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SetAlly Troubles in the Geck


jsdistasio

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I'm new to the forums but have been modding on my own for a bit amongst friends. Story short, I have a snag with the SetAlly function in the Geck.

 

Here is the result script I am trying to run from a terminal command:

 

SetAlly PlayerFaction VTLAturretFaction2

 

The second faction is a faction I created myself, and it works fine with the "SetEnemy" function, but will not work here. The console in game will not even recognize the Form ID.

 

Any help would be great. It may not be much, but I have spent 5 hours trying to figure this one thing out but nothing seems to work. Thanks everyone.

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Don't know what to say but sorry the script looks like it should work as long as you got the EditorID right on the script. The script compiles and saves alright though right? Or do you mean the script doesn't seem to activate in-game? Because if the script compiles successfully, and since the script looks correct to me, maybe the trigger set up for the script is not correct or something.

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