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Can't assign a value to a new ingestible?


EdisLeado

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For some reason, I can't seem to assign a value to some new ingestibles I created for Fallout 3 in the GECK.

 

First off, in the ingestible window in the GECK, the potion value box is blanked out so I'm not allowed to put a number in. Even when I save the mod and look at it in FO3Edit, the value for each of the ingestibles I created is set to 0, but no matter what I change it to, when I go to a vendor to try and sell these items, they're only worth 0.5 or 1 cap.

 

What can I do to fix this issue?

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EdisLeado - Hello!

 

You've not got the "Auto-Calculate" box ticked have you?

 

It's to the left of the "Potion Value" box & if ticked will prevent the Potion Value being set manually.

 

Untick it if it is & you should be able to set a value.

 

Hope this helps!

 

Prensa

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EdisLeado - Hello!

 

You've not got the "Auto-Calculate" box ticked have you?

 

It's to the left of the "Potion Value" box & if ticked will prevent the Potion Value being set manually.

 

Untick it if it is & you should be able to set a value.

 

Hope this helps!

 

Prensa

 

Thanks for the tip! That was the problem. Odd, because I don't think I ever ticked that box.

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EdisLeado - Hello!

 

"Thanks for the tip! That was the problem."

 

Happy to have helped! :)

 

"Odd, because I don't think I ever ticked that box."

 

Possible it was carried over from the item you modified into your ingestible.

 

Prensa

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