DeagleTalon Posted April 29, 2013 Share Posted April 29, 2013 Hi, I was fiddling with my settings and I have no idea what I did to my camera angle lol. In 3rd person it no longers shows and "over the shoulder" view when my weapons are sheathed, it places the character in the center as if I was in combat. I'd like to revert this back to default. Can anyone help a brutha out??? This is what my .ini looks like [General]fBrightLightColorB=1.0000fBrightLightColorG=1.0000fBrightLightColorR=1.0000iStoryManagerLoggingEvent=-1bEnableStoryManagerLogging=0bUseThreadedMeshes=1bUseThreadedLOD=1bUseThreadedParticleSystem=1bUseThreadedBlood=1[imagespace]bDoDepthOfField=0iRadialBlurLevel=1bDoRadialBlur=0 [Display]iBlurDeferredShadowMask=7fInteriorShadowDistance=3125.0000fShadowDistance=7500.0000iShadowMapResolutionSecondary=1024iShadowMapResolutionPrimary=1024iShadowSplitCount=2iMaxAnisotropy=16fLeafAnimDampenDistEnd=4600.0000fLeafAnimDampenDistStart=3600.0000fTreesMidLODSwitchDist=3600.0000fGamma=1.4000fDecalLOD2=1500.0000fDecalLOD1=1000.0000fSpecularLODStartFade=2000.0000fShadowLODStartFade=500.0000fLightLODStartFade=3500.0000iTexMipMapMinimum=0iTexMipMapSkip=0iWaterMultiSamples=0iMultiSample=1iShadowMode=3bTreesReceiveShadows=1bDrawLandShadows=1bFull Screen=1iSize H=1080iSize W=1920fMeshLODFadePercentDefault=1.2000fMeshLODFadeBoundDefault=256.0000fMeshLODLevel2FadeTreeDistance=2048.0000fMeshLODLevel1FadeTreeDistance=2844.0000fMeshLODLevel2FadeDist=3072.0000fMeshLODLevel1FadeDist=4096.0000iScreenShotIndex=2bShadowMaskZPrepass=0bMainZPrepass=0iMaxSkinDecalsPerFrame=10iMaxDecalsPerFrame=30bFloatPointRenderTarget=1sD3DDevice="NVIDIA GeForce GTX 650 Ti "bFXAAEnabled=1iShadowMapResolution=1024fShadowBiasScale=0.3000iShadowMaskQuarter=4iAdapter=0iPresentInterval=0iShadowFilter=2bShadowsOnGrass=1bTransparencyMultisampling=0bDeferredShadows=1bDrawShadows=1bSimpleLighting=0bActorSelfShadowing=1bEquippedTorchesCastShadows=0 [Grass]b30GrassVS=0fGrassStartFadeDistance=7000.0000fGrassMaxStartFadeDistance=7000.0000fGrassMinStartFadeDistance=0.0000 [MAIN]bGamepadEnable=0bCrosshairEnabled=1fHUDOpacity=1.0000bSaveOnPause=1bSaveOnTravel=1bSaveOnWait=1bSaveOnRest=1fSkyCellRefFadeDistance=150000.0000 [GamePlay]bShowFloatingQuestMarkers=1bShowQuestMarkers=1iDifficulty=2 [interface]bDialogueSubtitles=0bGeneralSubtitles=0fMouseCursorSpeed=1.0000bShowCompass=1 [Controls]fGamepadHeadingSensitivity=1.0000fMouseHeadingSensitivity=0.0160bAlwaysRunByDefault=1bInvertYValues=0bGamePadRumble=0bMouseAcceleration=0bUseKinect=0 [Particles]iMaxDesired=1187 [saveGame]fAutosaveEveryXMins=5 [AudioMenu]fAudioMasterVolume=1.0000fVal7=1.0000uID7=0fVal6=1.0000uID6=0fVal5=1.0000uID5=0fVal4=1.0000uID4=0fVal3=1.0000uID3=94881fVal2=0.4000uID2=466532fVal1=1.0000uID1=554685fVal0=0.8000uID0=1007612 [Clouds]fCloudLevel2Distance=262144.0000fCloudLevel1Distance=32768.0000fCloudLevel0Distance=16384.0000fCloudNearFadeDistance=9000.0000[TerrainManager]fTreeLoadDistance=75000.0000fBlockMaximumDistance=250000.0000fBlockLevel1Distance=70000.0000fBlockLevel0Distance=35000.0000fSplitDistanceMult=1.5000bShowLODInEditor=0 [NavMesh]fObstacleAlpha=0.5000fCoverSideHighAlpha=0.8000fCoverSideLowAlpha=0.6500fEdgeFullAlpha=1.0000fEdgeHighAlpha=0.7500fEdgeLowAlpha=0.5000fTriangleFullAlpha=0.7000fTriangleHighAlpha=0.3500fTriangleLowAlpha=0.2000fLedgeBoxHalfHeight=25.0000fEdgeDistFromVert=10.0000fEdgeThickness=10.0000fPointSize=2.5000 [Trees]bRenderSkinnedTrees=1uiMaxSkinnedTreesToRender=20bUseMultiThreadedTrees=1 [Decals]uMaxDecals=250bDecals=1bSkinnedDecals=1uMaxSkinDecals=50uMaxSkinDecalsPerActor=40[LOD]fLODFadeOutMultObjects=15.0000fLODFadeOutMultItems=15.0000fLODFadeOutMultActors=15.0000fLODFadeOutMultSkyCell=1.0000 [Launcher]bEnableFileSelection=1bShowAllResolutions=1uLastAspectRatio=3 [blurShaderHDR]bDoHighDynamicRange=1 [blurShader]bUseBlurShader=0 [Water]iWaterReflectHeight=512iWaterReflectWidth=512bUseWaterDisplacements=1bUseWaterRefractions=1bUseWaterReflections=1bUseWaterDepth=1bUseWaterReflectionBlur=0 [Papyrus]fUpdateBudgetMS=800fExtraTaskletBudgetMS=800fPostLoadUpdateTimeMS=2000iMinMemoryPageSize=256iMaxMemoryPageSize=512iMaxAllocatedMemoryBytes=2457600[backgroundLoad]bLoadBackgroundFaceGen=1bBackgroundLoadLipFiles=1 Link to comment Share on other sites More sharing options...
Veladarius Posted April 30, 2013 Share Posted April 30, 2013 You are missing the camera settings from the ini file. Here is what I have (It goes after the Papyrus entries) [Camera]fOverShoulderCombatAddY=0.0000fOverShoulderCombatAddX=0.0000fOverShoulderCombatPosY=5.0000fOverShoulderCombatPosX=25.0000fOverShoulderCombatPosZ=35.0000fOverShoulderPosY=0.0000fOverShoulderPosX=5.0000fOverShoulderPosZ=15.0000fOverShoulderHorseAddY=13.0000fOverShoulderHorsePosZ=0.0000fOverShoulderHorsePosX=0.0000 I think there may be more entry types but this covers all the basics. Link to comment Share on other sites More sharing options...
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