Kobeshimi Posted January 30, 2009 Share Posted January 30, 2009 I did something wrong and stupid in a mod, and saved without having a reserve copy. now some models got replaced with an error sign, and some objects got deleted. Is there any way to revert specific objects to original fallout.esm :wallbash: ? without redoing the whole mod over? :confused: Link to comment Share on other sites More sharing options...
SpeedyB64 Posted January 30, 2009 Share Posted January 30, 2009 FOMM (Fallout mod manager) has a esp editor. You can change things manually in there, just find the item's entry and delete it then it will revert to the original. BTW its an advanced program and is a bit tricky to use but if you can figure it out it has some good uses. Link to comment Share on other sites More sharing options...
Kobeshimi Posted January 30, 2009 Author Share Posted January 30, 2009 Thanks dude! I'll give it a spin now, but still, if anybody knows how to do this in geck - i'd appreciate feedback very much, cause i'm lost as it is, without switching interfaces :(( Link to comment Share on other sites More sharing options...
Kobeshimi Posted January 30, 2009 Author Share Posted January 30, 2009 By the way, Thanks again, that prog did just a trick! i'm much happier puppy! (i still gotta do the navmesh, damn it!:()) Link to comment Share on other sites More sharing options...
SpeedyB64 Posted January 30, 2009 Share Posted January 30, 2009 Your welcome. :) Good luck! Link to comment Share on other sites More sharing options...
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