c0c0c0 Posted April 6, 2021 Share Posted April 6, 2021 Let's say I have a custom function in my mod that I want players to be able to access via console. They would do something like : ~ doCustomFunction(2) Custom thing done 2 timesHow do I do that? Link to comment Share on other sites More sharing options...
DieFeM Posted April 6, 2021 Share Posted April 6, 2021 I use cf (call function) and cqf (call quest function) to debug some of my code.You can bind a console function to a key using the hotkey method.PS:Google bUseConsoleHotkeys. Link to comment Share on other sites More sharing options...
c0c0c0 Posted April 6, 2021 Author Share Posted April 6, 2021 I use cf (call function) and cqf (call quest function)Just what I needed. Thanks! Link to comment Share on other sites More sharing options...
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