Pawper Posted April 28, 2013 Share Posted April 28, 2013 (edited) Hi everyone, thanks for your time. I'm poking male nude mod meshes in Blender, doing research as I would like to make my own. I was wondering if anyone knew why the genitals had a separate mesh not part of the main body mesh. Is that just to make it easy to swap out and compose the different versions in the modeling program? I tried to message Chris57 but it said he couldn't receive messages. I'd like to know if I can just combine the meshes. Or, it would be cool if they could be swapped in-game like hairstyles and beards. Is that possible? I have several ideas on how to use such a capability. Thanks! EDIT: Does swapping in-game have something to do with bodyparts numbers? http://wiki.tesnexus.com/index.php/Skyrim_bodyparts_number Can we add new numbers? Or use existing ones for new purposes? Edited April 28, 2013 by SykoSilver Link to comment Share on other sites More sharing options...
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