Philavesta Posted March 27, 2021 Share Posted March 27, 2021 Hallo everyone,I am Newcomer to this forum, been engaged into modding pleasure as well as challenges for mhw recently.Since I am a big fan of DSIII, especially of their weapons arts and styles, I've decided to learn how to mod for mhw, after I was inspired by the idea founded at https://www.nexusmods.com/monsterhunterworld/mods/2600 My approach in the following:Step1. use tools provided by JKAnderson/Yabber to unpack "wp_a_0206.partsbnd.dcx" for example Step2. use FLVER_Editor1.95 to open the extracted "WP_A_0206.flver"Step3. use FLVER_Editor1.95 to export "WP_A_0206.flver" into "WP_A_0206.dae" Step4. use Blender to import "WP_A_0206.dae" and then with plugins Mod3-MHW-Importer supported by AsteriskAmpersand to export it to "WP_A_0206.mod3"Step5. edit "WP_A_0206.mod3" to fit into the target mod for example replacing sword & shield. The problem I encountered is that nothing shown in the game. neither mod with gray grid (what I've often had) nor texture.Can someone tell me whether it is possible at all to make such modding transfer?If possible, in which step I made errors and how I could repair/solve them?Thx in advance Link to comment Share on other sites More sharing options...
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