Turkeycamel3 Posted April 27, 2013 Share Posted April 27, 2013 Is there any way to use the same type of setup that was used for Cerwiden on other NPCs? if so, could someone point it out to me or show me how to write the script for doing it? I'm actually a little surprised that someone hasn't done this already. Link to comment Share on other sites More sharing options...
PetPet Posted April 27, 2013 Share Posted April 27, 2013 Is there any way to use the same type of setup that was used for Cerwiden on other NPCs? if so, could someone point it out to me or show me how to write the script for doing it? I'm actually a little surprised that someone hasn't done this already.@Turkeycamel3, Since you mentioned "Hair Changer" as topic, are you asking...can other NPC / follower use Ceri's hairstyle? Cerwiden is using Apachii hair mod...so just grab that mod and have fun with it. Interesting fact is...Cerwiden's "changing" hair is actually "equipment". If you open up CK and search for "fashion" and mark those item "playable" (checkbox), you can grab Cerwiden's hair (as equipment) and give it to your other followers. Hope it helps. Link to comment Share on other sites More sharing options...
Turkeycamel3 Posted April 27, 2013 Author Share Posted April 27, 2013 Well, what I meant to say was that I would like to be able to change my follower's hair in-game like I can with Cerwiden. Do you know how I could do that? Link to comment Share on other sites More sharing options...
elite403 Posted April 28, 2013 Share Posted April 28, 2013 Sure... open console, first thing you need to do is to find out the ID of the hair from Ceri's mod first. One of the ways is that if Ceri is currently wearing the hair (not the default one) you want, you can simply target Ceri in console and then type "SHOWINVENTORY"... the hair would be listed as an armour piece and it'd contain something like "...... apachii hair F28".... Then, you do: prid <the ID of the NPC you want to use Ceri's hairstyles>additem <the hair from Ceri's mod you want the NPC to use>equipitem <that hair ID> As an example (and I'm only using made-up numbers here, just to illustrate), let's say you you want Lydia to use a hairstyle: prid a2c94 (this number is accurate. This IS Lydia's ID)additem 2F2308973 (this is a made-up number for the hair piece from Ceri's mod)equipitem 2F2308973 And now Lydia would be sporting Ceri's hairstyle, unequipping any helmet she may have been wearing before. Link to comment Share on other sites More sharing options...
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