Zyppy Posted January 25, 2009 Share Posted January 25, 2009 Hi there Maye you think "omfg use search " "read the readme" But well i kinda got them installed but nothing works how it should. I Installed German Oblivion and the German version of Shivering IslesNow i downloaded the Mod Manger and isntalled it. I've Downloadet now HGEC with the 4096 Textures and the Full OMOD Fixed.Well ... okay the chars appear to be nude but i only got the crappy old standart textures. I decided to download the Chocolate Elves but they have NO textures ...Trying tu manual install them now. The Lineage II Elves appear to function but not with the HGEC Textures ... well they do but the upper body dont fits the lower ... Im confused and dying trying all day to run those mods/textures.... I hope you can and will help me... Greetings - Zyppy Link to comment Share on other sites More sharing options...
dezdimona Posted January 25, 2009 Share Posted January 25, 2009 what other mods are you using? use this to set your load order General Load-Order GuidelinesHere are the guidelines that I adhere to, personally. ~ Unofficial Oblivon Patch should always be first on the list. The fixes are great, but most aren't essential, so if a mod overwrites them its not a big deal, and the fixes have the potential for screwing up other mods if loaded later. ~ Offical Content (DLC's) should be loaded last, until you complete all quests associated with them (that includes buying all furniture for the houses and whatnot). Once they're complete, they can be safely moved up in the list. This is especially important for Knights of the Nine, which will have some fairly major problems unless loaded last (unless you get the UOP for KotN) ~ Major overhaul mods (OOO, Frans, MMM) should be loaded near the end. That gives you the most complete experience with any of those particular mods. It also lets you carefully choose which other mods to load afterwards... only move mods that you know will conflict and that you want the changes from. For example, I have Improved Soul Gems below OOO because I know that OOO changes the icons of some of the SG's, and ISG needs to be below to show through. Some people will recommend putting larger mods first, but personally I disagree. There are a number of mods out there that make minor tweaks, and loading after a large mod will end up completely overwriting a chunk from one of the bigger mods because of the way conflicts work in Oblivion (even one minor change will take precedence over the entire record... for example, simply tweaking the speed of a weapon can cause every stat of that weapon to be retained to vanilla levels if loaded later). So basically, it stacks up like this... Oblivion.esmUnofficial Oblivion Patch<Minor Mods / DLC's (Post-Completion)><Major Overhaul Mod/Mods><Mods that specifically conflict with overhauls and need to take precedence><DLC's (Pre-Completion)> Expanded Load-Order Guidelinesby dev_akm I would extend this to include: Oblivion.esmUnofficial Oblivion Patch<Weather/Environment/Sound Mods><Minor Mods/New Items/Houses/DLC's (Post-Completion)><Major Overhaul Mods><Mods that specifically conflict with overhauls and need to take precedence><DLC's (Pre-Completion)><Quests><Compatibility Patches/UOMP/Merged Leveled Lists> And a special-case warning for Knights.esp (Knights of the Nine) -- you may not be able to move it earlier than some other mods (some people have had problems after moving it before OOO, for example). That's basically the structure I use and I have 140+ mods working well together. Another way of describing this (posted by DMan77):....Oblivionunoffical patchDeeper realism mods that add sights and soundsadded content like weapons/itemsgameplay changes, like 'must eat and sleep'The OOO typethe 'new begining' type mod.................................................................................................. Link to comment Share on other sites More sharing options...
Zyppy Posted January 25, 2009 Author Share Posted January 25, 2009 Thank you Very Much :biggrin: I will try it tomorrow. Now Deinstalling everything and Cleaning up so i have a good start.I just want to Run better Models and Textures (even new Races ) for Characters and later when this works without problems weather and landscape. Again :thanks: And i hope i'll be able tomorrow to make it ;) Link to comment Share on other sites More sharing options...
dezdimona Posted January 25, 2009 Share Posted January 25, 2009 your welcome.We're to help if we can.Come back if you still have problems...Dezi Link to comment Share on other sites More sharing options...
Zyppy Posted January 26, 2009 Author Share Posted January 26, 2009 Hi there - Now everything works thanks to your help. But i got a Question http://www.tesnexus.com/downloads/images/1...-1215335687.jpg How can i get Models and Textures which are THAT beautiful :O I've Installed these mods :Corean Elves 1.8Chocolate ElvesFemale EyeCandy Body Replacer nude 1.0Natural Faces v95Rens Beauty plus Soya Hair FinalAnd the Full OMOD Fiex HGEC Eye Candy 1.19 I got the Mods from theb TEXNexus links which are located at :http://www.proxima-ltd.de/oblivionmods/oblivionmods.htm And as i said before everything works but i'm confused why my models aren't that wonderful :blink: *wave* Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.