rawrn00b Posted January 28, 2009 Share Posted January 28, 2009 Hey guys, another question =P I extracted the BSA texture and mesh archive but is there any specific place I should place the folders? Because when I extracted them I put them into custom folders EX: Textures/textures/*textures here*And the same with the meshes. So if I want to open up a model in the GECK to change the world model of my weapon how would I do that because when I try to do that it says its the wrong directory. Sorry if I am confusing. Link to comment Share on other sites More sharing options...
Baelkin Posted January 28, 2009 Share Posted January 28, 2009 I'd try taking the contents of the extracted textures and meshes folders and put that into the folders of the same name in the Data folder and see if that works. I'm thinking that the GECK gets confused due to the "double" folders, as the .nif files use dynamic linking for textures and other stuff. Link to comment Share on other sites More sharing options...
rawrn00b Posted January 29, 2009 Author Share Posted January 29, 2009 Thanks, so it would be data/textures/*everything here* Link to comment Share on other sites More sharing options...
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