jackjack86 Posted April 18, 2021 Share Posted April 18, 2021 I have 15 NPCs that will speak in their races default voice even when assigned a VoiceType. I think that there are 5 that exhibit this behavior but need to make sure they're fixed before I release an update. I know there is a GetIsVoiceType() but am not sure what function to call to make sure the lines belong to that VoiceType. Link to comment Share on other sites More sharing options...
LarannKiar Posted April 26, 2021 Share Posted April 26, 2021 You can change an actor's voice type (Actor script) with this function: SetOverrideVoiceType( VoiceType akVoiceType ) It's from the "DLC01BotSetVoiceType" script: Event OnEffectStart(Actor akTarget, Actor akCaster) oldVoiceType = (akTarget as Actor).GetVoiceType() (akTarget as Actor).SetOverrideVoiceType(newVoiceType) EndEvent Link to comment Share on other sites More sharing options...
Recommended Posts