ZippyLemon Posted March 24, 2021 Share Posted March 24, 2021 I really like Arthmoor's approach to activating the DLCs in their Oblivion DLC Delayers mod in that it's 100% within the player's control when (and if) they want to involve each DLC in their playthrough, but there's one problem: inexplicably, they went a different route with KotN. 10 fame is simply way too low a bar, and I don't understand why there isn't a missive lying around you can choose to pick up to trigger the chapel attack I'd love to splice Arthmoor's mod with Shadownet Ninja's rhk DLC Delayed, so I had Arthmoor's notes lying around for all of the DLCs except KotN and Mehrune's Razor, which are instead triggered by buying/reading lore-friendly books is there a mod out there like that? Alternatively, would be it hard to pull off combining the best of both mods myself? I have very little F:NV Geck experience and zero Oblivion modding experience Link to comment Share on other sites More sharing options...
HadToRegister Posted March 24, 2021 Share Posted March 24, 2021 Have you thought about asking Arthmoor himself how you could go about easily changing the requirement to more fame? Link to comment Share on other sites More sharing options...
ZippyLemon Posted March 24, 2021 Author Share Posted March 24, 2021 more fame would probably be quite easy if scripts work anything like in the Geck, but I'd much prefer to have a trigger such as reading a note rather than passively fulfilling a stat condition Link to comment Share on other sites More sharing options...
ZippyLemon Posted March 24, 2021 Author Share Posted March 24, 2021 you are right though, asking would be smart. I'll do it when I have access to my PC in the next days. Stuck on my phone until then, but feeling impatient, so wanted to ask around here first :) Link to comment Share on other sites More sharing options...
Recommended Posts