PsyckoSama Posted January 28, 2009 Share Posted January 28, 2009 This is just a general thread to discuss the new DLC and the potential it offers the modding community. Basically like I said, whats in it that we can use and what does it offer in new content and abilities in terms of everything from new room templates to scrips and the like. Link to comment Share on other sites More sharing options...
Skree000 Posted January 29, 2009 Share Posted January 29, 2009 One thing that SHOCKED me... the vehicles arent even vehicles at allthey are enemies like giant mobs.... >< http://fallout.wikia.com/wiki/Operation:_Anchorage Link to comment Share on other sites More sharing options...
Feltorn Von Dentai Posted January 29, 2009 Share Posted January 29, 2009 Well actually, the vehical thing looked authentic to me... untill it did a 60o spin without moving forward an inch, lol. But I wasnt very shocked at the whole vehical thing. I Was MORE shocked when a Black Ghost sniper appeared right in front of my face and blew my head off... But thats probably just me. Link to comment Share on other sites More sharing options...
TheOutlander Posted January 29, 2009 Share Posted January 29, 2009 Well actually, the vehical thing looked authentic to me... untill it did a 60o spin without moving forward an inch, lol. But I wasnt very shocked at the whole vehical thing. I Was MORE shocked when a Black Ghost sniper appeared right in front of my face and blew my head off... But thats probably just me.Yep, cause when one of them did that to me I blew his head off and not the other way round :P Link to comment Share on other sites More sharing options...
Feltorn Von Dentai Posted January 29, 2009 Share Posted January 29, 2009 Out of curiosity, in that area in the trenches, when you come to an area thats like a corner on a cliff leading to more trenches theres a series of explosions, first time round I crashed at this part, anyone else have this happen? Link to comment Share on other sites More sharing options...
PsyckoSama Posted January 29, 2009 Author Share Posted January 29, 2009 Well actually, the vehical thing looked authentic to me... untill it did a 60o spin without moving forward an inch, lol. The design actually allows for that. Note the movement screws? If one rotates one way and the other the other, it will turn in place. I'd agree with you if it was a conventional wheeled design. Link to comment Share on other sites More sharing options...
Feltorn Von Dentai Posted January 29, 2009 Share Posted January 29, 2009 didnt see the screws. Still, if someone could make that a drivable thing, awesome. Link to comment Share on other sites More sharing options...
VictorZio Posted January 29, 2009 Share Posted January 29, 2009 Sounds neat, I guess. I'm more concerned with the third DLC in which you fight the Enclave. When will these people understand that we sometimes want to BE the bad guy? Morons.. Ugh. Link to comment Share on other sites More sharing options...
Feltorn Von Dentai Posted January 29, 2009 Share Posted January 29, 2009 Uh... I heard there would be an option to help the enclave... And in the next one "The Pitt" you can help the bad guys too. Link to comment Share on other sites More sharing options...
neok182 Posted January 29, 2009 Share Posted January 29, 2009 [HEAVY SPOILERS AHEAD] we really don't know much of anything about broken steel. they may let you help the enclave assuming you do what the president asks and did not kill him. And as far as the Pitt goes, they have said that in that you do get to chose to help the slavers/raiders or go kill them all. Operation Anchorage wasn't much of a choice because you had the follow the path of the simulation though you could of lost some karma by pickpocketing people or killing your own units lol. Link to comment Share on other sites More sharing options...
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