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Making Seekers strong vs physical, weak vs magic


darkdill

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I'm making a custom esp that is meant to give the Seekers in Apocrypha a very high resistance to physical damage, but a weakness to elemental magic, so that fighting them becomes a challenging endeavor.

 

I'm hoping to do this via making a perk, but I'm unfamiliar with making them in the Creation Kit. Any advice?

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Go Actors\Perks to create a new perk. In Perk Entries section, right click, choose New. The Perk Entry window will open up, choose Entry Point: choose "Mod Incoming Damage" from the drop down list, choose the function you want (I suggest "Multiply Value") and type the amount of resistance you want (if you choose "Multiply Value", typing 0.2 will make physical damage to be reduced to 20%)

Create another Perk Entry, choose "Mod Incoming Spell Magnitude" and do the same. This time however, type a number greater than 1 (a value of 1.5 with "Multiply Value" will make spells with magnitude to be 50% stronger)

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