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Operation: Anchorage Outcasts


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1. People need to stop using this mystery Red Racer Factory location, as a landmark and assuming I know what they are talking about, because the only thing on my map that's the closest to the quest location is the Flooded Metro there is no such place on my map as red racer factory.

So people lost me with this

 

http://justfuckinggoogleit.com/bart.gif

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ummm there is a red racer factory and iv seen alot of ppl not being able to find it but they did find it by 1 stop geting mad at the game 2 seeking help not angry topics 3 not all the tunnels go to gether some just r dead ends for quest and others r in the middle of no where

if you cant find it go to youtube and look for a step by step video

1. I never said there wasn't a Red Racer Factory, all I said was that, it was not on my map and to stop using it as a landmark because of that fact.

 

2. I never said I was mad at the game, I said I was pissed off at the money I spent on the content because of the specific situation

 

3. I wasn't asking for help, I was venting, thefore asking for help about something that I'm not really asking for help on, is pointless.

 

4. Finally, I know where to go to find out my answers, but again I wasn't asking for help of for answers, I was venting.

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So, people should stop using the closest landmark to the quest just because 'you' haven't gotten it yet? I don't mean to sound rude but that's some stupid logic.
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Took me a while to get to that area, I.E there was a curiosly large amount of raiders with missile launchers around.

 

Also, it looks like this thread has been derailed. This is about the mutiny that a few outcasts do...

 

On the bright side, I now have not only the stuff in the DLC for a reward, but also a new scribe robe and an automatic stockpile of power armour and miniguns that I can raid whenever I need.

 

Plus my char is an evil male without a father so he looked at the whole ordeal and laughed manicly whilst shock-swording everyone in sight.

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I had a small bug with my outcome at the end. After opening the door, some Outcasts had an argument and then turned on each other, and there was a big fire fight. I killed whoever attacked, finished the fight, looted, and left. Later I went back and reloaded a save where I did not play through the DLC yet (on the same character)

 

So I went through the whole simulation again, finished it, went to open the door. I then waited for the Outcast to start the fight again, but instead nothing was happening. Then the Scribe girl says "Thanks for saving my life" or something, even though there wasn't even a fight. I started to loot the room and then suddenly the Outcast outside the door came running in to shoot. So that left me a little confused (The scribe girl died my first time through btw)

 

Also, I was just wondering, does collecting all 10 Intel effect anything at all? My first time through I only collected 8/10, and my 2nd time I skipped some cause I was speeding through it. Just wondering if there's an actual point to collecting all 10

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I had a small bug with my outcome at the end. After opening the door, some Outcasts had an argument and then turned on each other, and there was a big fire fight. I killed whoever attacked, finished the fight, looted, and left. Later I went back and reloaded a save where I did not play through the DLC yet (on the same character)

 

So I went through the whole simulation again, finished it, went to open the door. I then waited for the Outcast to start the fight again, but instead nothing was happening. Then the Scribe girl says "Thanks for saving my life" or something, even though there wasn't even a fight. I started to loot the room and then suddenly the Outcast outside the door came running in to shoot. So that left me a little confused (The scribe girl died my first time through btw)

They start arguing as soon as your in the armoury and taking things, only the Scribe and the Protector won't attack you.

 

Also, I was just wondering, does collecting all 10 Intel effect anything at all? My first time through I only collected 8/10, and my 2nd time I skipped some cause I was speeding through it. Just wondering if there's an actual point to collecting all 10

It gives you the covert ops perk (+3 to science, small guns and lock picking).

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What I mean is that the 2nd time I played, there was no argument, and only the scribe was in the room. When I talked to her, she said something along the lines "thanks for saving my life" when no fight even happened. The other guy who doesn't attack you wasn't even in the room. After I started looting stuff, the others outside just ran in and started shooting. No argument sparked the fight

 

Anyway, I didn't care, I still got the loot and people still died >_>

 

About the perk, can you do the simulation again without reloading a save if you missed your chance to get it?

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