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Perk Activate Choice


Alceister

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How can I make a "perk Activate Choice" option transition into a Message screen with button options?

 

*EDIT* Just going to expand on what I've said here. Basically, I want the Activate Choice option for a perk to switch over to a message screen with button options, and the way that would work is that each of those button options will apply an effect on a target similar to the robot shutdown or cannibalism effects.

Edited by Alceister
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The activate choice entry is built in to display a message box. Each entry point adds a new button to the box that appears, and multiple perks can add to it at the same time without interfering with each other. It's pretty nifty actually.

 

To do what you want just make multiple entry points for Activate Choice, and have the result script do what you need. If you need to do more than the result script will allow, have it instead fire off a quest stage that will do what you need instead.

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The activate choice entry is built in to display a message box. Each entry point adds a new button to the box that appears, and multiple perks can add to it at the same time without interfering with each other. It's pretty nifty actually.

 

To do what you want just make multiple entry points for Activate Choice, and have the result script do what you need. If you need to do more than the result script will allow, have it instead fire off a quest stage that will do what you need instead.

 

Okay, but how do I make the script use the references provided by the perk's Activate Choice?

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