machinesheart Posted January 27, 2009 Share Posted January 27, 2009 How does one go about creating new monster/creature models, preparing them for Fallout 3, and getting them to work with the game? I'm guessing the first step would be to learn to model.I'm starting to learn, I know I probs won't be that good, but I want to vulk around with stuff for my own entertainment.What comes after learning to model?Then how do I put them into the game? Thanks for any and all help -Konnor Link to comment Share on other sites More sharing options...
Baelkin Posted January 27, 2009 Share Posted January 27, 2009 How does one go about creating new monster/creature models, preparing them for Fallout 3, and getting them to work with the game? I'm guessing the first step would be to learn to model.I'm starting to learn, I know I probs won't be that good, but I want to vulk around with stuff for my own entertainment.What comes after learning to model?Then how do I put them into the game? Thanks for any and all help -Konnor I don't think anyone has actually made any new, working creatures yet so I can't really point you to anyone who would know. As for getting anything in-game, the stickied Modelling Mini-Tutorial explains the process very roughly - I'd recommend that you start out by making an easy item replacement and getting that to work in-game such as replacing a hat with a square box or something similar. The less complicated item you use as your "first" attempt, the easier it will be to get working. Link to comment Share on other sites More sharing options...
DogtoothCG Posted January 28, 2009 Share Posted January 28, 2009 as usual, Saiden Storm has made the first 100% custom creature mod, its a port of his particle creature from oblivion. Link to comment Share on other sites More sharing options...
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