Deleted804086User Posted January 25, 2009 Share Posted January 25, 2009 I don't care for the placeable water in FO3, however I need some water for part of a mod and it seems to act very glitchy, any infor on using the water avaiable? Link to comment Share on other sites More sharing options...
mazakala Posted January 25, 2009 Share Posted January 25, 2009 First you need to set a water noise texture for the cell, this can be found in the interior data tab. After that you might want to set some objects to be reflected or refracted by the water, to do this select the objects and press "-" select "set reflected by" or "set refracted by" and then "select reference in render window"Sometimes the water still glitches and does weird stuff, If you want to be safe base your water on WaterRivetCitySubmerged, I've found it to be quite reliable. Link to comment Share on other sites More sharing options...
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