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How to add flag/tag for breathing sounds from Helmet Overlay to mod items?


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Title. Using FNVEdit. Have figured out how to add mod items to the list for specific visors, but can't quite find how I would set them to have the breathing sounds the mod adds to several items. Talking about this mod in particular. Normally this is the sort of thing I would ask about in a mod's comments, but unfortunately, they've been locked for quite some time on this one. I'll also edit this post if I find out on my own, so other people can know for in future.

 

I have found a 'global' value for the breath, but don't know if that's the answer or how I would use it to add it to the other items somehow.

 

EDIT: Ah, found it. Breathing does in fact have a FormID list, it's just easy to gloss over looking at the lists for all the different helmet overlays. Simply needed to add the appropriate items to it.

Edited by ATalkingMicrophone
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Didn't realize that :ohmy:. I agree a mod specific fix is inappropriate, but wonder how does vanilla add "breathing" sounds to headgear? I would like to provide the "approved" solution to the question instead of just dropping it.

 

-Dubious-

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