MxPhantom Posted March 18, 2021 Share Posted March 18, 2021 I'm working on a tailoring mod, and want the player to have the option to have the recipes use dyes. I'm guessing the most efficient means of doing this is with conditions and a global variable? It feels inefficient to have multiple recipes that depend on conditions but I can't think of any other system. Any recommendations? Link to comment Share on other sites More sharing options...
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