DynV Posted April 15, 2021 Share Posted April 15, 2021 (edited) Since Diamond City has all the glitz & glamour in the West, I'm thinking of doing something as good or better in the East, so making a mall out of Bunker Hill. The 1st step would be to increase the object limit, or whatever that gauge in the top-right side in the Workshop menu is keeping track of. Then the height limit, since I intend to make multiple stories high. Then remove all the parts directly attached to the main partly-destroyed building; with the ~4X wood roof covered with fabric on top of 2-story wood walls, including its floor. I'm assuming the top-right gauge is to keep things running smoothly since having a lot of object might cause frame-rate drop (when it's in the FOV), if so I'd then like find a way to reduce such downsides. And finally since what I intend to do will be pretty large I'd like for it to be visible from afar, and settlement object don't seem to load from afar, I think if I could make LOD with from far away just a vague representation, basically an upward rectangle with quite low resolution, and make a middle-ground version (so a bit more detail in both the wireframe and texture). The above was in order of priority. How could I make such thing happen? Thank you kindly Update 1: Inserted sentence about removing parts. Edited April 15, 2021 by DynV Link to comment Share on other sites More sharing options...
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