Chaosian01 Posted April 29, 2013 Share Posted April 29, 2013 (edited) Hello good people of the Nexus Forums,I'm a novice modder working on my first big quest mod, that's based on the literary works of H. P. Lovecraft. While I'm nowhere near complete, I was thinking about uploading a current Working-Prototype-In-Progress of my mod, so that my friends and the would could see what I've done so far, and help find any errors with it. My question comes in that a single audio sample I have contains brief clips of audio heard from 2 other games (Stalker: Shadows of Chernobyl, and The Legend of Zelda: Ocarina of Time). The sample of mine is very old, and works perfectly in the scene it's in, but I simply cannot remember how I made it - thus I'd rather not have to make it all over again, make a new version of my mod, and rebuild my archive (yet again). Before publishing my mod page I figured it'd be a good idea to check if this use - even as is, is too much of a problem for there to be ramifications.Thanks for the advice! Edit: for some reason the small sound file is freakishly huge. You can get the sound from...http://www.mediafire.com/?wgf87shshcmlwi2 Edited April 29, 2013 by Chaos_ian7 Link to comment Share on other sites More sharing options...
rhowington Posted April 29, 2013 Share Posted April 29, 2013 Better to ask permission first. GSC Game World holds the rights to STALKER though there are rumors that the rights ma be sold. Link to comment Share on other sites More sharing options...
Chaosian01 Posted April 29, 2013 Author Share Posted April 29, 2013 Not exactly the easiest solution in the world. Me, a random nobody, asking a large developer which is based across the world, that may or may not have gone under, using a method of Contact Us which does not exist on their website... Link to comment Share on other sites More sharing options...
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