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Posted

Let's say I have a custom function in my mod that I want players to be able to access via console. They would do something like :

~
doCustomFunction(2)
Custom thing done 2 times

How do I do that?

Posted

I use cf (call function) and cqf (call quest function) to debug some of my code.

You can bind a console function to a key using the hotkey method.

PS:Google bUseConsoleHotkeys.

Posted

I use cf (call function) and cqf (call quest function)

Just what I needed. Thanks!

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