NinjaKidXD09 Posted May 6, 2013 Share Posted May 6, 2013 Yeah, so I added quite a few mods to increase my game experience since i have played NV on xbox, was looking for something more,so this is my mod load order and my Fallout 3 doesn't respond with this load order, so I need some help with revisions...: Fallout3.esm Anchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmCRAFT.esmCALIBR.esmFO3 Wanderers Edition - Main File.esm20th Century Weapons.esmEVE.esmMart's Mutant Mod.esmMothership Crew.esmFO3 Wanderers Edition - Main File.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Mothership Zeta.espFO3 Wanderers Edition - DLC Point Lookout.espFO3 Wanderers Edition - DLC The Pitt.espFO3 Wanderers Edition - Alternate Travel.espFO3 Wanderers Edition - Followers Enhanced (BrokenSteel).espFO3 Wanderers Edition - Optional Restore Tracers.espFO3 Wanderers Edition - Optional VATS Realtime.espFO3 Wanderers Edition - Optional Restore Tracers (automatics only).espWeaponModKits.espWeaponModKits - FWE Master Release.espWeaponModKits - OperationAnchorage.espWeaponModKits - BrokenSteel.espWeaponModKits - PointLookout.espWeaponModKits - ThePitt.espWeaponModKits - Zeta.espWMKAA12Shotgun.espEVE.espEVE - FWE Master Release.espEVE - FWE Master Release (Follower Enhanced).espEVE - FWE with WeaponModKits.espEVE Operation Anchorage.espEVE Anchorage - FWE DLC Anchorage.espBaelAmalgamation.esp20th Century Weapons -Plus- Reborn FWE-WMK-Calibr14_V1_40RC_18668.esp20th Century v5 ALIVE (TEST Container).esp20th Century Weapons -Plus- Reborn v1_40RC-18668-ALIVE (TEST Container).esp20th Century v5 ALIVE (Vault 101).esp20th Century v5 ALIVE (RivetCity).esp20th Century v5 ALIVE (Raider).esp20th Century v5 ALIVE (SuperMutant).esp20th Century Weapons -Plus- Reborn V1_40RC-18668-ALIVE(SuperMutant).esp20th Century v5 ALIVE (NPC_Settler).esp20th Century v5 ALIVE (Slaver).esp20th Century v5 ALIVE (Chinese Ghoul).esp20th Century Weapons -Plus- Reborn v1_40RC-18668-ALIVE(Chinese Ghoul).esp20th Century v5 ALIVE (Containers).esp20th Century v5 ALIVE (Vendor).esp20th Century v5 ALIVE (Talon_Regulator).esp20th Century v5 ALIVE (Brotherhood_Outcast).espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - Master Menu Module.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Zones Respawn.espMart's Mutant Mod - FWE Master Release.espMart's Mutant Mod - FWE Master Release + DLCs.espFellout-Full.espFellout-Anchorage.espFellout-BrokenSteel.espFellout-PointLookout.espFellout-Zeta.espFellout-pipboylight.espFallout3.esm2.esp Total active plugins: 74Total plugins: 74 Thanks in advance. Link to comment Share on other sites More sharing options...
prensa Posted May 7, 2013 Share Posted May 7, 2013 (edited) NinjaKidXD09 - Hello!Do you mean you're crashing before reaching the main menu?Crash on startup of modded Fallout 3 is almost always due to a missing master, in other words you're using an .esp without another file that it needs.In your mod manager you can left click on each of the plugins & their Masters will be listed at the bottom.You must have all the masters listed or else using that plugin will crash the game on start up.A verey common mistake is to use a patch for a mod you do not have.If you still can't track down the cause, turn off your mods one at a time checking between each to see when the game stops crashing on startup. That way you can find the culprit & check it's documentation for it's requirements.There are a few other things I've spotted in your load order, you've got a few too many MMM plugins:Mart's Mutant Mod - Master Menu Module.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Zones Respawn.espThose are all built into the Foip FWE/MMM patch that you have, Mart's Mutant Mod - FWE Master Release.esp, so you don't need them & should untick & delete.You only need one OR the other of these not Both:FO3 Wanderers Edition - Optional Restore Tracers.espOrFO3 Wanderers Edition - Optional Restore Tracers (automatics only).espHope this helps!Prensa Edited May 7, 2013 by prensa Link to comment Share on other sites More sharing options...
NinjaKidXD09 Posted May 7, 2013 Author Share Posted May 7, 2013 Umm, no i don't mean it crashes on startup. It starts up fine, but during the intro screen, it takes a while to switch the slides, and upon the start of the menu, the menu doesnt appear, stuck on picture of power armor on menu screen. I Open task manager and FO3 stops responding. Thats it. Link to comment Share on other sites More sharing options...
NinjaKidXD09 Posted May 7, 2013 Author Share Posted May 7, 2013 (edited) I found the problem, Its all the EVE plugins except EVE.esp. Is there any way to get them to wok with my game? or any idea why this is happening? Edited May 7, 2013 by NinjaKidXD09 Link to comment Share on other sites More sharing options...
NinjaKidXD09 Posted May 7, 2013 Author Share Posted May 7, 2013 I solved it, needed the unofficial EVE FWE Compatibility patch for FOIP. Link to comment Share on other sites More sharing options...
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