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An idea for Fallout 4 - Lone Wanderer vs Courier


JackTrenton

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Set 10 years after the events of New Vegas. The NCR, with the Courier at the helm, has wiped away the last vestiges of Caesar and his Legion. Having crushed Caesar, the NCR annexed the Mojave and tightened its grip on the American Southwest. The NCR then - in its quest to conquer and restore civilization to the wastes - began marching east to assimilate the tribes and consolidate power, seeking new lands and resources. Many tribes fought desperately to preserve their ways and customs, but all were annihilated by the NCR and the wrath of the Courier.

10 years after the Second Battle for Hoover Dam, the NCRs conquest of post-apocalyptic America is nearly complete. The Capital Wasteland is the only obstacle that remains, and in it one whos myth and legend matches the Courier himself - the Lone Wanderer. The Wanderer has spent the years since Project Purity driving the Raiders, Slavers, and Mutants away from his home. The Capital Wasteland has finally discovered peace, thanks to the Lone Wanderer's drive to restore the Capital Wasteland and realize the altruistic dreams of his parents James and Catherine.

Now both the Lone Wanderer and Courier will face their greatest challenges - each other. One fights on a relentless march to restore civilization, the other fights for his home and his way of life.

The NCR and Brotherhood are the main opposing factions, one backing the Courier, the other the Wanderer. Each of the two characters has their own completely seperate storyline, culiminating in a final clash for the ages to determine the fate of America.

At the start of the game you get to pick which of the two characters you play as, and you are allowed to design both characters and select their past choices to preserve continuity with your Fallout 3 and New Vegas experiences. Fallout 4 would be a sequel of both games.

Edited by JackTrenton
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