Firehawk777 Posted March 17, 2021 Share Posted March 17, 2021 For the mod I am making I wish to be able to use a menu that displays a list of NPCs and some ActorValues. The NPCs are provided though an array of ObjectReferences by my scripts. I want a menu that allows them to be selectable and return the player selected ObjectReference or corresponding array position. I do not want to use quest aliases unless they can be created dynamically.Is there any information available about how to create custom menus of this nature like in the pitboy or as a terminal? Link to comment Share on other sites More sharing options...
niston Posted March 17, 2021 Share Posted March 17, 2021 Take a look at this: https://www.nexusmods.com/fallout4/mods/21536 Link to comment Share on other sites More sharing options...
Firehawk777 Posted March 17, 2021 Author Share Posted March 17, 2021 (edited) Niston you rock. Thanks. I will read this now. Edited March 17, 2021 by Firehawk777 Link to comment Share on other sites More sharing options...
Firehawk777 Posted March 17, 2021 Author Share Posted March 17, 2021 Lol this mod has no supporting documentation. It will take me some time to work this out. Link to comment Share on other sites More sharing options...
niston Posted March 18, 2021 Share Posted March 18, 2021 You on discord?If so, speak to cadpnq who made the library. I'm sure they will gladly answer any questions.There's also some example scripts in the mod download, if memory serves right. [shameless self promotion]Also, if you really want full control of the Terminal screen and if you can wait for a little longer, me n my homie Scrivener07, we are working on something...[/shameless self promotion] Link to comment Share on other sites More sharing options...
Firehawk777 Posted March 19, 2021 Author Share Posted March 19, 2021 That project looks very interesting. Looks like the terminal you guys are creating may have the functionality I need. Link to comment Share on other sites More sharing options...
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