kruchcoco Posted March 16, 2021 Share Posted March 16, 2021 Hello! can someone please modify this mod for me. The only thing i want changed in the mod is how many "Leader Types" can have. For example: In a mechtoid pod their will be 2 mechtoids but in vanilla only 1 mechtoid, another example like 2 cyberdisks, 2 berserkers or 2 sectopods i'm not playing long war dangit :( So yeah i basically only want to decrease the leaders in a pod so there will be 1 sectopod etc. i mean i think i can handle 5 elite mutons or heavy floaters but 2 sectopods, i suck badly at that. Link to the mod: https://www.nexusmods.com/xcom/mods/404 (BTW i have XCOM 2 WOTC and larger pods mod and in the mod there are only 1 leader each like 1 andromedon, 1 officer etc which is fair) Link to comment Share on other sites More sharing options...
kruchcoco Posted March 22, 2021 Author Share Posted March 22, 2021 bump. come on guys, i think i realized most mod requests here actually don't get made Link to comment Share on other sites More sharing options...
dubiousintent Posted March 22, 2021 Share Posted March 22, 2021 (edited) There are virtually zero mod creators working on XCom/EW these days. (There are barely any questions from players posted each month.) They all moved on to XCom2 years ago. If you want a mod for THIS game you will need to learn how to do it yourself. The starting point is the XCom wiki. But I caution you that this game was never designed to be modded. It has to be "hacked" in hex code. Tools like "UPKUtils/PatcherGUI" and the older "XCOM ToolBoks" were developed by modders as an easier way to implement such "hacks". -Dubious- Edited March 22, 2021 by dubiousintent Link to comment Share on other sites More sharing options...
kruchcoco Posted March 23, 2021 Author Share Posted March 23, 2021 Oh well am out of luck, well thanks anyway Link to comment Share on other sites More sharing options...
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