Shredy777 Posted May 4, 2013 Share Posted May 4, 2013 OK Nexus, next problem: I'm playing a heavy moded game, and it runs like a dream. The only thing that KEEPS messing up EVERY aspect of the game, are mods that make changes in the environment like Better Cities, Outskirts Market etc. I just can't get these mods to work properly. They keep giving me CTDs all over. Sometimes the game world won't even load up with a mod like Better cities installed. For the Skyrim outskirts market for example: As soon as I approach one of the buildings, the game will CTD.With these mods installed the game starts stuttering anyway. When I use the FPS counter, I can see that I'm not loosing FPS, but still the game is stuttery and unstable. What's going on here? :( Link to comment Share on other sites More sharing options...
Shredy777 Posted May 5, 2013 Author Share Posted May 5, 2013 bump Link to comment Share on other sites More sharing options...
Shredy777 Posted May 6, 2013 Author Share Posted May 6, 2013 Bumpidy... Link to comment Share on other sites More sharing options...
prod80 Posted May 6, 2013 Share Posted May 6, 2013 Hey Shredy :p have Open Cities installed? Open Cities doesnt work with mods that modify cities very well (sometimes not at all) - disable it if you have Link to comment Share on other sites More sharing options...
Shredy777 Posted May 6, 2013 Author Share Posted May 6, 2013 Haha, Hey Prod80 :P. No I don't have it. I found that Project Parallax and any City Mod is NOT a good combination. When I remove the Parallax files for a particular city, I can play the modified version of that city, but I will still unleash CTD mayhem to Skyrim. :( Any other ideas on what I might be? Link to comment Share on other sites More sharing options...
prod80 Posted May 6, 2013 Share Posted May 6, 2013 uGridsToLoad in skyrim.ini can also cause issues... it might just be a bit too much to handle (VRAM running out)... have you modified uGridsToLoad / uExteriorCellBuffer? Link to comment Share on other sites More sharing options...
Shredy777 Posted May 6, 2013 Author Share Posted May 6, 2013 No, I sometimes uppy uGridsToLoad / uExteriorCellBuffer to take some screenshots, but I never really play the game with it set any higher then 5/36. My VRAM btw is over 4GB.I really think its a conflict between mods. Can I post anything that might make this easier for you? Link to comment Share on other sites More sharing options...
prod80 Posted May 6, 2013 Share Posted May 6, 2013 So it happens when you add stuff to Cities, which other mods you have add stuff to cities? It probably simply one mod that doesnt want you to add others doing the same :P Modlist can be posted, but I have to go in 5 minutes, so cannot really reply until maybe late tonight (it's almost 6 PM now here) or tomorrow. I would look which other mods you have and see which one is causing this issue by elimination... So, you disable your other mods which do anything with cities or their direct surrounding. Add all your city mods and start enabling your disabled mods one by one. Of course you're smart enough to first make a good named savegame which you can go back to later on instead of making a mess of your real game ;) Link to comment Share on other sites More sharing options...
Shredy777 Posted May 6, 2013 Author Share Posted May 6, 2013 These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action. Skyrim.esm Active Update.esm Active Bash Tag suggestion(s): {{BASH: Delev, Relev}} Dawnguard.esm Active Bash Tag suggestion(s): {{BASH: Delev, Relev}} HearthFires.esm Active Dragonborn.esm Active ApachiiHair.esm Active ApachiiHairFemales.esm Active AzarHair.esm Active RaceCompatibility.esm Active ClimatesOfTamriel.esm Active EagleEyePerk.esm Active Note: Use only one EagleEyePerk esm ETaC - RESOURCES.esm Active Farkasv2.esm Active MagicDuelReborn.esm Active moonpath.esm Active SPIKE.esm Active WARZONES - Civil Unrest.esm Active XFLMain.esm Active Note: For safe mod uninstall see special uninstallation instructions on mod page. Whiterun Lighting Fix.esp Active USKP Patcher for RaceCompatibility.esp aelafacelift-origpaint.esp Children of Skyrim - TOWN GUARDS.esp Active Delphine Makeover.esp Active marcurio2.1.esp Active Ysolda.esp Active Chesko_Frostfall.esp Active Better Dynamic Snow.esp Active Rainbows.esp Active Further Dark Dungeons for ENB.esp Active Weapons and Armor Fixes.esp Warning: Contains unexpected (or out of order) records. A compatibility patch fixed and cleaned with TES5Edit can be obtained here. Weapons and Armor Fixes - Hacks.esp Warning: Contains unexpected (or out of order) records. A compatibility patch fixed and cleaned with TES5Edit can be obtained here. (Compatibility Patch) StaticMeshImprovementMod.esp Active Economics of Skyrim.esp Active Bash Tag suggestion(s): {{BASH: Delev, Relev}} Economics of Skyrim - Dawnguard.esp Active bladesfactionfix.esp Active Chesko_WearableLantern.esp Active ExpandedJewelryCrafting.esp Active Immersive Battles.esp Active Immersive Brigands.esp Active Immersive Dawnguard.esp Active Immersive Factions.esp Active Immersive Mercenaries.esp Active Immersive Patrols.esp Active Immersive Travelers.esp Active Immersive Werewolves.esp Active Lost Art of the Blacksmith.esp Warning: Original file was released before the CK (07 Feb. 2012) a compatibility patch fixed and cleaned with TES5Edit can be obtained here. (Compatibility Patch) lt_camping.esp Active More_Saddles.esp Active PilgrimsDelight.esp Active Radiant and Unique Potions Poisons and Booze.esp Active SabreFurBag.esp Active ScenicCarriages.esp ShootingStars.esp Active Skyrim Flora Overhaul.esp Active SPTDiverseGuardsSkyrim.esp Bash Tag suggestion(s): {{BASH: Delev}} Tytanis.esp Active Bash Tag suggestion(s): {{BASH: Delev, Relev}} Character Creation Overhaul.esp Active RaceMenu.esp Active RaceMenuPlugin.esp Active Note: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author. WetandCold.esp Active SkyUI.esp Active BlackSacramentArmor.esp Active Cloaks.esp Active Bash Tag suggestion(s): {{BASH: Relev}} hothtrooper44_ArmorCompilation.esp Active Bash Tag suggestion(s): {{BASH: Delev, Relev}} Northborn Fur Hoods.esp Active Dr_Bandolier.esp Active DeadlyDragons.esp Active Bash Tag suggestion(s): {{BASH: Delev, Relev}} DeadlyMonsters.esp Active SkyRe_Main.esp Active Bash Tag suggestion(s): {{BASH: Relev, Delev}} Warning: The SkyRe has many conflicts with other mods. Please read the readme before playing with mod. This will prevent many problems. Read it here. Note: If lockpicikng is not work then try to delete 'interface\lockpickingmenu.swf' Note: If you have a problem with aiming try to install this mod. Note: To make aiming easier, recommend to add the following lines to Skyrim.ini: Note: [Actor] Note: fVisibleNavmeshMoveDist=12288.0000 Note: [Combat] Note: f1PArrowTiltUpAngle=0.64 Note: f3PArrowTiltUpAngle=0.64 Note: fMagnetismStrafeHeadingMult=0.0 Note: fMagnetismLookingMult=0.0 SkyRe_Combat.esp Active SkyRe_EncounterZones.esp Active SkyRe_EnemyAI.esp Active SkyRe_EnemyScaling.esp Active Bash Tag suggestion(s): {{BASH: Relev}} SkyRe_StandingStones.esp Active SkyRe_Survivalism.esp Active AdalMatar.esp Active Note: V1.1+: This file contains 3 deleted NavMesh records that TES5Edit cannot repair automatically, and which are reported by the mod author to be harmless artifacts from Creation Kit export. DragonmournInn.esp Active Warning: This file contains 4 deleted NavMesh records that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author. A guide to repairing NavMesh deletions withTES5Edit is located here. ESFCompanions.esp Active Immersive Events.esp Active Mapseller.esp Active Requires: MapsellerDawnguard.esp moonpath_questdata.esp Active Run For Your Lives.esp Active Sincar Barrens.esp Active TheDomain.esp Active Warning: This file contains 1 deleted NavMesh record that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author. A guide to repairing NavMesh deletions withTES5Edit is located here. TheFrontier.esp Active whiterunMarket.esp Wyrmstooth.esp Active Babette.esp Active CCO - Oblivion Carry Weights.esp Active CCO - Permanent Birthsigns.esp Active Faendal-by-Axeface.esp Active Requires: XCE - Xenius Character Enhancement Requires: Improved Freckles Skyrim Guard Dialogue Overhaul.esp Active Immersive Weapons.esp Active Bash Tag suggestion(s): {{BASH: Delev}} More Ore.esp Active RichMerchants_Less.esp Bash Tag suggestion(s): {{BASH: Relev}} SFO - Expanded Diversity.esp Active Note: Uninstall old version of Skyrim Flora Overhaul if using SFO - Expanded Diversity.esp SkyRealism - Grass.esp Active UnreadBooksGlow.esp Active Drinking Fountains of Skyrim.esp Active ETaC - Villages Complete.esp Active BetterCitiesWhiterun.esp EnhancedLightsandFX.esp Active ELFXEnhancer.esp Active Realistic Lighting.esp Active Realistic Lighting Patcher.esp Active ClimatesOfTamriel-Dawnguard-Patch.esp Active ClimatesOfTamriel-Dragonborn-Patch.esp Active ClimatesOfTamriel-Dungeons-Hazardous.esp Active Incompatible with: Realistic Lighting Overhaul ClimatesOfTamriel-Interiors-Warm.esp Active Incompatible with: Realistic Lighting Overhaul ClimatesOfTamriel-Nights-Level-6.esp Active dD - Realistic Ragdoll Force - Realistic.esp Active Note: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers for compatibly with other skeleton.nif. Imp's More Complex Needs.esp Active IMCN - Dawnguard.esp Active IMCN - Hearthfire.esp Active IMCN - Dragonborn.esp Active Horse Whisper.esp Active dovahkiinrelax.esp Active FNISspells.esp Active MagicDuelReborn - Shouts.esp Active The Dance of Death - Ultimate Edition.esp Active Contains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here. CCO - Dynamic Skill Progression.esp Active GDO_Plugin_SkyRe.esp Active Beards.esp Active MTOH.esp Active TheEyesOfBeauty.esp Active EpicElves by zzjay.esp Active Children of Skyrim - NORD PRESETS 1-10 v1.1.esp Active 3DNPC.esp Active XFLDialogue.esp Active XFLPlugins.esp Active XFLHorses.esp Active BeautifulAela.esp Active aranea1e.esp Active eola1.3.esp Active HousecarlWhiterun.esp Active illia1e.esp Active jordis1.1a.esp Active mjoll1f.esp Active njada1b.esp Active ria1.esp Active Vilkas_v1.esp Better Followers - P.esp Active Note: Use only one Better Followers - *.esp Alternate Start - Live Another Life.esp CCO - Diverse Races And Genders.esp Active SkyRe_Races.esp Active SPTConsistentOlderPeople.esp Active Note: If this is not newer than v1.3, update to the latest version. ethereal_elven_overhaul.esp Active Incompatible with: SkyRe Races. A compatibility patch is available here. EEO patch.esp Active getSnowy.esp Active WATER.esp Active WATER Plants.esp Active WATER DB.esp WATER DB Waves.esp Active Warning: Use only one WATER DB esp. BarenziahQuestMarkers.esp Active Bashed Patch, 0.esp Active ReProccer.esp Active Link to comment Share on other sites More sharing options...
Shredy777 Posted May 6, 2013 Author Share Posted May 6, 2013 I dont have everything activated!Also, you can ignore most of those NavMesh warning. I contacted the authors and they say it's harmless. Link to comment Share on other sites More sharing options...
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