WilsonBall Posted March 15, 2021 Share Posted March 15, 2021 (edited) There are so many items in this game, it is not practical to build specific displays for all of them. So, I wonder if the Potions Rack can be extended to other types of objects. Could a wall case/plaque/w/e display the various types of gems? Could I load up a weapons display with various items much the same way a bookcase is loaded? Could a shelf be loaded with misc items, such as canticle bark, dwemer control cubes, Kagrumez gems, engraved skull, runed lexicon?And by this I mean, any order, any item (or type of item.) Currently, I have one home to display the Draw Blade, but another home for a Dwemer Control Cube, and nowhere to display the White Phial. Why can't these things be on the same display resource? Edited March 15, 2021 by WilsonBall Link to comment Share on other sites More sharing options...
kodaxmax Posted March 17, 2021 Share Posted March 17, 2021 Checkout the unlimited bookshelves mod. You can place almsot anything on shelves. I can't remember if they included support for potion racks and such. Legacy of the Dragonborn also has custom displays for every item in the game. Link to comment Share on other sites More sharing options...
WilsonBall Posted March 19, 2021 Author Share Posted March 19, 2021 Checkout the unlimited bookshelves mod. You can place almsot anything on shelves. I can't remember if they included support for potion racks and such. Legacy of the Dragonborn also has custom displays for every item in the game.Reading the comments on unlimited bookshelves, the mod sounds like a nightmare. Legacy of the DB has a lot of baggage, but I'll try it out. Thanks for the recommendation. Link to comment Share on other sites More sharing options...
thumbincubation Posted March 19, 2021 Share Posted March 19, 2021 I like to use Jaxonz Positioner to put whatever I want wherever I want it. Much more freedom. Only thing you have to look out for is that you don't place furnishings in the middle of navmesh, or your NPCs will treadmill against it until they eventually teleport through. Link to comment Share on other sites More sharing options...
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