morrowind1979 Posted April 26, 2013 Share Posted April 26, 2013 I have created a drahon NPC i want to have dialogue before it attacks the player so I want its flying disabled untill the player has spoke to the dragon. How do i do this using Emu.SetAllowFlying(false) . I have set Dragon.SetAllowFlying() as a script fragment at the end of the dragons dialogue. But I cant figure out how to make the dragon only walk by default. Help please? Link to comment Share on other sites More sharing options...
Recommended Posts