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Posted

In the creation kit there's a way to make effect shaders affect skin only.

 

Is there a way to do the opposite such that the skin is not affected while everything else is?

Posted

You can't, what you can do is add a 'Animated Sequence' to the mesh / armor add on you want to have a VFX in NifSkope, then unequip > equip the corresponding armor add on to your actor.

Posted

Is it possible to do some trickery by applying one shader that affects everything and then a second shader that affects skin only, that cancels out the first?

Posted

No, the way effect shaders work will affect everything and you cannot exclude something from not playing, i've already given you the answer, and that's the only way that this can be achieved.

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