SKKmods Posted April 11, 2021 Share Posted April 11, 2021 Practising with the W key to place leveled actor turrets in the render window on odd angled surfaces. All starts fine with the turrets previewing as actual actors until a couple of ESP saves/loads later they start showing as the M level actor markers which makes fine placement ass. Buggered if I know why or what I did, is there a setting to switch actors back to full render ? Link to comment Share on other sites More sharing options...
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