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[WIP] Cerberus Protect Gear: Armour


Baelkin

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I've put the project on a low burner for a while as I was getting burnt out trying to get it done and staying motivated at the same time. I figure I'll be more motivated once the Pitt is out and I get into playing Fallout 3 again.
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Damn Bael, this is turning out really nicely! If i didnt know better, id say you had quite a few years of Game Model Designing under your belt. xP Definately going to rate this a 10/10 on FO3Nexus for quality and arrogance on this project. lol. Oh and personally, i think you should release a teaser on the site, just to hold the place for the armor when it comes out, and maybe a few screenies, someone did that with one of their soon-to-come mods and its already got a 9.8/10 even though it isnt out yet! xD

 

Best of luck,

Nero.

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Damn Bael, this is turning out really nicely! If i didnt know better, id say you had quite a few years of Game Model Designing under your belt. xP Definately going to rate this a 10/10 on FO3Nexus for quality and arrogance on this project. lol. Oh and personally, i think you should release a teaser on the site, just to hold the place for the armor when it comes out, and maybe a few screenies, someone did that with one of their soon-to-come mods and its already got a 9.8/10 even though it isnt out yet! xD

 

Best of luck,

Nero.

 

Thanks for the comments, but personally I find releasing teasers and placeholders on the Nexus a litte tacky. To me it's like allow people to rate a movie based on the inital teaser and the promotional posters rather than the actual quality of the movie. In my opinion, when you upload content searchable from the download portal, I think it should either be done and/or ready for testing and if it's still a WIP I think a development journal like this will do the job just fine. The other approach seems an awful lot like a binding contract. :)

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Meh, whatever suits you. xP Btw, hows it coming along? I just played Counterstrike 1.6 with a Kerberos Tex mod, and i'm proud to say i've grown pretty attached to the armor. Now if only Killzone 2 were for the 360, then i could wait without worry 'till your Kerberos Protect Armor comes out. xP Oh, gave you a kudos btw for working on such a badass piece of hardware. xD
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Thanks speedy, i'll bookmark that so i dont have to keep buggin everyone about it xD (also wonders if there's a Sig Size Limit rule on here, cause the forum mods havnt bugged me about it. prolly cause its full of Epic. XD)
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You can check theOnkel Sheolatest screenshots on my Photobucket page[/url] as embedding them in the thread seems to increase the thread load-time.
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