Firehawk777 Posted March 19, 2021 Share Posted March 19, 2021 Hi all.I just installed the AAF kit and when going to use the FKXPack to convert an xml file I have run into this error. <<< Converting C:/Program Files (x86)/Steam/steamapps/common/Fallout 4/Data/Meshes/Actors/Character/Animations/AnimPreviews/FGAnim/DrinkingWater.xml to hkx Traceback (most recent call last): File "F4AK_HKXPackUI\f4ak_hkxpack_UI.py", line 196, in convertXmlHkx File "subprocess.py", line 522, in call File "subprocess.py", line 710, in __init__ File "subprocess.py", line 958, in _execute_child WindowsError: [Error 2] The system cannot find the file specifiedAnyone have any clues as to what is wrong? Link to comment Share on other sites More sharing options...
Firehawk777 Posted March 22, 2021 Author Share Posted March 22, 2021 Lol. Issue was that the guide I had did not specify that the FKXPack needed to be run in java environment. All works fine now. Now I wish there was an alternative to using 3ds max for animations. Link to comment Share on other sites More sharing options...
niston Posted March 23, 2021 Share Posted March 23, 2021 I made this picture to express my feelings towards 3dsmax. Link to comment Share on other sites More sharing options...
Firehawk777 Posted March 24, 2021 Author Share Posted March 24, 2021 (edited) Lol. I have bitten the bullet and installed studio max. I don't yet know if its worth me paying for this app as I normally would use Blender for animations and I only want Max for its supposed ability to import and export files in the correct formats. At least from what I can comprehend in the (rather convoluted) Fallout animation kit PDF I could do most things with other less convoluted and expensive tools.In saying that I have used Max in the past (up until about until about max9) so its not a completely new environment to me and I have animated with it in the past for mods. Though getting the tools set up for Fallout 4 is proving a nightmare. Firstly would either one of you know if there is a version of the Havok tools that works with Max 2015+? I have already made animations and finally have the xml <-> hkx conversions. I can do basic edits to animation poses with hkxposer though its not quite what I require. And Niston, yes I prefer script myself. The CK is bad enough when it comes to convoluted platforms. Though at least it doesn't cost $300 a month to use it. Edited March 24, 2021 by Firehawk777 Link to comment Share on other sites More sharing options...
Firehawk777 Posted March 26, 2021 Author Share Posted March 26, 2021 Wow now that was a process! Finally have studio max working and making animations. Still have an issue with importing vanilla and other animations to edit. Though I think with a little more research I will have it. Link to comment Share on other sites More sharing options...
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