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Paradise Hall Businesseses


ShamanMcLamie

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So I've come to enjoy the Paradise Halls mod slavery mod by layam.

 

But the mod itself as far as I've noticed the main mod and add ons with(with one notable exception) don't really delve into the uses of slaves.

 

I was wondering if some ambitious modders could add some player and/or maybe NPC owned business that utilize mods. Below are some idea's I had for businesses. It would also be appreciated if these were all made into seperate downloadable mods because some individuals may only want one/some of these, but not all ot them.

 

Mine - So the modder is at liberty to design the mod howerever they like, but these were some idea's I had in mind basically the player can purchase a shallow gold mine and the player can collect a daily/weekly income. The more slaves you obtain the higher the income, but I was also thinking the more slaves you bring to the mine the larger the mine grows. Basically after a certain number of slaves are put to work in it a new section of the mine appears. I also think this would require a limit on number of slaves put to the mine. Another idea I had is that the mine can be randomly attacked by creatures and kill slaves and require you to replace them, just to keep things interesting.

 

Farm - Basically has the same concepts of the mine more slaves, more money, more slaves can allow for additional farm land and the such, and random monster attacks to mix things up.

 

SawMill - Not sure I'd suggest making this as complicated as the farm and mine, this probably doesn't require in sort of expansion idea's as in previous suggestions, Probably 2 slaves to operate the Saw Mill and a few more to cut wood.

 

Fighting Pit - This one seems probably the most ambitious, complicated, and least likely to be done. But the idea is you have an Arena pit you bring slaves to a pen by the Arena, you then choose the slaves and have them fight each other, or animals, or even the player. Other idea's for this are having spectator NPC who spectate and bet. The games you have the more upgrades you can make to the arena like increased stands, some stalls for fans and gamblers, and fighting pit features like added weapons, or traps and stuff and these additions add more income per fight. Another feature could that fights can be planned with randomly decided combatants and you can bet on side A or B and what not and these fights could also randomly happen genarating a recurring income like in the previous suggestions.

 

Brothel - What's a slavery mod without a Brothel. Similar concepts to the Mine and Farm. More slaves more income, more slaves allow for expansion of the brothel which allows for increased daily/weekly income. This will definitely require some patron NPC's and maybe require/supplemented with some of the more adult animation mods around and about.

 

I'm pretty sure there are ton of other idea's that could be put out there and I'd encourage people to add their thoughts to the discussion.

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