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Render window level actors are letter Ms


SKKmods

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Practising with the W key to place leveled actor turrets in the render window on odd angled surfaces.

 

All starts fine with the turrets previewing as actual actors until a couple of ESP saves/loads later they start showing as the M level actor markers which makes fine placement ass.

 

Buggered if I know why or what I did, is there a setting to switch actors back to full render ?

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