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Patch Request - New Vegas Railroads and Russell


DavidSSabb94

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So I know New Vegas Railroads isn't a hugely popular mod, but personally I like the bits of lore that it adds. Problem is, it uses the exact same tunnel to travel to its area (Bullhead City) as Someguy2000s Russell mod does to travel to Carruthers Canyon, which means whichever mod loads after prevents you from traveling to the other one.

The cell is CELL:000846EA. It's a tunnel that exists in the vanilla game but doesn't lead anywhere, but both mods change the inaccessible door next to the tunnel into a transition zone for their mod areas. In theory it would probably be as simple as making the one door into two, one that loads into "Hart Tunnel" for Russell, and another that loads into "Bullhead-Mojave Tunnel" for New Vegas Railroads.

Edited by DavidSSabb94
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