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Making the enemies become tougher and Also vulnerable?


FillipeMattos

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Sorry my bad english, I use google translator.


How do I get that some enemies are not tipped with unarmed attacks, but only with cries like Fus Ro Dah? I say this because in the creation kit there is an option in the category races when you click on a character, that allows you to disable the command "knock down". This explains the fact that mammoths were not overturned when your character uses Fus Ro Dah. I was thinking of using this command at all NPCs heavy, but this brings a big disadvantage for the dragonborn. Means that the Fus Ro Dah will no longer be effective against heavy NPCS. I wanted the dragonborn were able to overthrow any foe considered strong and powerful. But should I apply this in a bear or a tiger? Not being able to take down these animals gives the feeling that the dragonborn got weaker and would be more difficult to get rid of the animals, you would be required to fighting against them to death. So, is there an option in the creation kit to block "knock down" in animals and other creatures heavy and only allow them to fall in special situations as a powerful attack Fus Ro Dah? Who knows the answer thank you very much.
Edited by FillipeMattos
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