SharidX Posted April 27, 2013 Share Posted April 27, 2013 I am exploring and testing some mods that change combat behavior when the player's health reaches different levels based on % remaining. I would like to toy with these without having to reload a save often since some of the trigger levels are rather low such at 5%. So what I am wanting is a mod that will prevent a player from dying but will allow health and mana to decrease without actually hitting zero. Link to comment Share on other sites More sharing options...
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