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problem with making an animation mod work


Passelesel

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Hello,

 

I want to install a mod called "First Person Combat Animations Overhaul 2.0 Size Matters" (https://www.nexusmods.com/skyrimspecialedition/mods/45177?tab=description) using Vortex but after doing the asked steps it doesn't works (easy to spot : 2 handed weapons do not rest on the shoulder).

 

Here is what I done, in that order :

-install SKSE with the prompt from vortex, in the tool edit the target is set on "skse loader.exe" or something like that. it is on "primary mode".

-install adress library for skse (all in one package) ... because it is required for

-install dynamic animation replacer ... because it is required for

-install the mod in question

 

with all that said & done it doesn't works even by launching with skse directly with the run button on the tool dashboard widget.

I've noted that their is no plugg-in bearing the mod name in the plugg in tab

 

I'm not an expert so I just don't now what to do...

If someone can explain how to do a clean uninstall / reinstall that works, thank you !

 

 

PS : all my other mods work without issue

Edited by Passelesel
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Hello,

 

I want to install a mod called "First Person Combat Animations Overhaul 2.0 Size Matters" (https://www.nexusmods.com/skyrimspecialedition/mods/45177?tab=description) using Vortex but after doing the asked steps it doesn't works (easy to spot : 2 handed weapons do not rest on the shoulder).

 

Here is what I done, in that order :

-install SKSE with the prompt from vortex, in the tool edit the target is set on "skse loader.exe" or something like that. it is on "primary mode".

 

Maybe I misread your post, but you shouldn't install SKSE with Vortex. SKSE needs to be installed manually. You can create a shortcut to it in Vortex, but that's not required. You can also start the game directly from your Skyrim SE with "skse_64loader.exe" (or create a desktop shortcut to it).

 

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Hello,

 

I want to install a mod called "First Person Combat Animations Overhaul 2.0 Size Matters" (https://www.nexusmods.com/skyrimspecialedition/mods/45177?tab=description) using Vortex but after doing the asked steps it doesn't works (easy to spot : 2 handed weapons do not rest on the shoulder).

 

Here is what I done, in that order :

-install SKSE with the prompt from vortex, in the tool edit the target is set on "skse loader.exe" or something like that. it is on "primary mode".

 

Maybe I misread your post, but you shouldn't install SKSE with Vortex. SKSE needs to be installed manually. You can create a shortcut to it in Vortex, but that's not required. You can also start the game directly from your Skyrim SE with "skse_64loader.exe" (or create a desktop shortcut to it).

Thank you for your answer.

Regarding your remark, vortex has a special prompt especially made for script extender that puts them in the rigth place & mode (dinput-engine injector iirc). As far as i can tell by comparing the content of the archive and the content of my Steam folder everything is conresponding AND at the right place.

Will double check...

 

UPDATE : double checked everything corresponds to the letter and is at the rigth place.

Wonder if their is a "clean up folder" button that would allow to clean everything that is not used to clean things up ...

Edited by Passelesel
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UPDATE n° 2

 

Removed everything even close to SKSE and redid the instalation from the ground up

This time using only the correct patch for adress library (instead of the all in one package) & launching Skyrim with skse loader

 

It worked

 

Don't ask how or why for me it's black magic...

Edited by Passelesel
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