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Dragon dialogue problem


morrowind1979

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I have created a drahon NPC i want to have dialogue before it attacks the player so I want its flying disabled untill the player has spoke to the dragon. How do i do this using Emu.SetAllowFlying(false) . I have set Dragon.SetAllowFlying() as a script fragment at the end of the dragons dialogue. But I cant figure out how to make the dragon only walk by default. Help please?

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