Jobesky1234 Posted March 17, 2021 Share Posted March 17, 2021 Hello! Are you familiar with Oblivion XP Update (https://www.nexusmod...333?tab=posts)? There's something I want to edit about the mod but I don't know how. Specifically, I want to edit the XP message that tells you what level the enemy you killed is. I tried editing the script it came with but I could not save it. The author of the mod has not been active in almost a week so I am not sure who else to ask. I tried editing the script after activating Oblivion XP.esp in the CS and finding the script that has the relevant message, but deleting it just gives me an error telling me about a missing string_var and I cannot save afterwards. Link to comment Share on other sites More sharing options...
DrakeTheDragon Posted March 18, 2021 Share Posted March 18, 2021 The link doesn't work. The url is abbreviated just like the text. The crucial part, the mod id, isn't intact, so I can't even correct it now. But from what you're saying it sounds like the compiler doesn't know the term "string_var"? That would mean you started the CS without OBSE support, as that is an OBSE variable type and thus the script was probably made with OBSE code inside. You need to launch the CS "through" OBSE for you to be able to compile scripts with OBSE code. Usually calling "obse_loader.exe -editor" will do the job. But it sometimes also depends on what distribution of the game (Steam, GoG, disc, etc.) you're using, just like the means to run the game with OBSE differ between some. Link to comment Share on other sites More sharing options...
Jobesky1234 Posted March 18, 2021 Author Share Posted March 18, 2021 Oops, sorry. Here's the mod: https://www.nexusmods.com/oblivion/mods/35333 I'll give that a try. It wasn't the compiler AFAIK, I deleted part of the script message and tried to exit out of the CS but an error -- the missing string_var -- would not let me save it. Once I make a change that I want, I don't "save" it per se, but instead use the compiling option? Link to comment Share on other sites More sharing options...
DrakeTheDragon Posted March 18, 2021 Share Posted March 18, 2021 No, but clicking save on a script will automatically compile it, thus also triggers the syntax check. It won't save, if it can't be compiled. Link to comment Share on other sites More sharing options...
Jobesky1234 Posted March 18, 2021 Author Share Posted March 18, 2021 Cool. Will try to launch it with OBSE tomorrow. Thank you! Link to comment Share on other sites More sharing options...
Pellape Posted March 18, 2021 Share Posted March 18, 2021 I want to add that Ultimate Leveling is more modern and up to date than Oblivion XP so take a peek at it, made by Maskar who is very active. He updated it June 4th last year. I use it but with skill leveling but it is set to exp leveling by default and you make some choices either in game or in the ini files or just use it as it is default. Link to comment Share on other sites More sharing options...
Jobesky1234 Posted March 18, 2021 Author Share Posted March 18, 2021 Okay, so this (https://imgur.com/UyZkhXh) gets rid of what I want, but also does not tell me what target I kill. Still, on the right track. I tried deleting parts of it but I get errors, specifically, I delete references to the actor level, but it won't let me save, even though I'm running it through OBSE as Drake said. EDIT: I managed to get it working. Thanks everyone. Link to comment Share on other sites More sharing options...
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