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Extracting BSA Archives


rawrn00b

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Hey guys, another question =P I extracted the BSA texture and mesh archive but is there any specific place I should place the folders? Because when I extracted them I put them into custom folders

 

EX: Textures/textures/*textures here*

And the same with the meshes.

 

So if I want to open up a model in the GECK to change the world model of my weapon how would I do that because when I try to do that it says its the wrong directory. Sorry if I am confusing.

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I'd try taking the contents of the extracted textures and meshes folders and put that into the folders of the same name in the Data folder and see if that works. I'm thinking that the GECK gets confused due to the "double" folders, as the .nif files use dynamic linking for textures and other stuff.
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