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Changing duration of Magic Effects using scripts


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Hello,

 

A mod I'm thinking of creating includes using scripted magic effects to, well, affect the player. Specifically, any particular magic effect is the cooldown for a shout, and the mod will add these effects to a player using scripts. However, the magic effect durations need to be equal to the shout cooldowns.

 

Is there any way, with or without SKSE or some other mod, to update/change the duration of a magic effect dynamically using scripting? Not changing it in the CK mind you, but using one magic effect many times and changing its duration when it's added to the player.

 

Is this possible with Papyrus? Is it possible using SKSE extensions?

 

Thank you!

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