NortheastBreeze Posted March 14, 2021 Share Posted March 14, 2021 So yeah this is your typical Mod issue post. I have random crashes when fast traveling and opening doors to newly loaded areas Attached is a list of the mods in use, I will list my mod error messages in other posts due to the size limit on attachments. When I can get the game to work it runs beautifully until that damn crash kicks in in like 10 mins or less Link to comment Share on other sites More sharing options...
NortheastBreeze Posted March 14, 2021 Author Share Posted March 14, 2021 (edited) Or not as it seems only the parent post can have attachments. But yeah the only mod not included in the load order here is nvse which is properly loaded to my knowledge. Here is the log from Falloutnv_havok.log a bit weird seeing all the fallout3 stuff but maybe that is normal: D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\HeadBits01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\HeadBits01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\HeadBits01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\HeadBits01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\HeadBits01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\HeadBits01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\InsectBit01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\InsectBit02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\InsectBit02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\InsectBit02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\InsectBit02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\InsectBit02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\InsectBit02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\InsectBit02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\InsectBit03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\InsectBit04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\InsectBit05.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\InsectBit06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\InsectBit07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoSBGore.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoSBGore.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoSBGore.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoSBGore.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoSBGore.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoSBGore.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoSBGore.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoSBGore.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoSBGore.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreLegGore01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreLegGore01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreLegGore01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreRobotLimb.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreInsectLimb.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreInsectLimb.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreInsectLimb.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreInsectLimb.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\MeatBit01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\MeatBit02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\MeatBit03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\RoboBit01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\RoboBit02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\RoboBit03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\RoboBit04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\RoboBit05.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\RoboBit06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\RoboBit07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreLegGoreSB01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreLegGoreSB01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreLegGoreSB01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoGore.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoGore.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoGore.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoGore.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoGore.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoGore.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoGore.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoGore.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoGore.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\HeadBits01Glowing.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\HeadBits01Glowing.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\HeadBits01Glowing.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\HeadBits01Glowing.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\HeadBits01Glowing.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\HeadBits01Glowing.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoGoreFG.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoGoreFG.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoGoreFG.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoGoreFG.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreArmGoreSB01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreArmGoreSB01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreArmGoreSB01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreIntestine01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreIntestine01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreIntestine01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreIntestine01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreIntestine01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreArmGore01FGGlowing.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreArmGore01FGGlowing.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreArmGore01FGGlowing.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreLegGore01FGGlowing.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreLegGore01FGGlowing.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoGoreFGGlowing.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoGoreFGGlowing.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoGoreFGGlowing.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreTorsoGoreFGGlowing.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreArmGore01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreArmGore01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreArmGore01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreLegGore01FG.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Gore\GoreLegGore01FG.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Weapons\2HandMelee\SuperSledge.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File weapons\1handpistol\9mm.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Armor\LeatherArmor\M\GO.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Armor\LeatherArmor\M\GO.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Weapons\2HandRifle\LaserRifle.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Armor\WastelandMerchant01\GO.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Armor\WastelandMerchant01\GO.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Food\Vodka01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File weapons\2handrifle\CaravanShotgun.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File weapons\2handautomatic\9mmSMG.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File MMP\weapons\2handrifle\GrenadeRifle.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Weapons\1HandMelee\RustyKnife.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File weapons\2handrifle\GrenadeRifleProjectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Weapons\2HandHandle\MinigunGO.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Armor\PowerArmor\PowerArmorGO.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File armor\centurion\centurionGO.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File armor\centurion\centurionGO.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Food\FoodPlate01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\WoodPlank02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\SuitCase01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\junk\NV_GSCrateTall.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\PressureCooker01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\TinCan02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\CinderBlock01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File armor\headgear\cowboyhat\CowboyHatGO.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\Caves\CaveDoor01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\NoVac\NVRrailsExtCurveStraight.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File armor\t-51bPowArmVar\t-51bPowArmVar_GO.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File armor\headgear\centurionHelm\centurionHelmet_GO.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\HealingPowder\HealingPowder.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Camps\CampLog01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Camps\CampLog02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Camps\CampLog03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\camps\campfire01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\camps\campfire03.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\camps\campfire04.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\chems\rebound.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\hides\NVCoyoteHide.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Oasis\OasisSack01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\junk\NV\XanderRootPlantDead.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Hospital\SurgicalTrayBloody01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Hospital\SurgicalSyringe01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\SMSpineBreaker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\SMSpineBreaker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\SMSpineBreaker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\SMSpineBreaker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\SMSpineBreaker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\SMSpineBreaker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\SMSpineBreaker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\SMSpineBreaker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\SMSpineBreaker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\SMSpineBreaker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\SMSpineBreaker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\SMSpineBreaker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\SMSpineBreaker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\SMSpineBreaker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\SMSpineBreaker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\SMSpineBreaker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Projectiles\45CalCasing.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\9mmprojectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\9mmprojectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\9mmprojectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\9mmprojectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\9mmprojectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\9mmprojectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\9mmprojectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\9mmprojectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Ammo\5mmAmmo.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLMetroExtRailsStraitS4b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLMetroExtRailsStraitS4b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLMetroExtRailsStraitS4b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLMetroExtRailsStraitS4b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\LiquorBottles\WhiskeyBottle01Empty.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Footlocker\Footlocker01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon02.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon03.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon04.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon05.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon06.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon07.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon08.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon09.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon10.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon11.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon12.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon13.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon14.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon15.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon17.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon19.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyonRubblePile01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyonRubblePile02.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyonRubblePile03.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyonRubblePile04.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyonRubblePile05.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_CliffCanyonL01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_CliffCanyonL02.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_CliffCanyonL03.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_CliffCanyonM01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockSlope_Fullcurve.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Weapons\2HandHandle\Minigun.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Weapons\2HandHandle\Minigun.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Barrel01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\BarrelPile01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 NonAccum'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Foot'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Foot'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Head'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L UpperArm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R UpperArm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Hand'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Hand'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File trees\prickly_pear_cactus\NV_pricklypearcactus.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Armor\T-51bPowerArmor\HelmetGO.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File armor\headgear\legionhelmets\legionWollfhead_GO.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File armor\headgear\legionhelmets\legionFeatherhead01_GO.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File weapons\2handautomatic\assaultrifleshellcasing.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\YuccaANV.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\YuccaBNV.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\YuccaCNV.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\NVHoneyMesquite.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\treejoshBNV.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\treejoshCNV.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\treejoshDNV.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonLeftArmNaked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonLeftArmNaked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonLeftArmNaked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\skeleton\brahminribcage.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonTorsoNaked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonTorsoNaked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonTorsoNaked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonTorsoNaked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonTorsoNaked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\skeleton\brahminskull.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File trees\barrel_cactus\NV_barrelcactus01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\casino\LottoTicket.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File armor\legion\legionGO.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File armor\legion\legionGO.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Traps\TrapBuriedMine01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\SuperMutantCamp\Dumptruck.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\SuperMutantCamp\SuperMutantBedding01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine0'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine0 Tail'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine0 Tail2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R UpperArm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Neck'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Foot'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L UpperArm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Foot'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine0 Tail3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Neck1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Head'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Hand'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Hand'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine0'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine0 Tail'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine0 Tail2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R UpperArm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Neck'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Foot'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L UpperArm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Foot'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine0 Tail3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Neck1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Head'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Hand'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Hand'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine0'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine0 Tail'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine0 Tail2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R UpperArm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Neck'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Foot'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L UpperArm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Foot'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine0 Tail3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Neck1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Head'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Hand'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Hand'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\rocks\cliffs\CliffVerti_A1.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine0'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L UpperArm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Foot'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Foot'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Neck'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R UpperArm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Head'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Jaw'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 EarL 01'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 EarR 01'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 EarL 02'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 EarR 02'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\rocks\cliffs\CliffVerti_A2.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\rocks\cliffs\canyoncavesentrance01NV.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\rocks\cliffs\canyoncavesentrance02NV.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\Metro\Exterior\MetroExtRailsStrait01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\Metro\Exterior\MetroExtRailsCurve01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Office\Clipboard04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File vehicles\NV_Truck.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\Caves\Doors\CaveDoorOutsideShell.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Weapons\2HandLauncher\Missile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 NonAccum'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Neck'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L UpperArm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R UpperArm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L2 Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R2 Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Neck2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Foot'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L2 Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Foot'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R2 Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Head'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Hand'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Hand'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail14'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail8'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Headcap'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail15'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail4'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail9'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail10'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail5'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail16'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail17'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail6'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail11'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail12'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail7'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail18'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail13'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 NonAccum'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Neck'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L UpperArm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R UpperArm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L2 Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R2 Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Neck1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Foot'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L2 Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Foot'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R2 Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Head'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Hand'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Hand'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail14'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail8'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail9'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail15'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail4'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail16'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail10'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail5'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail11'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail17'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail6'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail18'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail12'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail7'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail13'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Characters\_Male\Skeleton.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Characters\_Male\Skeleton.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Characters\_Male\Skeleton.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Characters\_Male\Skeleton.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Characters\_Male\Skeleton.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Characters\_Male\Skeleton.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Characters\_Male\Skeleton.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Characters\_Male\Skeleton.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Characters\_Male\Skeleton.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Characters\_Male\Skeleton.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Characters\_Male\Skeleton.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Characters\_Male\Skeleton.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Characters\_Male\Skeleton.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Characters\_Male\Skeleton.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Characters\_Male\Skeleton.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Characters\_Male\Skeleton.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Characters\_Male\Skeleton.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Characters\_Male\Skeleton.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\PoolWasteland03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\PoolWasteland03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\junk\NV\XanderRootPlant.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\junk\NV\BrocFlower.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 NonAccum'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh_4'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh_3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh_2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh_1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh_2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh_3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh_4'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Clavicle'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Clavicle'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh_1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Pelvis'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf_3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf_3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf_1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf_4'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf_2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf_1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf_2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R FootNub_3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L FootNub_1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L FootNub_3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R FootNub_2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R FootNub_4'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R FootNub_1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L FootNub_4'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L FootNub_2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail4'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail5'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail6'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 NonAccum'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh_4'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh_3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh_2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh_1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh_2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh_3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh_4'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Clavicle'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Clavicle'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh_1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Pelvis'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf_3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf_3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf_1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf_4'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf_2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf_1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf_2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R FootNub_3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L FootNub_1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L FootNub_3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R FootNub_2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R FootNub_4'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R FootNub_1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L FootNub_4'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L FootNub_2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail4'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail5'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail6'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 NonAccum'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Foot'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Foot'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Neck1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L UpperArm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R UpperArm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Head'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Hand'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Hand'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'.\Utils\hkaRagdollUtils.cpp:675: Warning : Some bones have no name - can't create rag doll'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'.\Utils\hkaRagdollUtils.cpp:675: Warning : Some bones have no name - can't create rag doll'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'.\Utils\hkaRagdollUtils.cpp:675: Warning : Some bones have no name - can't create rag doll'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'.\Utils\hkaRagdollUtils.cpp:675: Warning : Some bones have no name - can't create rag doll'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'.\Utils\hkaRagdollUtils.cpp:675: Warning : Some bones have no name - can't create rag doll'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'.\Utils\hkaRagdollUtils.cpp:675: Warning : Some bones have no name - can't create rag doll'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'.\Utils\hkaRagdollUtils.cpp:675: Warning : Some bones have no name - can't create rag doll'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'.\Utils\hkaRagdollUtils.cpp:675: Warning : Some bones have no name - can't create rag doll'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'.\Utils\hkaRagdollUtils.cpp:675: Warning : Some bones have no name - can't create rag doll'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'.\Utils\hkaRagdollUtils.cpp:675: Warning : Some bones have no name - can't create rag doll'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'.\Utils\hkaRagdollUtils.cpp:675: Warning : Some bones have no name - can't create rag doll'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'.\Utils\hkaRagdollUtils.cpp:675: Warning : Some bones have no name - can't create rag doll'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon18.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File EVE\weapons\Ammo\missile.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\TumbleweedNV.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Weapons\2HandMelee\BaseballBat.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File weapons\1handmelee\Cleaver.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File MMP\weapons\1handpistol\357revolverShort.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Weapons\2HandRifle\BBGun01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\Barracks\BlackDoor.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVSecuritron\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVSecuritron\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVSecuritron\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVSecuritron\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVSecuritron\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVSecuritron\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVSecuritron\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVSecuritron\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVSecuritron\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVSecuritron\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVSecuritron\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVSecuritron\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVSecuritron\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVSecuritron\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVSecuritron\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVSecuritron\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVSecuritron\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVSecuritron\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVSecuritron\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\Goodsprings\NV_ProspectorSaloon-Neon_Lights.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\Goodsprings\NV_ProspectorSaloon_Door.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\Goodsprings\NV_GeneralStore.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\Goodsprings\NV_GoodSpr_home01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\Goodsprings\NV_ShackVictor.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\Goodsprings\NV_WaterTank.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\Goodsprings\NV_ProspectorSaloon.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\Goodsprings\NV_GS-Saloon-Sign.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\farm\windmill01_NV.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\SensorModule.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\junk\SSBottle02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\junk\9voltbattery01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\Toolbox01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\WoodPlanksGroup01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\WoodPlanksGroup02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\WoodPlanksGroup05.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\junk\NV_GSCrateTall.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\RobotThing.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\Flag01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\Bucket01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\Bucket01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\Caves\Lamplight\LLamp02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\NVWoodBarrel\NVWoodBarrel.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\NCR\SpinningWindmill.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Camps\CampLog01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Camps\CampLog02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Camps\CampLog03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\fence\NV_FencePickCleanCorIn01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\fence\NVGSFence01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\fence\NVGSFence02.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\fence\NV_FencePickCleanGate.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\fence\NV_FencePickBurntPost01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\fence\NV_FencePickBurntCorIn01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\fence\NVGSFenceCorOut.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\fence\NV_FencePickBurntCorOut01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\fence\NV_FencePickBurntMid01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\fence\NV_FencePickBurntMid02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\fence\NV_FencePickBurntGate01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\fence\NV_FencePickBurntGate01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\fence\NV_FencePickCleanCorOut01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\fence\NV_FencePickBurntBroken01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Oasis\OasisSack01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Signs\Sign25MPH01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\junk\NV\WhiteHorseNettle.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dlc03\clutter\watercrate\NV_CrateBOSGeneric01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\Open_24Hours_Sign\NV_Open-24-Hours_Sign.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLRoadStrWaveCapped01b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLRoadStrWaveCapped01b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLRoadStrWaveCapped01b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLRoadStraightLongBCapped02b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLRoadStraightLongBCapped02b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLRoadStraightLongBCapped02b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsGasStation.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsGasStation.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsGasStation.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLRoadEndCapRLCapped02b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLRoadEndCapRLCapped02b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceB01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceB01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceB01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceB01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceB01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceB01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceB01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceB01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceB01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceB01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceB01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsSchool.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsSchool.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsSchool.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsSchool.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsSchool.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsSchool.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsSchool.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsSchool.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsSchool.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsSchool.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsSchool.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsSchool.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsSchool.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsSchool.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsSchool.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsSchool.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsSchool.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsSchool.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsSchool.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsSchool.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsSchool.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsSchool.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsSchool.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsSchool.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsSchool.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsSchool.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsSchool.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsSchool.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsSchool.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsSchool.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsSchool.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsSchool.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsSchool.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsSchool.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse09.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse09.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse09.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse09.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse09.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse09.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse09.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse09.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse09.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse09.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse09.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse09.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse09.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse09.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse09.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse10.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse10.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse10.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse10.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse10.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse10.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse10.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse10.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse10.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse10.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse10.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse11.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse11.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse11.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse11.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse11.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse11.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse11.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse11.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse11.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse11.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse11.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsDocHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsDocHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsDocHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsDocHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsDocHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsDocHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsDocHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsDocHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsDocHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsDocHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsDocHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsDocHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsDocHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsDocHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsDocHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsDocHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsDocHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsDocHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsDocHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk03b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk03b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk03b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk03b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk03b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk03b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk03b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk03b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk03b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk03b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk03b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk03b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk03b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk03b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk04b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk04b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk04b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk04b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk04b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk04b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk04b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk04b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk04b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk04b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk04b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk04b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk04b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk04b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk04b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk04b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk04b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk05b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk05b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk05b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk05b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk05b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk05b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk05b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk05b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk05b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk05b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\PBFence\PBFenceEnd01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\PBFence\PBFenceBeam01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\PBFence\PBFenceCornLf01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\PBFence\PBFence01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\PBFence\PBFence02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\PBFence\PBFenceBroken01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\LiquorBottles\WhiskeyBottle01Empty.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File armor\powdergang\powdergang_GO.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File armor\powdergang\powdergang_GO.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Mailbox\MailboxDestroyed01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Mailbox\MailboxDestroyed01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Dumpster\dumpster02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\plants\NVJalapeno_Fruited.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\plants\Maize_Healthy01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\plants\NVBuffaloGourd_Fruited.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon02.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon03.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon04.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon05.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon06.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon07.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon08.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon09.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon10.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon11.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon12.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon13.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon14.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon15.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon17.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon18.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon19.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyonRubblePile01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyonRubblePile02.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyonRubblePile03.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyonRubblePile04.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyonRubblePile05.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_CliffCanyonL01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_CliffCanyonL02.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_CliffCanyonL03.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\graves\Grave01a.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\graves\Grave01d.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\graves\Grave02a.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\graves\Grave02e.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\graves\Grave02f.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\graves\Grave03a.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\graves\Grave03c.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File trees\prickly_pear_cactus\NV_pricklypearcactus.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Megaton\RamshackleScrapDoor01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Furniture\WorkBench.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Furniture\FloorBedMatress01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Weapons\2HandAutomatic\AssaultRifleMagazine.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\WastelandRoad3WayLB.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\WastelandRoad3WayRB.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\WastelandRoadEndCapL.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\WastelandRoadEndCapR.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\WastelandRoadCurveLongL.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\WastelandRoadCurveLongR.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\WastelandRoadStraightLongB.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\roads\wastelandroadcurvelong02l.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\roads\wastelandroadcurvelong04r.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\RoadChunk01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\RoadChunk02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\RoadChunk03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\RoadChunk04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\RoadChunk05.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\WastelandRoadStrWave01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\roads\wastelandroadcurveshort30R.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\RoadChunkCluster01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\RoadChunkCluster02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\RoadChunkCluster03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Roads\WastelandRoadStraightLong.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\NVBananaYucca.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Trees\TreeWastelandHardwoodStump01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Trees\TreeWastelandHardwoodLog01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\NVHoneyMesquiteWithered.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\NVCoyoteTobacco.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\YuccaANV.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\YuccaBNV.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\YuccaCNV.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\NVHoneyMesquite.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\NVCoyoteTobaccoWithered.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\treejoshANV.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\treejoshBNV.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\treejoshCNV.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\treejoshDNV.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\treejoshENV.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\Trees\TreeWastelandHardwood01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Urban\StreetDressing\UtilityPoleWSingle01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Urban\StreetDressing\UtilityPoleWSingle02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Urban\StreetDressing\Flagpole01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Urban\StreetDressing\UtilityPoleWInt01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\urban\streetdressing\utilitypolewint03NV.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Urban\StreetDressing\UtilityPoleWSmall01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\NV_Mojave-Express_Dropbox\NV_Mojave-Express_Dropbox.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\NoSo\NV_NoSo_RanchHouse03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonLeftArmNaked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonLeftArmNaked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonLeftArmNaked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonLeftLegNaked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonLeftLegNaked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonLeftLegNaked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File trees\barrel_cactus\NV_barrelcactus01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\SignNV\NV_SignGoodsprings.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File trees\nevada_agave\NV_nevadaagave01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File trees\nevada_agave\NV_nevadaagave02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Coffin\BurialMound03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\wasteland\WoodSteps01NV.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\wasteland\WoodPlanks01NV.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\wasteland\NVGoodSpringsHomeExtDoor.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\wasteland\NVRanchHouseExtDoor.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\wasteland\wastelandhomeextdoor.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\CLFence\CLFenceEndLT01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\CLFence\CLFenceEndLT01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\CLFence\CLFenceEndRT01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\CLFence\CLFenceEndRT01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\CLFence\CLFenceDestroyed01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\CLFence\CLFenceDestroyed01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\Magazine\MagSpeach.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Furniture\Hotel\HotelChair02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Signs\Suburban\Sign50MPH01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Signs\Suburban\SignStop01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Signs\Suburban\SignStop02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\reloadingbench\reloadingbench.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine0'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L UpperArm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Foot'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Foot'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Neck'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R UpperArm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Head'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Jaw'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 EarL 01'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 EarR 01'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 EarL 02'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 EarR 02'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine0'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L UpperArm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Foot'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Foot'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Neck'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R UpperArm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Head'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Jaw'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 EarL 01'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 EarR 01'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 EarL 02'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 EarR 02'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\rocks\cliffs\canyoncavesentrance03cNV.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\ssVendingMachine\ssVendingMachine.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Office\MetalBox01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Office\MetalShelving03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dungeons\office\doors\OffDoorMetalStatic.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File vehicles\motorcycle01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File vehicles\MobileHomeASNV.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File vehicles\NV_WoodCart.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File vehicles\NV_Truck.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Suburban\RubblePiles\SuburbanRubblePile01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Suburban\RubblePiles\SuburbanRubblePile01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Suburban\RubblePiles\SuburbanRubblePile01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Suburban\RubblePiles\SuburbanRubblePile01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dungeons\NV_CraftsmanHomesInterior\NVCraftsmanRmDoorAnimated.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dungeons\NV_CraftsmanHomesInterior\NVCraftsmanRmDoor.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\junk\NV\XanderRootPlant.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\junk\NV\BrocFlower.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Pelvis'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Wheel'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spin01'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spin02'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Body'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 RArm01'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Antenna'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 LArm01'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Screen01'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 LArm02'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 RArm02'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 LArm03'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 RArm03'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 LArm04'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 RArm04'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 LWrist'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 RWrist'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 LHand'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 RHand'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\357projectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\357projectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\357projectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\357projectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\357projectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\357projectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\357projectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\357projectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File weapons\2handautomatic\assaultrifleshellcasing.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\rocks\cliffs\CliffVerti_A2.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\rocks\cliffs\CliffVerti_B1.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\rocks\cliffs\CliffVerti_C2.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\rocks\cliffs\CliffVerti_A1.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon16.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\School\Globe01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\School\Globe01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Health\FirstAidKit01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\health\DoctorBag.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dlc04\architecture\backwoodshacks\shackinteriors\dlc04shackcabinet01door.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dlc04\architecture\backwoodshacks\shackinteriors\dlc04shackcabinet01door.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dlc04\architecture\backwoodshacks\shackinteriors\dlc04shackcabinetnodoors.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\Goodsprings\NV_VitoMaticVigorTester_Cabinet02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Ammo\AmmoBox01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\SugarBombs.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\Crutches01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\Plunger01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\junk\pillow01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\Camera01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\Hammer01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\RangeDirty01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\SurgicalTubing.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\Broom01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\MedicalBrace.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\cookingpan01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\Flour.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\PressureCooker01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\junk\SSCrateTallSTATIC.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\metalpot.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\NukaColaCap.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\cuttingboard01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\WhetStone.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\MilkCarton01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\Abraxo.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\Pencil.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\LaundryDetergent01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\Cram01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\coffeepot01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\Telephone01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\PorkNBeans.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\Opthamoscope01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\Microscope01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\DinnerPlate01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Lab\Hotplate01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\lab\chemistryexperiment01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Lab\ChemTubeRack01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\Caves\Lamplight\LamplightChandelier.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\Caves\Lamplight\LamplightChandelierOff.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dlc04\clutter\dlc04yeast.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dlc04\clutter\dlc04painting01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dlc04\clutter\dlc04painting04.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dlc04\clutter\dlc04painting05.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Bathroom\SinkMetalR01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Bathroom\ToiletClean01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Bathroom\SinkClean01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Bathroom\Bathtub01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Books\BurnedBook01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Books\BurnedBook02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Books\BurnedBook03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Books\BurnedBook04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Books\BurnedBook05.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Books\BurnedBook06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Books\BurnedBook07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Books\BurnedBook08.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\books\bookgeneric02.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\books\bookgeneric03.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\books\bookgeneric04.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\books\bookgeneric05.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\books\bookgeneric06.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\books\bookgeneric07.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\books\bookgeneric08.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\DoorNoEnter\DoorBarricade.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Hospital\Gurney01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Hospital\IvStand01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Fridge\FridgeClosed01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Fridge\FridgeClosed01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\SportsEquipment\baseball.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\SportsEquipment\baseballglove.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\TranquilityLane\StarburstClockDirty01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dlc04\clutter\lights\dlc04lightwall01on.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dlc04\clutter\lights\dlc04lightwall01on.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dlc04\clutter\lights\dlc04lightceiling01off.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dlc04\clutter\lights\dlc04lightceiling01off.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dlc04\clutter\lights\dlc04lightwall01off.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dlc04\clutter\lights\dlc04lightwall01off.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Footlocker\Footlocker01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\hamradio\Hamradio02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\hamradio\Hamradio03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Furniture\LowerClass\LowerBar02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\GunCabinet\GunCabinet01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\RestroomMirror03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\nvvent01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Ashtray\Ashtray01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Furniture\ShelvesWoodenHalf01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Furniture\ShelvesWoodenHalf02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Furniture\Table02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Furniture\ShelvesWoodenShelf01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Furniture\Chair01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File furniture\NV_bedqueen01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Furniture\ShelvesWooden01broke01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File furniture\NV_bedtwin01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Museum\EmptyFrame01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Museum\TornPaintingLg03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Museum\TornPaintingSm01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\skeleton\brahminskull.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Cafeteria\CoffeeMug01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Furniture\Suburban\SubCouchDirty01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Furniture\Suburban\TVSetDirty.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Furniture\Suburban\SubEndtableDirty01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Furniture\Suburban\SubHatstandDirty01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Furniture\Suburban\SubChairDirty01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Furniture\Suburban\SubDiningTableDirty01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Furniture\Suburban\SubCoffeeTableDirty01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Furniture\Suburban\SubDiningChairDirty.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Tenpenny\TenpennyVase01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\questitems\ms17musicstand01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\QuestItems\EmptyFrameBack.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\QuestItems\MS04MutagenTank01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Chessboard\Chessboard.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\VaultRuined\Clutter\OperatingTableR01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\VaultRuined\Clutter\Shelf02_DestroyedR.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\VaultRuined\Clutter\TerminalDeskR01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\VaultRuined\Clutter\OperatingLightR01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\VaultRuined\Clutter\Shelf01_DestroyedR.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\VaultRuined\Clutter\VDividerR01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\VaultRuined\Clutter\HospitalScreenR01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\VaultRuined\Clutter\LampGenericR01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\VaultRuined\Clutter\AnesthesiaMachineR01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\VaultRuined\Clutter\SurgicalCartR01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\VaultRuined\Clutter\IvStandR01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Toaster\ToasterAged.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Armor\HeadGear\1950StyleHat\M\SuitHat_Go.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Office\Typewriter01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Office\OfficeLetterCubbyTop01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Office\Clipboard01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Office\Clipboard02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Office\Clipboard03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Office\OfficeLetterCubbyBase01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Office\OfficeReceptionDeskMid01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Office\CoffeeMaker01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\office\bulletinboard03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Office\Fan01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Office\MetalShelving01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Office\MetalShelving02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Office\OfficeReceptionDeskEndcapL01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Office\OfficeReceptionDeskEndcapR01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dungeons\NV_CraftsmanHomesInterior\NVCraftsmanRmCorOutWallL01B.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dungeons\NV_CraftsmanHomesInterior\NVCraftsmanRmEnd2WayB.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dungeons\NV_CraftsmanHomesInterior\NVCraftsmanRmWall01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dungeons\NV_CraftsmanHomesInterior\NVCraftsmanRmWall02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dungeons\NV_CraftsmanHomesInterior\NVCraftsmanRmCorInExSmL01B.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dungeons\NV_CraftsmanHomesInterior\NVCraftsmanRmCorInExSmR01B.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dungeons\NV_CraftsmanHomesInterior\NVCraftsmanRmCorInWindowL01B.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dungeons\NV_CraftsmanHomesInterior\NVCraftsmanRmCorInWindowL02B.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dungeons\NV_CraftsmanHomesInterior\NVCraftsmanRmCorInWindowR01B.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dungeons\NV_CraftsmanHomesInterior\NVCraftsmanRmCorOut01B.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dungeons\NV_CraftsmanHomesInterior\NVCraftsmanRmEndB.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dungeons\NV_CraftsmanHomesInterior\NVCraftsmanRoom01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dungeons\NV_CraftsmanHomesInterior\NVCraftsmanRmWall02B.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dungeons\NV_CraftsmanHomesInterior\NVCraftsmanFireplace.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dungeons\NV_CraftsmanHomesInterior\NVCraftsmanRmWallGlassB.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dungeons\NV_CraftsmanHomesInterior\NVCraftsmanRmWallExSmB.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dungeons\NV_CraftsmanHomesInterior\NVCraftsmanRmCorIn01B.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dungeons\NV_CraftsmanHomesInterior\NVCraftsmanRmCorInWindowR01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Weapons\2HandMelee\SuperSledge.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File weapons\2handrifle\CaravanShotgun.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Armor\LeatherArmor\M\GO.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Armor\LeatherArmor\M\GO.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Weapons\2HandRifle\LaserRifle.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Armor\WastelandMerchant01\GO.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Armor\WastelandMerchant01\GO.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Food\Vodka01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Weapons\2HandHandle\MinigunGO.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Armor\PowerArmor\PowerArmorGO.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\SuitCase01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File armor\headgear\cowboyhat\CowboyHatGO.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\Caves\CaveDoor01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\NoVac\NVRrailsExtCurveStraight.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File armor\t-51bPowArmVar\t-51bPowArmVar_GO.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Dog\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Camps\CampLog01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Camps\CampLog02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Camps\CampLog03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\camps\campfire02.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\camps\campfire03.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\camps\campfire04.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\chems\rebound.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\hides\NVCoyoteHide.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\junk\NV\XanderRootPlantDead.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Hospital\SurgicalSyringe01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\SMSpineBreaker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\SMSpineBreaker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\SMSpineBreaker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\SMSpineBreaker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\SMSpineBreaker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\SMSpineBreaker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\SMSpineBreaker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\SMSpineBreaker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\SMSpineBreaker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\SMSpineBreaker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\SMSpineBreaker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\SMSpineBreaker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\SMSpineBreaker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\SMSpineBreaker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\SMSpineBreaker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\SMSpineBreaker\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVVoid\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVVoid\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Ammo\5mmAmmo.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLMetroExtRailsStraitS4b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLMetroExtRailsStraitS4b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLMetroExtRailsStraitS4b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLMetroExtRailsStraitS4b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Pelvis'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Root'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon02.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon03.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon04.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon05.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon06.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon07.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon08.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon09.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon10.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon11.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon12.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon13.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon14.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon15.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon17.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon18.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon19.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyonRubblePile01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyonRubblePile02.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyonRubblePile03.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyonRubblePile04.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyonRubblePile05.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_CliffCanyonL01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_CliffCanyonL02.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_CliffCanyonL03.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_CliffCanyonM01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Radscorpion\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Weapons\2HandHandle\Minigun.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Weapons\2HandHandle\Minigun.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Barrel02MS.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 NonAccum'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Foot'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Foot'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Head'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L UpperArm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R UpperArm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Hand'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Hand'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\BarrelPile01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Armor\T-51bPowerArmor\HelmetGO.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File armor\headgear\legionhelmets\legionWollfhead_GO.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File armor\headgear\legionhelmets\legionFeatherhead01_GO.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\YuccaANV.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\YuccaBNV.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\YuccaCNV.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\NVHoneyMesquite.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\treejoshANV.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\treejoshBNV.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\treejoshCNV.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\treejoshDNV.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonLeftArmNaked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonLeftArmNaked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonLeftArmNaked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\skeleton\brahminribcage.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonTorsoNaked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonTorsoNaked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonTorsoNaked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonTorsoNaked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonTorsoNaked.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\skeleton\brahminskull.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File trees\barrel_cactus\NV_barrelcactus01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\centaur\skeletonEvolved.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\Centaur\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\casino\LottoTicket.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Traps\TrapBuriedMine01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\SuperMutantCamp\Dumptruck.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine0'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine0 Tail'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine0 Tail2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R UpperArm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Neck'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Foot'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L UpperArm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Foot'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine0 Tail3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Neck1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Head'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Hand'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Hand'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine0'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine0 Tail'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine0 Tail2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R UpperArm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Neck'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Foot'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L UpperArm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Foot'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine0 Tail3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Neck1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Head'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Hand'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Hand'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\SuperMutantCamp\SuperMutantBedding01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine0'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine0 Tail'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine0 Tail2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R UpperArm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Neck'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Foot'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L UpperArm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Foot'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine0 Tail3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Neck1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Head'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Hand'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Hand'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVBigHorner\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\rocks\cliffs\CliffVerti_A1.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine0'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L UpperArm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Foot'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Foot'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Neck'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R UpperArm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Head'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Jaw'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 EarL 01'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 EarR 01'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 EarL 02'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 EarR 02'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine0'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L UpperArm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Foot'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Foot'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Neck'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R UpperArm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Head'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Jaw'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 EarL 01'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 EarR 01'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 EarL 02'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 EarR 02'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\rocks\cliffs\CliffVerti_A2.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\rocks\cliffs\canyoncavesentrance01NV.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\rocks\cliffs\canyoncavesentrance02NV.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\Metro\Exterior\MetroExtRailsStrait01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\Metro\Exterior\MetroExtRailsCurve01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Office\Clipboard04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File vehicles\NV_Truck.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\Caves\Doors\CaveDoorOutsideShell.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Weapons\2HandLauncher\Missile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\PoolWasteland01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\PoolWasteland01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 NonAccum'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Neck'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L UpperArm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R UpperArm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L2 Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R2 Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Neck1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Foot'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L2 Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Foot'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R2 Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Head'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Hand'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Hand'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail14'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail8'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail9'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail15'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail4'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail16'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail10'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail5'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail11'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail17'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail6'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail18'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail12'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail7'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail13'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 NonAccum'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Neck'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L UpperArm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R UpperArm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L2 Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R2 Thigh'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Neck2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Foot'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L2 Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Foot'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R2 Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Head'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Hand'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Hand'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail14'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail8'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Headcap'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail15'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail4'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail9'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail10'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail5'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail16'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail17'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail6'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail11'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail12'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail7'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail18'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail13'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\PoolWasteland03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\PoolWasteland03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\PoolWasteland04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\PoolWasteland04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\junk\NV\XanderRootPlant.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\junk\NV\BrocFlower.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 NonAccum'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh_4'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh_3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh_2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh_1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh_2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh_3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh_4'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Clavicle'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Clavicle'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh_1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Pelvis'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf_3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf_3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf_1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf_4'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf_2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf_1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf_2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R FootNub_3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L FootNub_1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L FootNub_3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R FootNub_2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R FootNub_4'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R FootNub_1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L FootNub_4'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L FootNub_2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail4'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail5'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail6'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File weapons\2handautomatic\assaultrifleshellcasing.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'.\Utils\hkaRagdollUtils.cpp:675: Warning : Some bones have no name - can't create rag doll'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockSlope_Fullcurve.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File EVE\weapons\2handrifle\plasmarifle.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\NoVac\NVRrailsExtCurveRight.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\Nipton\NV_Nipton-Town-Hall.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Wasteland\WaterTower01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File weapons\2handrifle\CowboyRepeater.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\Barracks\BlackDoor.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 NonAccum'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh_4'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh_3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh_2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh_1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh_2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh_3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh_4'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Clavicle'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Clavicle'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh_1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Pelvis'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf_3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf_3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf_1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf_4'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Forearm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf_2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf_1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf_2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R FootNub_3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L FootNub_1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L FootNub_3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R FootNub_2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R FootNub_4'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R FootNub_1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L FootNub_4'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L FootNub_2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail4'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail5'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail6'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Weapons\1HandMelee\RustyKnife.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\Caves\Lamplight\LLamp02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVVoid\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVVoid\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Pelvis'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Root'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Pelvis'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Root'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dungeons\caves\doors\CaveExitDoorFrame.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File weapons\2handrifle\357MagnumShellCasing.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\357projectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\357projectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\357projectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\357projectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\357projectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\357projectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\357projectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File projectiles\357projectile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Wasteland\ElectricityPylon01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Wasteland\ElectricityPylon01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Wasteland\ElectricityPylon01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon16.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVVoid\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVVoid\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Pelvis'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Root'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\Industrial\Exterior\IndExtSmCorOut01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Retaining Wall\RWEndL01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Retaining Wall\RWEndR01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockSlope_Fullcurve.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\Industrial\Exterior\IndExtSmWallWin01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockSlope_Halfcurve.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\chems\hydra.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File DLCPitt\Clutter\RailCar\DLCPittRailCar01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File DLCPitt\Architecture\Wasteland\DLCPittTruss01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\BarrelPile02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Megaton\RamshacklePoleSht01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\IndustrialMachines\IndustrialMachine07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\RepairKit\RepairKit.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\YuccaBNV.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonWholeBodyClothed.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonWholeBodyClothed.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonWholeBodyClothed.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonWholeBodyClothed.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonWholeBodyClothed.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonWholeBodyClothed.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonWholeBodyClothed.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonWholeBodyClothed.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonWholeBodyClothed.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonWholeBodyClothed.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonWholeBodyClothed.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonWholeBodyClothed.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonWholeBodyClothed.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonWholeBodyClothed.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Skeleton\SkeletonWholeBodyClothed.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Health\StealthBoy.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Weapons\2HandLauncher\Missile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\Nellis AFB\NVNellisCrateSmall.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\HoldingTanks\HoldingTank04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\HoldingTanks\HoldingTank04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Weapons\1HandMelee\RustyKnife.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File EVE\effects\deathFX\WJSgoopile.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\treejoshANV.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\treejoshDNV.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\Primm\ElDiabloCurveSouth.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dungeons\office\doors\OffDoorWoodFrameStatic.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\ParadiseFalls\Doors\ParadiseFallsDoorDoubleStatic01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\PoolWasteland01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\PoolWasteland01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\PoolWasteland03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Landscape\PoolWasteland03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\trees\NVCoyoteTobacco.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Weapons\1HandMelee\TireIron.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Urban\Sidewalk\SWSec2x2 Broken.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\WoodWallChunk01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\WoodPlanksGroup01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\WoodPlanksGroup02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\WoodPlanksGroup05.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\Caves\Lamplight\ParkTable02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVVoid\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVVoid\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Barrel01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Pelvis'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Root'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Urban\Sidewalk\SWSingleCorner01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Urban\Sidewalk\SWSecEdge1x3.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Urban\Sidewalk\SWSec1x3.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Urban\Sidewalk\SWSec2x5.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Urban\Sidewalk\SWSec3x4.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Urban\Sidewalk\SWSingle.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Urban\Sidewalk\SWDoubleEdge01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Urban\Sidewalk\SWDoubleEdge02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Architecture\Urban\Sidewalk\SWTrippleCorner01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\GiantAnt\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\GiantAnt\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\GiantAnt\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\GiantAnt\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\GiantAnt\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\GiantAnt\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\GiantAnt\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\GiantAnt\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\GiantAnt\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\GiantAnt\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\GiantAnt\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\GiantAnt\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\GiantAnt\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\GiantAnt\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\GiantAnt\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\GiantAnt\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\GiantAnt\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\GiantAnt\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\GiantAnt\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\GiantAnt\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\GiantAnt\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\GiantAnt\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\GiantAnt\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\GiantAnt\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\GiantAnt\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\GiantAnt\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\GiantAnt\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\GiantAnt\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\GiantAnt\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\GiantAnt\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\GiantAnt\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\GiantAnt\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\GiantAnt\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\GiantAnt\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Creatures\GiantAnt\skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 NonAccum'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Spine'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh Rear'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh Rear'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Thigh Mid'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Thigh Mid'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L UpperArm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf Rear'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R UpperArm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Calf Mid'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Head'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf Mid'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Calf Rear'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Tail01'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail2 R Antenna1'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L ForeArm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Foot Mid'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Foot Rear'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail1 L Antenna'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Foot Mid'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R ForeArm'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Foot Rear'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Hand'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Leg Mid Nub'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Hand'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail21 R Antenna2'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Leg Rear Nub'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Leg Mid Nub'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail11L Antenna'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Leg Rear Nub'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 L Arm Nub'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 R Arm Nub'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail12L Antenna3'.\Mapper\hkaSkeletonMapperUtils.cpp:561: Report : Matching Bip01 Ponytail22R Antenna3'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\ElectricBox\ElectricBox1.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\ElectricBox\ElectricBox1Hulk.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\ElectricBox\ElectricBox1Hulk.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\ElectricBox\ElectricBox1Hulk.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\ElectricBox\ElectricBox1Hulk.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\Caves\Lamplight\LamplightSouvenirDoor.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\Caves\Lamplight\LamplightOffice.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\Caves\Lamplight\LamplightOffice.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dungeons\caves\lamplight\ParkTable03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File DLCPitt\Architecture\Silos\DLCPittConcblock02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\Caves\Doors\CaveHallAntagonizerEntrance.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\Caves\Halls\CaveHallDeTwist.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\Caves\Halls\CaveHallRamp01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\Caves\Rocks\RockCave01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\Caves\Rocks\RockCave04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\Caves\Rocks\RockCave08.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\Caves\Rooms\CaveRoomWall02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\Caves\Rooms\CaveRoomWall03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\Caves\Rooms\CaveRoomWall04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\Caves\Rooms\CaveRoomInsideCorner04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\Caves\Rooms\CaveRoomDoorB02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\Caves\Rooms\CaveRoomMid01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\Caves\Rooms\CaveRoomCorner01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\Caves\Rooms\CaveRoomCorner02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'.\Utils\hkaRagdollUtils.cpp:675: Warning : Some bones have no name - can't create rag doll'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Armor\WastelandDoctor01\GOM.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Armor\WastelandDoctor01\GOM.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Food\DogMeat01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Food\Vodka01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\junk\SSBottle02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\junk\SSBottleCap02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\BookTumbler01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\junk\SSBottleCap.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\cookingpan01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\Flour.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\MilkCarton01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\CigaretteCarton01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\junk\SSCartonSmall.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\Pencil.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\Bucket01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\Bucket01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\Harmonica01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\enclaveencampment\enclavecrate01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\Caves\Lamplight\LamplightOfficeInterior.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Books\BurnedBook06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Books\BurnedBook07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Books\BurnedBook08.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\books\bookgeneric06.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\books\bookgeneric07.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\chems\cateye01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\jukebox\jukeboxDirtyNV.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\jukebox\jukeboxDirtyNV.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File ammo\9mmammo.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Footlocker\Footlocker01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Furniture\LowerClass\LowerBar02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\GunCabinet\GunCabinet01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\CampSearchlightStorageSign.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Ashtray\Ashtray01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\VintageRadio\VintageRadio01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Furniture\FloorBedMatress01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Furniture\DinerTable03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Furniture\DinerStool01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Furniture\Chair01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File furniture\NV_bedqueen01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File furniture\NV_bedtwin01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Health\FirstAidKit01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Cafeteria\CoffeeMug01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Chessboard\Chessboard.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\GarbageCan\GarbageCanUrban02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\GarbageCan\GarbageCanUrban03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\reloadingbench\reloadingbench.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\ssVendingMachine\ssVendingMachine.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Office\MetalShelving02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Office\MetalShelving03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRagdollPenetrationUtil.cpp:721: Warning : Rigid Body name could not be found'.\Utils\hkaRagdollUtils.cpp:675: Warning : Some bones have no name - can't create rag doll'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Food\MoleMeat01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Food\BeerBottle01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Food\SquirrelOnAStick01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Weapons\1HandMelee\Ripper.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Food\WaterPurified01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Food\MutFruit02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File EVE\weapons\Ammo\missile.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\TumbleweedNV.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Weapons\2HandMelee\BaseballBat.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File weapons\1handmelee\Cleaver.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Weapons\2HandRifle\BBGun01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\Barracks\BlackDoor.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVSecuritron\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVSecuritron\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVSecuritron\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVSecuritron\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVSecuritron\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVSecuritron\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVSecuritron\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVSecuritron\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVSecuritron\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVSecuritron\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVSecuritron\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVSecuritron\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVSecuritron\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVSecuritron\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVSecuritron\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVSecuritron\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVSecuritron\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVSecuritron\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File creatures\NVSecuritron\Skeleton.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\Goodsprings\NV_ProspectorSaloon-Neon_Lights.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\Goodsprings\NV_ProspectorSaloon_Door.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\Goodsprings\NV_GeneralStore.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\Goodsprings\NV_GoodSpr_home01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\Goodsprings\NV_ShackVictor.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\Goodsprings\NV_WaterTank.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\Goodsprings\NV_ProspectorSaloon.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\Goodsprings\NV_GS-Saloon-Sign.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\farm\windmill01_NV.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\SensorModule.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\junk\SSBottle02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\junk\9voltbattery01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\Toolbox01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\WoodPlanksGroup01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\WoodPlanksGroup05.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\junk\NV_GSCrateTall.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\RobotThing.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Junk\Flag01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Dungeons\Caves\Lamplight\LLamp02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\NVWoodBarrel\NVWoodBarrel.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File architecture\NCR\SpinningWindmill.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Camps\CampLog01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Camps\CampLog02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Camps\CampLog03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\fence\NV_FencePickCleanCorIn01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\fence\NVGSFence02.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\fence\NV_FencePickCleanGate.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\fence\NV_FencePickBurntPost01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\fence\NV_FencePickBurntCorIn01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\fence\NVGSFenceCorOut.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\fence\NV_FencePickBurntCorOut01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\fence\NV_FencePickBurntMid01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\fence\NV_FencePickBurntMid02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\fence\NV_FencePickBurntGate01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\fence\NV_FencePickBurntGate01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\fence\NV_FencePickCleanCorOut01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\fence\NV_FencePickBurntBroken01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Oasis\OasisSack01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Signs\Sign25MPH01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\junk\NV\WhiteHorseNettle.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File dlc03\clutter\watercrate\NV_CrateBOSGeneric01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File clutter\Open_24Hours_Sign\NV_Open-24-Hours_Sign.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLRoadStrWaveCapped01b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLRoadStrWaveCapped01b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLRoadStrWaveCapped01b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLRoadStraightLongBCapped02b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLRoadStraightLongBCapped02b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLRoadStraightLongBCapped02b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsGasStation.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsGasStation.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsGasStation.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLRoadEndCapRLCapped02b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLRoadEndCapRLCapped02b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse03.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\MaizeWitheredGroup2b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLGoodpringsFenceA01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse04.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse06.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse07.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse09.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse09.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse09.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse09.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse09.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse09.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse09.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse09.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse09.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse09.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse09.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse09.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse09.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse09.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse09.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse10.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse10.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse10.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse10.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse10.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse10.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse10.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse10.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse10.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse10.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse10.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse11.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse11.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse11.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse11.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse11.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse11.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse11.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse11.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse11.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse11.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsRuinHouse11.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsDocHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsDocHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsDocHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsDocHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsDocHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsDocHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsDocHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsDocHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsDocHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsDocHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsDocHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsDocHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsDocHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsDocHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsDocHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsDocHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsDocHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsDocHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLgsDocHouse02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk03b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk03b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk03b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk03b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk03b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk03b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk03b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk03b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk03b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk03b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk03b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk03b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk03b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk03b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk04b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk04b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk04b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk04b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk04b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk04b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk04b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk04b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk04b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk04b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk04b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk04b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk04b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk04b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk04b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk04b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk04b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk05b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk05b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk05b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk05b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk05b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk05b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk05b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk05b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk05b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File SCOL\SCOLParkingLotChunk05b.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\PBFence\PBFenceEnd01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\PBFence\PBFenceBeam01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\PBFence\PBFenceCornLf01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\PBFence\PBFence01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\PBFence\PBFence02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\PBFence\PBFenceBroken01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\LiquorBottles\WhiskeyBottle01Empty.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File armor\powdergang\powdergang_GO.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File armor\powdergang\powdergang_GO.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Mailbox\MailboxDestroyed01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Mailbox\MailboxDestroyed01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File Clutter\Dumpster\dumpster02.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\plants\Maize_Healthy01.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\plants\NVBuffaloGourd_Fruited.NIF contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon01.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon02.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon03.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon04.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon05.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon06.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon07.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon08.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon09.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon11.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon12.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and should be done by the build process.'D:\_Fallout3\Platforms\Common\Code\BSHavok\bhkRigidBody.cpp:544: Report : File landscape\NV_Rocks\NVN_RockCanyon13.nif contains an old hkpRigidBody! Converting cinfo at runtime is slow and sh Edited March 14, 2021 by NortheastBreeze Link to comment Share on other sites More sharing options...
NortheastBreeze Posted March 14, 2021 Author Share Posted March 14, 2021 (edited) Here is my falloutnv_error.log contents:Fallout: New VegasComputer Name: ThatdudeInitializing Renderer...Create D3D9 instance...SUCCESSFUL NiDX9Renderer::Initialize> Attempting to create rendering device NiDX9Renderer::Create> Using D3DFMT_X8R8G8B8 backbuffer format Initializing Shader System...Initializing Sky...Initializing TES...Initializing TreeManager...Activating Tasklet Threads...Loading Files...One of the files that "FCO - OHSB NPC Edits.esp" is dependent on has changed since the last save.One of the files that "FCO - Race Addon.esp" is dependent on has changed since the last save.One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.Loading a user created or misnamed BSALoading a user created or misnamed BSALoading a user created or misnamed BSALoading a user created or misnamed BSALoading a user created or misnamed BSALoading a user created or misnamed BSALoading a user created or misnamed BSALoading a user created or misnamed BSAQUESTS: Could not find previous info (010108DD) for TopicInfo (01011B23) in Topic "NVDLC01RadioElijahEnd" (01011B12).MASTERFILE: Could not find referenced object (0100522F) on Script (00000000) ''. Script will not be executed.MASTERFILE: Could not find referenced object (0100522F) on Script (00000000) ''. Script will not be executed.MASTERFILE: Unable to find linked reference 00105AA1. Linked reference data will be removed.MASTERFILE: Ragdoll data found on alive actor 0015A878. Ragdoll data will be removed.MASTERFILE: Ragdoll data found on alive actor 0D09AE4D. Ragdoll data will be removed.MASTERFILE: Unable to find ownership owner form 000FD572. Ownership will be removed.MASTERFILE: Unable to find enable state parent 0012CE42. Enable state parent data will be removed.DEFAULT: (Faction Reaction Error) Faction 'TLDWestSideFriends' (0D05822A) is a Friend or Ally of Faction 'WestsideFactionNV' (000F9DD6), but Faction 'WestsideFactionNV' (000F9DD6) is not a Friend or Ally of Faction 'TLDWestSideFriends' (0D05822A). Faction 'WestsideFactionNV'(5AF13BC8) will be forced to be a Friend of Faction 'TLDWestSideFriends' (0D05822A) DEFAULT: (Faction Reaction Error) Faction 'TLDUnderpassFactionClone' (0D03AF0F) is a Friend or Ally of Faction 'FollowersOfTheApocalypseFaction' (00117E12), but Faction 'FollowersOfTheApocalypseFaction' (00117E12) is not a Friend or Ally of Faction 'TLDUnderpassFactionClone' (0D03AF0F). Faction 'FollowersOfTheApocalypseFaction'(5B598168) will be forced to be a Friend of Faction 'TLDUnderpassFactionClone' (0D03AF0F) DEFAULT: (Faction Reaction Error) Faction 'TLDBrahminFriends' (0D036D99) is a Friend or Ally of Faction 'BrahminFaction' (00021472), but Faction 'BrahminFaction' (00021472) is not a Friend or Ally of Faction 'TLDBrahminFriends' (0D036D99). Faction 'BrahminFaction'(5AF13DA8) will be forced to be a Friend of Faction 'TLDBrahminFriends' (0D036D99) DEFAULT: (Faction Reaction Error) Faction 'TLDWastelandSecuritronFaction' (0D023BFB) is a Friend or Ally of Faction 'PlayerFaction' (0001B2A4), but Faction 'PlayerFaction' (0001B2A4) is not a Friend or Ally of Faction 'TLDWastelandSecuritronFaction' (0D023BFB). Faction 'PlayerFaction'(5B598550) will be forced to be a Friend of Faction 'TLDWastelandSecuritronFaction' (0D023BFB) DEFAULT: (Faction Reaction Error) Faction 'TLDBoSFaction' (0D01B8CD) is a Friend or Ally of Faction 'BrotherhoodSteelAllyFaction' (0014B03E), but Faction 'BrotherhoodSteelAllyFaction' (0014B03E) is not a Friend or Ally of Faction 'TLDBoSFaction' (0D01B8CD). Faction 'BrotherhoodSteelAllyFaction'(5AF1EBE8) will be forced to be a Friend of Faction 'TLDBoSFaction' (0D01B8CD) DEFAULT: (Faction Reaction Error) Faction 'TLDBoSFaction' (0D01B8CD) is a Friend or Ally of Faction 'BrotherhoodSteelFaction' (0001D3FE), but Faction 'BrotherhoodSteelFaction' (0001D3FE) is not a Friend or Ally of Faction 'TLDBoSFaction' (0D01B8CD). Faction 'BrotherhoodSteelFaction'(5AF1EBE8) will be forced to be a Friend of Faction 'TLDBoSFaction' (0D01B8CD) DEFAULT: (Faction Reaction Error) Faction 'TLDBoSFaction' (0D01B8CD) is a Friend or Ally of Faction 'ArmorBrotherhoodSteelFaction' (00134B6A), but Faction 'ArmorBrotherhoodSteelFaction' (00134B6A) is not a Friend or Ally of Faction 'TLDBoSFaction' (0D01B8CD). Faction 'ArmorBrotherhoodSteelFaction'(5AF1EBE8) will be forced to be a Friend of Faction 'TLDBoSFaction' (0D01B8CD) DEFAULT: (Faction Reaction Error) Faction 'TLDFriendsWithCreaturesFaction' (0D0167A6) is a Friend or Ally of Faction 'CreatureFaction' (00000013), but Faction 'CreatureFaction' (00000013) is not a Friend or Ally of Faction 'TLDFriendsWithCreaturesFaction' (0D0167A6). Faction 'CreatureFaction'(5B5981E0) will be forced to be a Friend of Faction 'TLDFriendsWithCreaturesFaction' (0D0167A6) DEFAULT: (Faction Reaction Error) Faction 'TLDHumanDickHeadFaction' (0D015C0D) is a Friend or Ally of Faction 'FiendsFactionNV' (000EF323), but Faction 'FiendsFactionNV' (000EF323) is not a Friend or Ally of Faction 'TLDHumanDickHeadFaction' (0D015C0D). Faction 'FiendsFactionNV'(5AF13AA8) will be forced to be a Friend of Faction 'TLDHumanDickHeadFaction' (0D015C0D) DEFAULT: (Faction Reaction Error) Faction 'TLDWastelandCustomerFaction' (0D010574) is a Friend or Ally of Faction 'NCRFactionNV' (000A46E7), but Faction 'NCRFactionNV' (000A46E7) is not a Friend or Ally of Faction 'TLDWastelandCustomerFaction' (0D010574). Faction 'NCRFactionNV'(5B5980C8) will be forced to be a Friend of Faction 'TLDWastelandCustomerFaction' (0D010574) DEFAULT: (Faction Reaction Error) Faction 'TLDWastelandCustomerFaction' (0D010574) is a Friend or Ally of Faction 'NovacGenericTownie' (000BB9E8), but Faction 'NovacGenericTownie' (000BB9E8) is not a Friend or Ally of Faction 'TLDWastelandCustomerFaction' (0D010574). Faction 'NovacGenericTownie'(5B5980C8) will be forced to be a Friend of Faction 'TLDWastelandCustomerFaction' (0D010574) DEFAULT: (Faction Reaction Error) Faction 'TLDWastelandCustomerFaction' (0D010574) is a Friend or Ally of Faction 'PrimmResidentsFaction' (000D7F56), but Faction 'PrimmResidentsFaction' (000D7F56) is not a Friend or Ally of Faction 'TLDWastelandCustomerFaction' (0D010574). Faction 'PrimmResidentsFaction'(5B5980C8) will be forced to be a Friend of Faction 'TLDWastelandCustomerFaction' (0D010574) DEFAULT: (Faction Reaction Error) Faction 'TLDWastelandCustomerFaction' (0D010574) is a Friend or Ally of Faction 'WestsideFactionNV' (000F9DD6), but Faction 'WestsideFactionNV' (000F9DD6) is not a Friend or Ally of Faction 'TLDWastelandCustomerFaction' (0D010574). Faction 'WestsideFactionNV'(5B5980C8) will be forced to be a Friend of Faction 'TLDWastelandCustomerFaction' (0D010574) DEFAULT: (Faction Reaction Error) Faction 'TLDWastelandCustomerFaction' (0D010574) is a Friend or Ally of Faction 'GoodspringsFaction' (00104C6E), but Faction 'GoodspringsFaction' (00104C6E) is not a Friend or Ally of Faction 'TLDWastelandCustomerFaction' (0D010574). Faction 'GoodspringsFaction'(5B5980C8) will be forced to be a Friend of Faction 'TLDWastelandCustomerFaction' (0D010574) DEFAULT: (Faction Reaction Error) Faction 'TLDWastelandCustomerFaction' (0D010574) is a Friend or Ally of Faction 'FreesideLocalFaction' (0011640A), but Faction 'FreesideLocalFaction' (0011640A) is not a Friend or Ally of Faction 'TLDWastelandCustomerFaction' (0D010574). Faction 'FreesideLocalFaction'(5B5980C8) will be forced to be a Friend of Faction 'TLDWastelandCustomerFaction' (0D010574) DEFAULT: (Faction Reaction Error) Faction 'TLDWastelandCustomerFaction' (0D010574) is a Friend or Ally of Faction 'vMojaveCivilianFaction' (00152E91), but Faction 'vMojaveCivilianFaction' (00152E91) is not a Friend or Ally of Faction 'TLDWastelandCustomerFaction' (0D010574). Faction 'vMojaveCivilianFaction'(5B5980C8) will be forced to be a Friend of Faction 'TLDWastelandCustomerFaction' (0D010574) DEFAULT: (Faction Reaction Error) Faction 'TLDWastelandCustomerFaction' (0D010574) is a Friend or Ally of Faction 'PrimmDealerFaction' (001630F7), but Faction 'PrimmDealerFaction' (001630F7) is not a Friend or Ally of Faction 'TLDWastelandCustomerFaction' (0D010574). Faction 'PrimmDealerFaction'(5B5980C8) will be forced to be a Friend of Faction 'TLDWastelandCustomerFaction' (0D010574) DEFAULT: (Faction Reaction Error) Faction 'TLDMojaveHunterfaction' (0D001E2F) is a Friend or Ally of Faction 'GoodspringsFaction' (00104C6E), but Faction 'GoodspringsFaction' (00104C6E) is not a Friend or Ally of Faction 'TLDMojaveHunterfaction' (0D001E2F). Faction 'GoodspringsFaction'(5AF13D88) will be forced to be a Friend of Faction 'TLDMojaveHunterfaction' (0D001E2F) DEFAULT: (Faction Reaction Error) Faction 'TLDMojaveHunterfaction' (0D001E2F) is a Friend or Ally of Faction 'vMojaveCivilianFaction' (00152E91), but Faction 'vMojaveCivilianFaction' (00152E91) is not a Friend or Ally of Faction 'TLDMojaveHunterfaction' (0D001E2F). Faction 'vMojaveCivilianFaction'(5AF13D88) will be forced to be a Friend of Faction 'TLDMojaveHunterfaction' (0D001E2F) MODEL ERROR: Could not find file 'RagdollConstraint\Default.rdt'.Initializing Player...Initializing Scripts...MASTERFILE: Could not find referenced object (0D06E5B4) on Script (0D06E5B1) 'TLDFishermansShackEvent'. Script will not be executed.Initializing Actor Locations...Loading initial area...Placing player...Begin Idle loop...The script function list doesn't have all the names filled in. MENUS: Action link defined outside of any trait.MODELS: Could not get file for texture textures\characters\bodymods\fcomaster.esm\000e2964modbodyfemale.dds.MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\000e2964_0.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for texture textures\characters\bodymods\fcomaster.esm\000e2963modbodymale.dds.MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\000e2963_0.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.ANIMATION: (AttackLoop) too many blend values in "Characters\_1stPerson\2hlattackloop.kf". Blend 1, BlendIn 1, BlendOut 0ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.ANIMATION: Bad note string "Sound: WPNDLC05AlienCannonReloadPt1" frame 1 in "Characters\_1stPerson\2hhreloadf.kf".ANIMATION: Bad note string "Sound: WPNDLC05AlienCannonReloadPt2" frame 34 in "Characters\_1stPerson\2hhreloadf.kf".ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.ANIMATION: Bad note string "Sound: WPNGatlingLaserReloadPt0" frame 1 in "Characters\_1stPerson\2hhreloadc.kf".ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.ANIMATION: Bad note string "Sound: WPNDLC05AlienCannonJam" frame 1 in "Characters\_1stPerson\2hhjamf.kf".ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.ANIMATION: Bad note string "Sound: WPNDLC05AlienRifleReloadPt1" frame 1 in "Characters\_1stPerson\2hrreloadh.kf".ANIMATION: Bad note string "Sound: WPNDLC05AlienRifleReloadPt2" frame 17 in "Characters\_1stPerson\2hrreloadh.kf".ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.ANIMATION: Bad note string "Sound: WPNShotgunDoubleBarrelReloadPt1" frame 1 in "Characters\_1stPerson\2hrreloadg.kf".ANIMATION: Bad note string "Sound: WPNShotgunDoubleBarrelReloadPt2" frame 24 in "Characters\_1stPerson\2hrreloadg.kf".ANIMATION: Bad note string "Sound: WPNShotgunDoubleBarrelReloadPt3" frame 40 in "Characters\_1stPerson\2hrreloadg.kf".ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.ANIMATION: Bad note string "Sound: WPNRifleRailwayOpen" frame 12 in "Characters\_1stPerson\2hrreloadf.kf".ANIMATION: Bad note string "Sound: WPNRifleRailwayInsert" frame 42 in "Characters\_1stPerson\2hrreloadf.kf".ANIMATION: Bad note string "Sound: WPNRifleRailwayClose" frame 57 in "Characters\_1stPerson\2hrreloadf.kf".ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.ANIMATION: Bad note string "Sound: WPNCombatShotgunDrumOut" frame 13 in "Characters\_1stPerson\2hrreloadd.kf".ANIMATION: Bad note string "Sound: WPNCombatShotgunDrumIn" frame 46 in "Characters\_1stPerson\2hrreloadd.kf".ANIMATION: Bad note string "Sound: WPNCombatShotgunCock" frame 62 in "Characters\_1stPerson\2hrreloadd.kf".ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.ANIMATION: Bad note string "Sound: WPNDLC05AlienRifleJam" frame 1 in "Characters\_1stPerson\2hrjamh.kf".ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.ANIMATION: Bad note string "Sound: WPNShotgunDoubleBarrelJam" frame 1 in "Characters\_1stPerson\2hrjamg.kf".ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.ANIMATION: Bad note string "Sound: WPNPistolHowdahOpen" frame 16 in "Characters\_1stPerson\1hpreloadk.kf".ANIMATION: Bad note string "Sound: WPNPistolHowdahInsert" frame 43 in "Characters\_1stPerson\1hpreloadk.kf".ANIMATION: Bad note string "Sound: WPNPistolHowdahSnap" frame 60 in "Characters\_1stPerson\1hpreloadk.kf".ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.ANIMATION: Bad note string "Sound: WPNMesmetronReloadPt1" frame 1 in "Characters\_1stPerson\1hpreloadi.kf".ANIMATION: Bad note string "Sound: WPNMesmetronReloadPt2" frame 34 in "Characters\_1stPerson\1hpreloadi.kf".ANIMATION: Bad note string "Sound: WPNMesmetronReloadPt3" frame 68 in "Characters\_1stPerson\1hpreloadi.kf".ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.ANIMATION: Bad note string "Sound: WPNPistolChineseOpen" frame 10 in "Characters\_1stPerson\1hpreloadc.kf".ANIMATION: Bad note string "Sound: WPNPistolChineseInsert" frame 47 in "Characters\_1stPerson\1hpreloadc.kf".ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.ANIMATION: Bad note string "Sound: WPNDartgunPull" frame 15 in "Characters\_1stPerson\1hpreloadb.kf".ANIMATION: Bad note string "Sound: WPNDartgunInsert" frame 50 in "Characters\_1stPerson\1hpreloadb.kf".ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.ANIMATION: Bad note string "Sound: WPNDLC05AlienCannonReloadPt1" frame 1 in "Characters\_Male\sneak2hhreloadf.kf".ANIMATION: Bad note string "Sound: WPNDLC05AlienCannonReloadPt2" frame 34 in "Characters\_Male\sneak2hhreloadf.kf".ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.ANIMATION: Bad note string "Sound: WPNGatlingLaserReloadPt0" frame 1 in "Characters\_Male\sneak2hhreloadc.kf".ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.ANIMATION: Bad note string "Sound: WPNDLC05AlienCannonJam" frame 1 in "Characters\_Male\sneak2hhjamf.kf".ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.ANIMATION: Bad note string "Sound: WPNDLC05AlienCannonReloadPt1" frame 1 in "Characters\_Male\2hhreloadf.kf".ANIMATION: Bad note string "Sound: WPNDLC05AlienCannonReloadPt2" frame 34 in "Characters\_Male\2hhreloadf.kf".ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.ANIMATION: Bad note string "Sound: WPNGatlingLaserReloadPt0" frame 1 in "Characters\_Male\2hhreloadc.kf".ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.ANIMATION: Bad note string "Sound: WPNDLC05AlienCannonJam" frame 1 in "Characters\_Male\2hhjamf.kf".ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.ANIMATION: Bad note string "Sound: WPNDLC05AlienRifleReloadPt1" frame 1 in "Characters\_Male\sneak2hrreloadh.kf".ANIMATION: Bad note string "Sound: WPNDLC05AlienRifleReloadPt2" frame 16 in "Characters\_Male\sneak2hrreloadh.kf".ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.ANIMATION: Bad note string "Sound: WPNShotgunDoubleBarrelReloadPt1" frame 1 in "Characters\_Male\sneak2hrreloadg.kf".ANIMATION: Bad note string "Sound: WPNShotgunDoubleBarrelReloadPt2" frame 24 in "Characters\_Male\sneak2hrreloadg.kf".ANIMATION: Bad note string "Sound: WPNShotgunDoubleBarrelReloadPt3" frame 40 in "Characters\_Male\sneak2hrreloadg.kf".ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.ANIMATION: Bad note string "Sound: WPNRifleRailwayOpen" frame 12 in "Characters\_Male\sneak2hrreloadf.kf".ANIMATION: Bad note string "Sound: WPNRifleRailwayInsert" frame 42 in "Characters\_Male\sneak2hrreloadf.kf".ANIMATION: Bad note string "Sound: WPNRifleRailwayClose" frame 57 in "Characters\_Male\sneak2hrreloadf.kf".ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.ANIMATION: Bad note string "Sound: WPNCombatShotgunDrumOut" frame 13 in "Characters\_Male\sneak2hrreloadd.kf".ANIMATION: Bad note string "Sound: WPNCombatShotgunDrumIn" frame 46 in "Characters\_Male\sneak2hrreloadd.kf".ANIMATION: Bad note string "Sound: WPNCombatShotgunCock" frame 62 in "Characters\_Male\sneak2hrreloadd.kf".ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.ANIMATION: Bad note string "Sound: WPNDLC05AlienRifleJam" frame 1 in "Characters\_Male\sneak2hrjamh.kf".ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.ANIMATION: Bad note string "Sound: WPNShotgunDoubleBarrelJam" frame 1 in "Characters\_Male\sneak2hrjamg.kf".ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.ANIMATION: Bad note string "Sound: WPNDLC05AlienRifleReloadPt1" frame 1 in "Characters\_Male\2hrreloadh.kf".ANIMATION: Bad note string "Sound: WPNDLC05AlienRifleReloadPt2" frame 17 in "Characters\_Male\2hrreloadh.kf".ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.ANIMATION: Bad note string "Sound: WPNShotgunDoubleBarrelReloadPt1" frame 1 in "Characters\_Male\2hrreloadg.kf".ANIMATION: Bad note string "Sound: WPNShotgunDoubleBarrelReloadPt2" frame 24 in "Characters\_Male\2hrreloadg.kf".ANIMATION: Bad note string "Sound: WPNShotgunDoubleBarrelReloadPt3" frame 40 in "Characters\_Male\2hrreloadg.kf".ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.ANIMATION: Bad note string "Sound: WPNRifleRailwayOpen" frame 12 in "Characters\_Male\2hrreloadf.kf".ANIMATION: Bad note string "Sound: WPNRifleRailwayInsert" frame 42 in "Characters\_Male\2hrreloadf.kf".ANIMATION: Bad note string "Sound: WPNRifleRailwayClose" frame 57 in "Characters\_Male\2hrreloadf.kf".ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.ANIMATION: Bad note string "Sound: WPNCombatShotgunDrumOut" frame 13 in "Characters\_Male\2hrreloadd.kf".ANIMATION: Bad note string "Sound: WPNCombatShotgunDrumIn" frame 46 in "Characters\_Male\2hrreloadd.kf".ANIMATION: Bad note string "Sound: WPNCombatShotgunCock" frame 62 in "Characters\_Male\2hrreloadd.kf".ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.ANIMATION: Bad note string "Sound: WPNDLC05AlienRifleJam" frame 1 in "Characters\_Male\2hrjamh.kf".ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.ANIMATION: Bad note string "Sound: WPNShotgunDoubleBarrelJam" frame 1 in "Characters\_Male\2hrjamg.kf".ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.ANIMATION: Bad note string "Sound: WPNPistolHowdahOpen" frame 16 in "Characters\_Male\sneak1hpreloadk.kf".ANIMATION: Bad note string "Sound: WPNPistolHowdahInsert" frame 43 in "Characters\_Male\sneak1hpreloadk.kf".ANIMATION: Bad note string "Sound: WPNPistolHowdahSnap" frame 60 in "Characters\_Male\sneak1hpreloadk.kf".ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.ANIMATION: Bad note string "Sound: WPNMesmetronReloadPt1" frame 1 in "Characters\_Male\sneak1hpreloadi.kf".ANIMATION: Bad note string "Sound: WPNMesmetronReloadPt2" frame 34 in "Characters\_Male\sneak1hpreloadi.kf".ANIMATION: Bad note string "Sound: WPNMesmetronReloadPt3" frame 68 in "Characters\_Male\sneak1hpreloadi.kf".ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.ANIMATION: Bad note string "Sound: WPNPistolChineseOpen" frame 10 in "Characters\_Male\sneak1hpreloadc.kf".ANIMATION: Bad note string "Sound: WPNPistolChineseInsert" frame 47 in "Characters\_Male\sneak1hpreloadc.kf".ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.ANIMATION: Bad note string "Sound: WPNDartgunPull" frame 15 in "Characters\_Male\sneak1hpreloadb.kf".ANIMATION: Bad note string "Sound: WPNDartgunInsert" frame 50 in "Characters\_Male\sneak1hpreloadb.kf".ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.ANIMATION: Bad note string "Sound: WPNPistolHowdahOpen" frame 16 in "Characters\_Male\1hpreloadk.kf".ANIMATION: Bad note string "Sound: WPNPistolHowdahInsert" frame 43 in "Characters\_Male\1hpreloadk.kf".ANIMATION: Bad note string "Sound: WPNPistolHowdahSnap" frame 60 in "Characters\_Male\1hpreloadk.kf".ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.ANIMATION: Bad note string "Sound: WPNMesmetronReloadPt1" frame 1 in "Characters\_Male\1hpreloadi.kf".ANIMATION: Bad note string "Sound: WPNMesmetronReloadPt2" frame 34 in "Characters\_Male\1hpreloadi.kf".ANIMATION: Bad note string "Sound: WPNMesmetronReloadPt3" frame 68 in "Characters\_Male\1hpreloadi.kf".ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.ANIMATION: Bad note string "Sound: WPNPistolChineseOpen" frame 10 in "Characters\_Male\1hpreloadc.kf".ANIMATION: Bad note string "Sound: WPNPistolChineseInsert" frame 47 in "Characters\_Male\1hpreloadc.kf".ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.ANIMATION: Bad note string "Sound: WPNDartgunPull" frame 15 in "Characters\_Male\1hpreloadb.kf".ANIMATION: Bad note string "Sound: WPNDartgunInsert" frame 50 in "Characters\_Male\1hpreloadb.kf".ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.MODELS: Could not get file for texture textures\characters\bodymods\falloutnv.esm\00000007modbodymale.dds.MODELS: Could not get file for texture textures\characters\facemods\falloutnv.esm\00000007_0.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for texture textures\characters\bodymods\tld_travelers.esm\0001c255modbodyfemale.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for texture textures\characters\bodymods\fcomaster.esm\00174370modbodymale.dds.MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\00174370_0.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for texture textures\characters\mouth\mouthraider_n.dds.MODELS: Could not get file for texture textures\characters\mouth\teethlowerraider_n.dds.MODELS: Could not get file for texture textures\characters\mouth\teethupperraider_n.dds.MODELS: Could not get file for texture textures\characters\mouth\tongueraider_n.dds.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for texture textures\characters\mouth\mouthraider_n.dds.MODELS: Could not get file for texture textures\characters\mouth\teethlowerraider_n.dds.MODELS: Could not get file for texture textures\characters\mouth\teethupperraider_n.dds.MODELS: Could not get file for texture textures\characters\mouth\tongueraider_n.dds.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for texture textures\characters\bodymods\fcomaster.esm\0015f924modbodyfemale.dds.MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\0015f924_0.dds.MODELS: Could not get file for texture textures\characters\mouth\mouthraider_n.dds.MODELS: Could not get file for texture textures\characters\mouth\teethlowerraider_n.dds.MODELS: Could not get file for texture textures\characters\mouth\teethupperraider_n.dds.MODELS: Could not get file for texture textures\characters\mouth\tongueraider_n.dds.MODELS: Could not get file for texture textures\characters\mouth\mouthraider_n.dds.MODELS: Could not get file for texture textures\characters\mouth\teethlowerraider_n.dds.MODELS: Could not get file for texture textures\characters\mouth\teethupperraider_n.dds.MODELS: Could not get file for texture textures\characters\mouth\tongueraider_n.dds.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.Audio: Attempted to play multi-channel sound (data\sound\fx\eve\pulse\pgun\charge\wpn_pulsegun-charge_03.wav) in 3D. Forcing 2D playback.MODELS: LoadFile retrieved model Weapons\2HandMelee\SuperSledge.NIF with a zero ref countFailed to find body mod texture '000E2964ModBodyFemale' for 'Hispanic201' (0B013509). Creating from scratch.Failed to find body mod texture '00174370ModBodyMale' for 'Ghoul1' (0B00080C). Creating from scratch.Failed to find body mod texture '000E2963ModBodyMale' for 'African301' (0B0133E8). Creating from scratch.MODELS: Bad skin name 'body:0' on 'Scene Root'.MODELS: Could not find parent node extra data for 'CowboyHat'.MODELS: Bad skin name '_KeepBody:0' on 'Scene Root'.Failed to find body mod texture '0015F924ModBodyFemale' for 'AfricanRaider2' (0B013404). Creating from scratch.Failed to find body mod texture '0001C255ModBodyFemale' for 'Caucasian201' (0B013508). Creating from scratch.FalloutAudioMedia Synch: 171683 = abs(-/+ 171683 +/- 0)Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? Using a stimpak? MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\00104f02_0.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\00104f07_0.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for texture textures\characters\bodymods\fcomaster.esm\00104c76modbodymale.dds.MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\00104c76_0.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for texture textures\characters\bodymods\fcomaster.esm\00104c6fmodbodymale.dds.MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\00104c6f_0.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for texture textures\characters\bodymods\fcomaster.esm\00104c71modbodymale.dds.MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\00104c71_0.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for texture textures\characters\bodymods\fcomaster.esm\00104c67modbodymale.dds.MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\00104c67_0.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\00104c7f_0.dds.MODELS: Could not get file for texture textures\characters\drumber\male\old\african3\headhuman_sk.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.Failed to find body mod texture '00104C67ModBodyMale' for 'African201' (0B01350C). Creating from scratch.MODELS: Could not find parent node extra data for 'cowboyhat2'.Failed to find body mod texture '00104C6FModBodyMale' for 'CaucasianRugged1' (0B0135BA). Creating from scratch.Failed to find body mod texture '00104C76ModBodyMale' for 'African201' (0B01350C). Creating from scratch.Failed to find body mod texture '00104C71ModBodyMale' for 'Caucasian303' (0B00084B). Creating from scratch.Removing previous operation ADD for Task on Navmesh 0x00177f72 (srcptr = 0x00000000)Removing previous operation ADD for Task on Navmesh 0x00177f70 (srcptr = 0x00000000)SCRIPT: 'XanderRootScript' (PlayGroup Error) No 3d or controllers found for 'VCG03XanderRootREF' (0015D982).Using a stimpak? MODELS: Could not get file for texture textures\characters\bodymods\fcomaster.esm\00104f09modbodymale.dds.MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\00104f09_0.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.Failed to find body mod texture '00104F09ModBodyMale' for 'Caucasian303' (0B00084B). Creating from scratch.MODELS: Could not find parent node extra data for 'cowboyhat3'.ANIMATION: Morph Error - Controller count not the same. 'Characters\_Male\Locomotion\1hpfastforward.kf' has 63 controllers and 'Characters\_Male\Locomotion\Male\mtfastforward.kf' has 59 on 'Scene Root'.MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\00104c0c_0.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.Removing previous operation ADD for Task on Navmesh 0x00108724 (srcptr = 0x00000000)FalloutAudioMedia Synch Error: correct position is negative 684808 684858FalloutAudioMedia Synch Error: correct position is negative 684825 684858FalloutAudioMedia Synch Error: correct position is negative 684841 684858Removing previous operation ADD for Task on Navmesh 0x00177f72 (srcptr = 0x00000000)Removing previous operation ADD for Task on Navmesh 0x00177f70 (srcptr = 0x00000000)SCRIPT: 'XanderRootScript' (PlayGroup Error) No 3d or controllers found for 'VCG03XanderRootREF' (0015D982).FORMS: Reference 0D01C268 has no parent save cellMODELS: Could not get file for texture textures\characters\bodymods\fcomaster.esm\000e2964modbodyfemale.dds.MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\000e2964_0.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for texture textures\characters\bodymods\fcomaster.esm\000e2963modbodymale.dds.MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\000e2963_0.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for texture textures\characters\bodymods\tld_travelers.esm\0001c255modbodyfemale.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for texture textures\characters\bodymods\fcomaster.esm\00174370modbodymale.dds.MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\00174370_0.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for texture textures\characters\bodymods\fcomaster.esm\00162964modbodyfemale.dds.MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\00162964_0.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: LoadFile retrieved model Characters\Hair\HairBun.NIF with a zero ref countFailed to find body mod texture '000E2963ModBodyMale' for 'African301' (0B0133E8). Creating from scratch.MODELS: Bad skin name 'body:0' on 'Scene Root'.MODELS: Could not find parent node extra data for 'CowboyHat'.Failed to find body mod texture '000E2964ModBodyFemale' for 'Hispanic201' (0B013509). Creating from scratch.Failed to find body mod texture '00174370ModBodyMale' for 'Ghoul1' (0B00080C). Creating from scratch.Failed to find body mod texture '00162964ModBodyFemale' for 'Caucasian201' (0B013508). Creating from scratch.Failed to find body mod texture '0001C255ModBodyFemale' for 'Caucasian201' (0B013508). Creating from scratch.Failed to find body mod texture '0001C255ModBodyFemale' for 'Caucasian201' (0B013508). Creating from scratch.ANIMATION: (SpecialIdle) End frame is less than or equal to Start frame in "Meshes\Creatures\Dog\IdleAnims\MTSpecialIdle_LookLeft.kf".ANIMATION: Animation group note problem. See C:\Users\rjbea\Documents\My Games\FalloutNV\Warnings.txt file.CELLS: Failed to load temporary data for cell (-9, -16) in worldspace 'WastelandNV' (000DA726).MODELS: Could not get file for texture textures\characters\mouth\mouthraider_n.dds.MODELS: Could not get file for texture textures\characters\mouth\teethlowerraider_n.dds.MODELS: Could not get file for texture textures\characters\mouth\teethupperraider_n.dds.MODELS: Could not get file for texture textures\characters\mouth\tongueraider_n.dds.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for texture textures\characters\bodymods\fcomaster.esm\00164767modbodymale.dds.MODELS: LoadFile retrieved model Characters\Hair\HairDefaultFacegen.NIF with a zero ref countMODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\00164767_0.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for texture textures\characters\bodymods\fcomaster.esm\001689acmodbodyfemale.dds.MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\001689ac_0.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for texture textures\characters\bodymods\fcomaster.esm\001629bamodbodyfemale.dds.MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\f00013508_001629ba_0.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.Audio: Could not open file data\sound\fx\amb\amb_desertdefault\twigbreak\sfx_desert_twigbreak_os_02.wav Failed to find body mod texture '00164767ModBodyMale' for 'Caucasian201' (0B013508). Creating from scratch.MODELS: Could not find parent node extra data for 'CowboyHat'.Failed to find body mod texture '001629BAModBodyFemale' for 'Caucasian201' (0B013508). Creating from scratch.LoadedFile Meshes\characters\drumber\male\HeadHuman_caucasian.egm was loaded at 221602144 and added to the map, but is being thrown away without being usedLoadedFile Meshes\Characters\drumber\eyes\EyeLeftHuman.egm was loaded at 221603408 and added to the map, but is being thrown away without being usedLoadedFile Meshes\Characters\drumber\eyes\EyeRightHuman.egm was loaded at 221603344 and added to the map, but is being thrown away without being usedLoadedFile Meshes\Characters\drumber\brows\EyebrowM2.egm was loaded at 221603312 and added to the map, but is being thrown away without being usedLoadedFile Meshes\characters\drumber\female\headfemale_caucasian.egm was loaded at 221605392 and added to the map, but is being thrown away without being usedFailed to find body mod texture '001689ACModBodyFemale' for 'HispanicRaider2' (0B01340A). Creating from scratch.LoadedFile Meshes\Characters\head\MouthHumanMerged.egm was loaded at 221603600 and added to the map, but is being thrown away without being usedFalloutAudioMedia Synch Error: correct position is negative 861774 861824FalloutAudioMedia Synch Error: correct position is negative 861791 861824FalloutAudioMedia Synch Error: correct position is negative 861808 861824MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\00174370_0.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.LoadedFile Meshes\characters\drumber\male\headghoul.egm was loaded at 221471680 and added to the map, but is being thrown away without being used ----=============TARGET RESET===============----OCCLUDED SetTarget issued with Target=470EAD20 LIMB 14OCCLUDED SetTarget issued with Target=470EAD20 LIMB 10OCCLUDED SetTarget issued with Target=470EAD20 LIMB 7OCCLUDED SetTarget issued with Target=470EAD20 LIMB 5OCCLUDED SetTarget issued with Target=470EAD20 LIMB 3OCCLUDED SetTarget issued with Target=470EAD20 LIMB 1OCCLUDED SetTarget issued with Target=470EAD20 LIMB 0--==OCCLUSION DISABLED==-- ----=============TARGET RESET===============---- ----=============TARGET RESET===============----ANIMATION: Morph Error - Controller count not the same. 'Characters\_1stPerson\sneakmtfastforward.kf' has 3 controllers and 'Characters\_1stPerson\Locomotion\mtfastforward.kf' has 2 on 'Scene Root'.Failed to execute function 'RemoveMe' on line 79 of script 'WJScritkillPlasmaFlareR' (140128BE).Audio: Could not open file data\sound\fx\eve\plasma\impactsfx\ ANIMATION: Animation 'Characters\_Male\2hrattack5is.kf' doesn't have a 'prn: ...' to reparent the weapon bone.Set show time T: 356818.000000Set show time H: 356918.000000Set show time E: 357018.000000Set show time : 357118.000000Set show time P: 357218.000000Set show time R: 357318.000000Set show time O: 357418.000000Set show time S: 357518.000000Set show time P: 357618.000000Set show time E: 357718.000000Set show time C: 357818.000000Set show time T: 357918.000000Set show time O: 358018.000000Set show time R: 358118.000000Set show time ': 358218.000000Set show time S: 358318.000000Set show time : 358418.000000Set show time D: 358518.000000Set show time E: 358618.000000Set show time N: 358718.000000Invalid Parameter used in script AddCardToPlayerFailed to execute function 'RemoveMe' on line 7 of script 'CardAddToPlayerScript' (0015D7B0).Invalid Parameter used in script AddCardToPlayerFailed to execute function 'RemoveMe' on line 7 of script 'CardAddToPlayerScript' (0015D7B0).MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.LoadedFile Meshes\characters\drumber\male\HeadHuman_african.egm was loaded at 221762992 and added to the map, but is being thrown away without being usedAI: Missing Equip animation for '' (0015A794) weapon 'Tire Iron'.FalloutAudioMedia Synch Error: correct position is negative 991408 991458FalloutAudioMedia Synch Error: correct position is negative 991424 991458FalloutAudioMedia Synch Error: correct position is negative 991441 991458MODELS: Could not get file for texture textures\characters\bodymods\fcomaster.esm\001689afmodbodyfemale.dds.MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\001689af_0.dds.MODELS: Could not get file for texture textures\characters\mouth\mouthraider_n.dds.MODELS: Could not get file for texture textures\characters\mouth\teethlowerraider_n.dds.MODELS: Could not get file for texture textures\characters\mouth\teethupperraider_n.dds.MODELS: Could not get file for texture textures\characters\mouth\tongueraider_n.dds.MODELS: LoadFile retrieved model Characters\Hair\HairRaiderF02.NIF with a zero ref countMODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\00164767_0.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\00164767_0.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\00162964_0.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\00162964_0.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for texture textures\characters\mouth\mouthraider_n.dds.MODELS: Could not get file for texture textures\characters\mouth\teethlowerraider_n.dds.MODELS: Could not get file for texture textures\characters\mouth\teethupperraider_n.dds.MODELS: Could not get file for texture textures\characters\mouth\tongueraider_n.dds.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: LoadFile retrieved model Characters\Hair\HairRaiderSide.NIF with a zero ref countFailed to find texture grey.bmp Failed to find texture manycircs.bmp Failed to find body mod texture '001689AFModBodyFemale' for 'AsianRaider3' (0B013408). Creating from scratch.ANIMATION: Trying to SpecialIdleFree an animation 'Meshes\Characters\_Male\IdleAnims\PickUpGroundObject_0.3.kf' that just started.Invalid Parameter used in script AddCardToPlayerFailed to execute function 'RemoveMe' on line 7 of script 'CardAddToPlayerScript' (0015D7B0).Invalid Parameter used in script AddCardToPlayerFailed to execute function 'RemoveMe' on line 7 of script 'CardAddToPlayerScript' (0015D7B0).Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?FalloutAudioMedia Synch Error: correct position is negative 1209874 1209924FalloutAudioMedia Synch Error: correct position is negative 1209890 1209924Using a food?FalloutAudioMedia Synch Error: correct position is negative 1209907 1209924Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?MODELS: Could not get file for texture textures\characters\bodymods\fcomaster.esm\00013404_00173f96modbodyfemale.dds.MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\f00013404_00173f96_0.dds.MODELS: Could not get file for texture textures\characters\mouth\mouthraider_n.dds.MODELS: Could not get file for texture textures\characters\mouth\teethlowerraider_n.dds.MODELS: Could not get file for texture textures\characters\mouth\teethupperraider_n.dds.MODELS: Could not get file for texture textures\characters\mouth\tongueraider_n.dds.MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\00164767_0.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for texture textures\characters\mouth\mouthraider_n.dds.MODELS: Could not get file for texture textures\characters\mouth\teethlowerraider_n.dds.MODELS: Could not get file for texture textures\characters\mouth\teethupperraider_n.dds.MODELS: Could not get file for texture textures\characters\mouth\tongueraider_n.dds.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: LoadFile retrieved model Characters\Hair\HairRaiderMid.NIF with a zero ref countMODELS: Could not get file for texture textures\characters\bodymods\fcomaster.esm\001689aamodbodyfemale.dds.MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\001689aa_0.dds.MODELS: Could not get file for texture textures\characters\mouth\mouthraider_n.dds.MODELS: Could not get file for texture textures\characters\mouth\teethlowerraider_n.dds.MODELS: Could not get file for texture textures\characters\mouth\teethupperraider_n.dds.MODELS: Could not get file for texture textures\characters\mouth\tongueraider_n.dds.Failed to find body mod texture '001689AAModBodyFemale' for 'CaucasianRaider2' (0B013401). Creating from scratch.Failed to find body mod texture '00013404_00173F96ModBodyFemale' for 'AfricanRaider2' (0B013404). Creating from scratch.LoadedFile Meshes\characters\drumber\female\headfemale_african.egm was loaded at 221504528 and added to the map, but is being thrown away without being usedLoadedFile Meshes\Characters\drumber\eyes\EyeLeftHumanFemale.egm was loaded at 221735632 and added to the map, but is being thrown away without being usedLoadedFile Meshes\Characters\drumber\eyes\EyeRightHumanFemale.egm was loaded at 221748560 and added to the map, but is being thrown away without being usedLoadedFile Meshes\Characters\drumber\brows\EyebrowF1.egm was loaded at 221742016 and added to the map, but is being thrown away without being usedAudio: Could not open file Data\Sound\Voice\FalloutNV.esm\MaleAdult01Default\vCountryRa_RadioHello_0016B807_1.wav AI: Missing Holster animation for 'VPrimmDenJackal01REF' (00173FA5) weapon 'NONE'.ANIMATION: Animation 'Characters\_Male\2hraim.kf' doesn't have a 'prn: ...' to reparent the weapon bone.Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?ANIMATION: Animation 'Characters\_Male\2hraim.kf' doesn't have a 'prn: ...' to reparent the weapon bone.Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Audio: Could not open file Data\Sound\Voice\FalloutNV.esm\MaleAdult01Default\vCountryRa_RadioHello_0016B809_1.wav Invalid Parameter used in script AddCardToPlayerFailed to execute function 'RemoveMe' on line 7 of script 'CardAddToPlayerScript' (0015D7B0).Invalid Parameter used in script AddCardToPlayerFailed to execute function 'RemoveMe' on line 7 of script 'CardAddToPlayerScript' (0015D7B0).FalloutAudioMedia Synch Error: correct position is negative 1396674 1396724FalloutAudioMedia Synch Error: correct position is negative 1396690 1396724FalloutAudioMedia Synch Error: correct position is negative 1396707 1396724Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Using a food?Audio: Could not open file Data\Sound\Voice\FalloutNV.esm\MaleAdult01Default\vCountryRa_RadioHello_0016B80E_1.wav ANIMATION: Morph Error - Controller count not the same. 'Characters\_1stPerson\Locomotion\mtforward.kf' has 2 controllers and 'Characters\_1stPerson\sneakmtforward.kf' has 3 on 'Scene Root'.ANIMATION: Morph Error - Controller count not the same. 'Characters\_1stPerson\sneakmtforward.kf' has 3 controllers and 'Characters\_1stPerson\Locomotion\mtforward.kf' has 2 on 'Scene Root'.FalloutAudioMedia Synch Error: correct position is negative 1635140 1635190FalloutAudioMedia Synch Error: correct position is negative 1635156 1635190FalloutAudioMedia Synch Error: correct position is negative 1635173 1635190Invalid Parameter used in script AddCardToPlayerFailed to execute function 'RemoveMe' on line 7 of script 'CardAddToPlayerScript' (0015D7B0).Invalid Parameter used in script AddCardToPlayerFailed to execute function 'RemoveMe' on line 7 of script 'CardAddToPlayerScript' (0015D7B0).MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\00104f07_0.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for texture textures\characters\bodymods\fcomaster.esm\00104c76modbodymale.dds.MODELS: Could not get file for texture textures\characters\facemods\fcomaster.esm\00104c76_0.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for texture textures\shared\emptytrans.dds.MODELS: Could not get file for texture textures\shared\emptytrans_n.dds.MODELS: Could not get file for Meshes\Characters\head\Vacuus.egm.MODELS: Could not get file for Meshes\Characters\head\Vacuus.tri.MODELS: Could not get file for Meshes\Characters\h Edited March 14, 2021 by NortheastBreeze Link to comment Share on other sites More sharing options...
NortheastBreeze Posted March 14, 2021 Author Share Posted March 14, 2021 If I can get any more information to better help diagnose the issue don't hesitate to ask. Sorry for the walls of text just trying to figure things out Link to comment Share on other sites More sharing options...
dubiousintent Posted March 14, 2021 Share Posted March 14, 2021 We REALLY need to see a sorted "load order" (such as produced by "LOOT"); to include the main game and DLC files. (Screenshots don't work so well for the purpose.) With modded games its the sequence, not merely the list of mods, which is the cause of many problems. LOOT's sort gives a good first approximation, correcting the most obvious issues and is sufficient for most players. You can make minor adjustments to the order and tell LOOT how to remember them. It's in the on-line documentation under "Metadata". Instructions on how to copy it's list for posting are in the "How to ask for help" article, and "Checklist Item #11' entry in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.In the meantime, please see the 'Vanilla Load Order' entry in the 'First Timer Advice' section; as well as the 'Towards Game Stability' and the 'Common Game Problems' sections of the wiki "FNV General Mod Use Advice" article. * Please see the paragraph about "auto-saves" under the 'Essentials for Getting Started' section of the wiki "FNV General Mod Use Advice" article. If you have been using the built-in "auto-save" feature and you get the endless "roulette wheel" when loading a save game, then your current save game file is corrupted and you will have to either go back to a save before the corruption occurred (hard to tell) or start over.* Don't install every optional file for a mod. Read the install instructions carefully. Optional files need to be selected on a "case by case" basis. For example: with any mod you usually only need one ESP (and possibly one ESM) "base" file depending upon whether you have all the DLCs active or not. Only if you don't have them all active do you need to install any specific DLC versions if there is an "Ultimate Edition/All/Merged DLC" version.* "Compatibility patches" to make one mod work with another need to be placed after (as in "physically lower, higher numbered") in the "load order" than ALL of the plugins they are designed to make compatible. (This also applies to "fix" files.) ESMs should always be placed at the top (lowest numbered) positions in the "load order", followed by the related ESPs though they can be separated from their ESMs by other plugins. LOOT does a good job of determining those basic orders, but it is a "crutch". (The "Tale of Two Wastelands" site has A Guide for NOT using LOOT for those interested in learning how to manually manage their "load order" for themselves.) Getting the "load order" incorrect will cause "Missing Masters" errors as well. You can make minor adjustments to the order and tell LOOT how to remember them. It's in the on-line documentation under "Metadata". FYI: The "pre-order packs" (aka "POPs": Caravan, Classic, Mercenary, and Tribal; available now in the "Courier's Stash" addon), are not considered "true DLC expansions" by most mods and are treated as "compatibility patches" to the base game because they just add certain unique items. So their absence should not deter you from using "All DLC Merged" plugins. Where they are included, they should come after "GunrunnersArsenal.ESM" which is a true DLC expansion. When in doubt, follow the process in the wiki "Missing Masters" article to confirm they are not "master files" for that plugin.* Don't install compatibility patches for mods you do not have installed/active (e.g. get rid of any "TTW" patches if you aren't running TTW). The reverse also holds true: don't install mods that are not compatible with, or specific to TTW or FNC,etc., if you are playing with them.* If you have more than one mod that makes any change to the same record or set of records in the vanilla game, then you really need to use a "Merge Patch File" with that collection of mods. Please see the 'Third Rule: The Rule of One' and 'Merge Patch File' sections of the wiki "FNV General Mod Use Advice" article. When in doubt, create a "Merge Patch" file for your overall "load order" anyway. If you add, remove, or change the sequence of plugins in your "load order", don't forget to rebuild the "merge patch" file again.I recommend anyone read the entire "FNV General Mod Use Advice" article to understand the differences between this game and others you may have experience with; especially if this is your first attempt to play a modded FNV or it's been more than a year since you last set it up. It is designed for someone who has never played a modded PC game before, so it tries to avoid making any assumptions, is kept "up-to-date", and covers years of "lessons learned" by a retired Technical Support expert. It is NOT a list of various mods to install that happen to work on the author's machine; only "the essentials". It addresses fundamentals underlying how to get the basic game and mods to work together. At least 90% of everything I post in the "Technical Support" sub-forum is already in that article. Once you can play a test game to at least Primm, only then should you try adding other mods from some other "guide".-Dubious- Link to comment Share on other sites More sharing options...
NortheastBreeze Posted March 14, 2021 Author Share Posted March 14, 2021 0 0 FalloutNV.esm 1 1 DeadMoney.esm 2 2 HonestHearts.esm 3 3 OldWorldBlues.esm 4 4 LonesomeRoad.esm 5 5 GunRunnersArsenal.esm 6 6 ClassicPack.esm 7 7 MercenaryPack.esm 8 8 TribalPack.esm 9 9 CaravanPack.esm 10 a YUP - Base Game + All DLC.esm 11 b FCOMaster.esm 12 c Functional Post Game Ending.esm 13 d TLD_Travelers.esm 14 e YUP - NPC Fixes (Base Game + All DLC).esp FCO - Delilah.esp FCO - Niner.esp FCO - Russell.esp FCO - Willow (Cazy).esp FCO - Willow.esp 15 f FCO - NPC Changes.esp 16 10 FCO - OHSB NPC Edits.esp 17 11 FCO - Race Addon.esp 18 12 WMIMNV.esp 19 13 Weapon Retexture Project.esp 20 14 EVE FNV - ALL DLC.esp 21 15 Alien Blaster - TIS Disabled.esp 22 16 Functional Post Game Ending - YUP Patch.esp Is my load order from LOOT I cleaned all the yellow flag issues with FNVeditquickautoclean. But it says The weapon mesh improvement mod is incompatible with EVE. Has anyone found a workaround to get these to work together? Link to comment Share on other sites More sharing options...
NortheastBreeze Posted March 14, 2021 Author Share Posted March 14, 2021 Would I be able to merge EVE, WMIM, and WRP with Wrye Flash? Link to comment Share on other sites More sharing options...
dubiousintent Posted March 14, 2021 Share Posted March 14, 2021 (edited) Assuming you are referring to creating a "merged patch file", then "Yes". There are a couple of ways the term "merge" is used, so it is important to clarify the context. * "Merge[d] Patch" is a more generic term than "Bashed Patch", which is only produced by the Wrye Bash/Flash program. A Wrye "Bashed Patch" and a xEdit "Merged Patch" are generated from the entire "load order" list of plugins to resolve all "record level conflicts". They are roughly equivalent but use different algorithms. You can use the combination of both a "Bashed Patch" and a "Merged Patch" file (technically an "override" patch as described here), for different complimentary reasons. (What I say regarding "Wrye Bash (WB)" also applies to "Wrye Flash (WF)". "xEdit" is the generic name for "FNVEdit" which is the game specific implementation of that tool.)While both WB and xEdit are creating essentially the same thing, the big difference is that WB automates the "record level conflict" resolution in load order sequence producing a "merged patch" file named explicitly "Bashed Patch, 0.esp". This works fine for most such conflicts where you want the last loading plugin to "win" conflicts, but to also include non-conflicting records of earlier plugins to get around "The Rule of One". The xEdit process does similar but doesn't dictate the resulting file name and lends itself to deciding those exceptions where you want an earlier loading record to "win" the conflict instead. By running WB first, and then creating an xEdit "override" patch with just the different winners (hence the difference from a "merged patch" of the entire "load order"), you are reducing the number of manual changes needed. This becomes important if you tend to modify your load order with updates to plugins frequently, as you should rebuild your "merged patch(s)" whenever you do so.You may find the "photo gallery" tutorial Editing records in FNVEdit using ''creature alteration'' for the example to be helpful with the basic process.Note that xEdit can "automate" the creation process in a similar manner to WB, but it doesn't (last I knew but things are constantly evolving) make use of "Bash Tags". WB also has built-in "tweaks" to game settings that it incorporates into the patch, as well as merging of "leveled lists". You can also use xEdit to give "unique" results that none of the plugins provide (in effect creating a "new patch plugin" result within the overall patch.)There are more possibilities. Please see the wiki "Merged Plugin Guidelines for Personal Use" article for details.BTW: you should edit your earlier posts and place those log file entries within "Spoiler" tags to hide them as a courtesy to those not interested in all that detail. See "How to markup images (etc) in forum posts and comments" article for how to use "Spoiler tags", etc.. "LOOT" already includes those tags in the "load order" it copies to your clipboard, so you can just paste it's list into your post. -Dubious- Edited March 14, 2021 by dubiousintent Link to comment Share on other sites More sharing options...
NortheastBreeze Posted March 14, 2021 Author Share Posted March 14, 2021 Assuming you are referring to creating a "merged patch file", then "Yes". There are a couple of ways the term "merge" is used, so it is important to clarify the context. * "Merge[d] Patch" is a more generic term than "Bashed Patch", which is only produced by the Wrye Bash/Flash program. A Wrye "Bashed Patch" and a xEdit "Merged Patch" are generated from the entire "load order" list of plugins to resolve all "record level conflicts". They are roughly equivalent but use different algorithms. You can use the combination of both a "Bashed Patch" and a "Merged Patch" file (technically an "override" patch as described here), for different complimentary reasons. (What I say regarding "Wrye Bash (WB)" also applies to "Wrye Flash (WF)". "xEdit" is the generic name for "FNVEdit" which is the game specific implementation of that tool.) While both WB and xEdit are creating essentially the same thing, the big difference is that WB automates the "record level conflict" resolution in load order sequence producing a "merged patch" file named explicitly "Bashed Patch, 0.esp". This works fine for most such conflicts where you want the last loading plugin to "win" conflicts, but to also include non-conflicting records of earlier plugins to get around "The Rule of One". The xEdit process does similar but doesn't dictate the resulting file name and lends itself to deciding those exceptions where you want an earlier loading record to "win" the conflict instead. By running WB first, and then creating an xEdit "override" patch with just the different winners (hence the difference from a "merged patch" of the entire "load order"), you are reducing the number of manual changes needed. This becomes important if you tend to modify your load order with updates to plugins frequently, as you should rebuild your "merged patch(s)" whenever you do so. You may find the "photo gallery" tutorial Editing records in FNVEdit using ''creature alteration'' for the example to be helpful with the basic process. Note that xEdit can "automate" the creation process in a similar manner to WB, but it doesn't (last I knew but things are constantly evolving) make use of "Bash Tags". WB also has built-in "tweaks" to game settings that it incorporates into the patch, as well as merging of "leveled lists". You can also use xEdit to give "unique" results that none of the plugins provide (in effect creating a "new patch plugin" result within the overall patch.) There are more possibilities. Please see the wiki "Merged Plugin Guidelines for Personal Use" article for details. BTW: you should edit your earlier posts and place those log file entries within "Spoiler" tags to hide them as a courtesy to those not interested in all that detail. See "How to markup images (etc) in forum posts and comments" article for how to use "Spoiler tags", etc.. "LOOT" already includes those tags in the "load order" it copies to your clipboard, so you can just paste it's list into your post. -Dubious-Now in Wrye flash when I check the mods to see which are mergeable it only says the: Alien Blaster - TIS Disabled.esp• FCO - NPC Changes.esp• FCO - OHSB NPC Edits.espare active but can be merged. Is there a way to merge the EVE WMIMNV and WRP? Even though they aren't listed as mergable?Sorry for being so incompetent but this is extremely dense material for even me who once thought he was a decent computer whiz Link to comment Share on other sites More sharing options...
NortheastBreeze Posted March 14, 2021 Author Share Posted March 14, 2021 Does this mean they aren't mergable to get around the rule of one or am I misunderstanding this all? Link to comment Share on other sites More sharing options...
Recommended Posts