scarycave Posted May 7, 2013 Share Posted May 7, 2013 Were re-used as the spore carriers in Fallout NV, since I played NV before 3 I'm really surpised how I missed that....I made a texture using several layers, and using the wand tool set to pick up everything of a similar color. Then pasting that to a new layer and hitting multiply. Creating a moss like effect.Making a Spore-Carrier in FO3 is possible, I have worked on a few scripts in Oblivion to make an enemy "play dead" and not appear on the compass (or detect life for Oblivion).I have a few other creatures planned, but I have a thing for the creepy little terrors, I swear that Vault was one of the creepiest parts of NV's main game. So, why not bring some to FO3. :) If anyone could find their stats out for me that would be really appreciated. Link to comment Share on other sites More sharing options...
prensa Posted May 7, 2013 Share Posted May 7, 2013 scarycave - Hello! "If anyone could find their stats out for me that would be really appreciated." The Fallout Wiki has a list of all the versions of Spore carriers & their stats here: http://fallout.wikia.com/wiki/Spore_carrier Hope this helps! Prensa Link to comment Share on other sites More sharing options...
scarycave Posted May 7, 2013 Author Share Posted May 7, 2013 Yeah, thats pretty much all I need there. I'm kind of curious though if they have any other things like a fire-weakness and how weak they are to it. Well, it might not matter too much though, I'd say a 50% weakness to fire should be fine, they are plants after all. Link to comment Share on other sites More sharing options...
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