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Force Player to use an item


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EquipItem

From GECK

Description

 

EquipItem forces an actor to equip an item.

Syntax:

 

[ActorID.]EquipItem ObjectID NoUnequipFlag HideEquipMessage

 

Parameters

 

* If NoUnequipFlag = 1, actor (including the player) will be unable to unequip the item. Once the item is unequipped with the UnequipItem function, the item can be equipped and unequipped as normal.

* If HideEquipMessage = 1, the item equipped message will be hidden from the player.

 

From the G.E.C.K. wiki

 

so the command would be: player.EquipItem objectID 0 1

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