beansmcallen Posted April 7, 2021 Share Posted April 7, 2021 I'd like to preface this with the fact that I started having this issue after using mods for over 80 hours without any issues. Also, this is a repost of my earlier post. Alright, down to the details... I installed NMC's large texture pack and started a new game to test it. I began walking around and murdering everyone in Goodsprings (testing lag, stability, visuals, etc.). After decapitating a few NPCs, I noticed that they had a second, larger neck stump around/through their normal one. I eventually made my way to Doc Mitchell's house and did the same to him. For whatever reason, I went outside and came back, when I entered his house, all of the limbs that had been taken off post-mortem had doubled. His head also had a clone that was missing hair, teeth, and eyes. I looked around and found consistent results with the other NPCs. I have disabled my mods, reinstalled them, started new games, sorted my load order, etc. and this is still happening. I've been able to find 3 other instances of this online, only 1 of which went into detail. E.PD. Gaffney was that person, they tried several solutions to no avail, and as of Aug 10, 2020 @ 12:10pm he had no solution. Below I will post my load order. (Note:it has changed since the problem began.) 0 0 FalloutNV.esm 1 1 DeadMoney.esm 2 2 HonestHearts.esm 3 3 OldWorldBlues.esm 4 4 LonesomeRoad.esm 5 5 GunRunnersArsenal.esm 6 6 ClassicPack.esm 7 7 MercenaryPack.esm 8 8 TribalPack.esm 9 9 CaravanPack.esm 10 a YUP - Base Game + All DLC.esm 11 b YUP - NPC Fixes (Base Game + All DLC).esp 12 c CASM with MCM.esp 13 d The Mod Configuration Menu.espI am also using FNV 4gb loader (not patch), as well as the newest version of NVSE.Anyone who has any info, please help. Link to comment Share on other sites More sharing options...
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