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Im throwing down the gauntlet!?!?!?!?!


suzperrella

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Ok, boys and gals...Here is what I want to do BUT I dont think its been done yet and I want to be the first...

 

 

944269_455026984589352_534645529_n.jpg

 

 

I have Nipskope and 3DS Max 2012 and I do know how to work 3Ds Max BUT I have never used Nipskope nor

have I ever altered anything in Max and put it back in the game. I know this is work done on a skeleton, the thing is...I have

the tools but just not the know-how to use them for Skyrim. So if someone can help me do what I have pictured above

in anyway I would lov them forever.

 

TY

 

 

 

 

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The 1h draw anim would also need to be adjusted otherwise he'll miss the grip when he pulls out the sword. Though I have no idea how to work with anims or edit the skyrim skeleton.

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I figure at least one of you modders would know how to do this but I guess not....no worries though, I get the same answer every where...I guess it cant be done.

Meh, easily done. All you need to do is to adjust the weapon's bone in skeleton.nif, Here's mod where it has been done.

http://skyrim.nexusmods.com/mods/6276//?

 

I can provide full tutorial.. some day. A bit busy currently and not interested in that kind of thing myself so no motivation to do it :biggrin: (call me lazy)

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I checked that mod site and there where only stuff for the back, nothing for the 1H sword on hip...I have the skeleton up in nipskope and 3Ds Max 12 and have

located the "Weapon Bone" (I think) but thats as far as I have got. It must be VERY complicated because I have searched and searched the web over and thought I found true love

but I cant find a tutorial or mod that will do this...

 

Edited by suzperrella
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