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Using Wrye Bash With Multiple Mods


fo3daroc

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Hi,

 

I have been messing with installing multiple mods and getting it right for a couple of days now.

 

This is the Bash report:

 

This is a report on your currently active/merged mods.

 

 

 

Mergeable

Following mods are active, but could be merged into the bashed patch.

 

• FCOM_BobsGuardUnity.esp

 

• FCOM_Cobl.esp

 

• FCOM_DiverseGuardUnity.esp

 

• FCOM_EnhancedDaedricInvasion.esp

 

• FCOM_EntropicOrderRebalance.esp

 

• FCOM_ExnemRuneskulls.esp

 

• FCOM_Francescos.esp

 

• FCOM_FrancescosItemsAddOn.esp

 

• FCOM_FriendlierFactions.esp

 

• FCOM_HungersUnitySI.esp

 

• FCOM_Knights.esp

 

• FCOM_LessRats.esp

 

• FCOM_LothsBluntWeapons.esp

 

• FCOM_MightyUmbra.esp

 

• FCOM_NoAdventurersInGates.esp

 

• FCOM_NoReaversInGates.esp

 

• FCOM_NoSpiders.esp

 

• FCOM_NoWyverns.esp

 

• FCOM_OMGSRT.esp

 

• FCOM_SaferRoads.esp

 

• FCOM_SlofsRobeTrader.esp

 

• FCOM_SpawnRatesReduced.esp

 

• FCOM_TamrielTravelers.esp

 

• FCOM_UnofficialFranArmorAddon.esp

 

• FemWhiteMage.esp

 

• FineWeapons for OOO.esp

 

• Francesco's Dark Seducer Weapons Patch.esp

 

• Fransfemale.esp

 

• Harvest [Flora] - Shivering Isles.esp

 

• Knights_fem.esp

 

• LC-Compilation-Exnem.esp

 

• Mart's Monster Mod - Less Bone Loot.esp

 

• Mart's Monster Mod - Less Reavers.esp

 

• Mart's Monster Mod - Looting NPCs & Creatures.esp

 

• Mart's Monster Mod - No Adventurers.esp

 

• Mart's Monster Mod - No Beholdens.esp

 

• Mart's Monster Mod - No Blood.esp

 

• Mart's Monster Mod - No Fiends.esp

 

• Mart's Monster Mod - No Giants.esp

 

• Mart's Monster Mod - No Lanterns.esp

 

• Mart's Monster Mod - No Reavers.esp

 

• Mart's Monster Mod - No Slimes.esp

 

• Mart's Monster Mod - No Undead Rise.esp

 

• Mart's Monster Mod - No Werewolves.esp

 

• Mighty for Midas.esp

 

• Mighty Magick - Sigil Stones.esp

 

• Mundane Enchantment Adjustment.esp

 

• OOO-Container_Trap_Instant_Effects.esp

 

• OOO-DLT_Remover.esp

 

• OOO-Magic_Script_Effect_Fix.esp

 

• ShiveringIsleTravellersFriendlyFactions.esp

 

• StockClothingArmor-forExnems - OOO Patch.esp

 

• TamrielTravellerAdvScript.esp

 

 

 

Active Mod Files:

• 00 Oblivion.esm

 

• 01 Francesco's Leveled Creatures-Items Mod.esm

 

• 02 Francesco's Optional New Items Add-On.esm

 

• 03 AWS-Core.esm

 

• 04 Cobl Main.esm [Version 1.57]

 

• 05 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]

 

• 06 Mart's Monster Mod.esm [Version 3.6beta2]

 

• 07 Enhanced Daedric Invasion.esm

 

• 08 TamrielTravellers.esm [Version 1.37a]

 

• 09 FCOM_Convergence.esm [Version 0.9.9a7]

 

• • • TNR - ALL RACES FINAL.esp

 

• 0A DLCShiveringIsles.esp

 

• 0B Francesco's Optional Chance of Stronger Bosses.esp

 

• 0C Francesco's Optional Chance of Stronger Enemies.esp

 

• 0D Francesco's Optional Chance of More Enemies.esp

 

• 0E Francesco's Optional Leveled Guards.esp

 

• 0F Francesco's Dark Seducer Weapons Patch.esp

 

• 10 FCOM_Francescos.esp [Version 0.9.9]

 

• 11 FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]

 

• 12 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]

 

• 13 Fran Armor Add-on.esp

 

• 14 Fran_Lv30Item_Maltz.esp

 

• 15 AWS-ShiveringIsles.esp

 

• 16 Living Economy - SI.esp

 

• 17 Living Economy - Items.esp

 

• 18 Cutthroat Merchants.esp

 

• 19 BlackLuster.esp

 

• 1A ExnemEyeCandy.esp

 

• 1B DarkIllusionArmor.esp

 

• 1C Seductress Armour.esp

 

• 1D StockClothingArmor-forExnems.esp

 

• 1E LC-Compilation-Exnem.esp

 

• 1F Exnem_Assassin_Armor.esp

 

• 20 ExnemEC_Rogue01.esp

 

• 21 Shadowsilk-exnem.esp

 

• 22 ExnemRuneskulls.esp

 

• 23 FCOM_ExnemRuneskulls.esp [Version 0.9.9]

 

• 24 Slof's Oblivion Robe Trader.esp

 

• 25 Cobl Glue.esp [Version 1.55]

 

• 26 Cobl Si.esp [Version 1.32]

 

• 27 OOO 1.32-Cobl.esp [Version 1.41]

 

• 28 FCOM_Cobl.esp [Version 0.9.9]

 

• 29 Bob's Armory Oblivion.esp

 

• 2A FCOM_BobsArmory.esp [Version 0.9.9]

 

• 2B Loth's Blunt Weapons for Npcs.esp

 

• 2C FCOM_LothsBluntWeapons.esp [Version 0.9.9]

 

• 2D Oblivion WarCry EV.esp

 

• 2E FCOM_WarCryNoSpawn.esp [Version 0.9.9]

 

• 2F Midas OscuroGems.esp

 

• Delinquent Master: MidasSpells.esp

 

• 30 Oscuro's_Oblivion_Overhaul.esp [Version 1.34]

 

• 31 OOO-Water_Weeds.esp [Version 1.33]

 

• 32 OOO-Map_Markers_Stock.esp [Version 1.33]

 

• 33 OOO-No_Guild_Ownership.esp [Version 1.33]

 

• 34 OOO-DLT_Remover.esp [Version 1.33]

 

• 35 OOO-Magic_Script_Effect_Fix.esp [Version 1.33]

 

• 36 OOO-Container_Trap_Instant_Effects.esp [Version 1.33]

 

• 37 FCOM_Convergence.esp [Version 0.9.8]

 

• 38 FCOM_EntropicOrderRebalance.esp [Version 0.9.9beta2]

 

• 39 FCOM_RealSwords.esp [Version 0.9.9]

 

• 3A FCOM_DurabilityAndDamage.esp [Version 0.9.9]

 

• 3B FCOM_SpawnRatesReduced.esp [Version 0.9.9]

 

• 3C FCOM_SaferRoads.esp [Version 0.9.9]

 

• 3D FCOM_LessRats.esp [Version 0.9.9]

 

• 3E FCOM_NoSpiders.esp [Version 0.9.9]

 

• 3F FCOM_NoWyverns.esp [Version 0.9.9]

 

• 40 FCOM_NoReaversInGates.esp [Version 0.9.9]

 

• 41 FCOM_NoAdventurersInGates.esp [Version 0.9.9]

 

• 42 Mart's Monster Mod - Extra Wounding.esp [Version 3.6Beta3]

 

• 43 Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.6Beta3]

 

• 44 Mart's Monster Mod - No Reavers.esp [Version 3.6Beta3]

 

• 45 Mart's Monster Mod - No Carrion Rats.esp [Version 3.6Beta3]

 

• 46 Mart's Monster Mod - No Blood.esp [Version 3.6Beta3]

 

• 47 Mart's Monster Mod - No Giants.esp [Version 3.6beta3]

 

• 48 Mart's Monster Mod - No Undead Rise.esp [Version 3.6Beta3]

 

• 49 Mart's Monster Mod - No Slimes.esp [Version 3.6beta3]

 

• 4A Mart's Monster Mod - No Fiends.esp [Version 3.6beta3]

 

• 4B Mart's Monster Mod - No Werewolves.esp [Version 3.6beta3]

 

• 4C Mart's Monster Mod - No Lanterns.esp [Version 3.6Beta3]

 

• 4D Mart's Monster Mod - No Adventurers.esp [Version 3.6Beta3]

 

• 4E Mart's Monster Mod - No Beholdens.esp [Version 3.6beta3]

 

• 4F Mart's Monster Mod - Less Reavers.esp [Version 3.6Beta3]

 

• 50 Mart's Monster Mod - Less Bone Loot.esp [Version 3.6beta3]

 

• 51 Mart's Monster Mod - Zombies for Body Meshes.esp [Version 3.6Beta3]

 

• 52 Mart's Monster Mod - Vindasel.esp [Version 3.6Beta3]

 

• 53 Mart's Monster Mod - Foxes.esp [Version 3.6Beta3]

 

• 54 Mart's Monster Mod - Dungeons of MMM.esp [Version 3.6Beta3]

 

• 55 Mart's Monster Mod - Gems & Gem Dust.esp [Version 3.6Beta3]

 

• 56 Mart's Monster Mod - Hunting & Crafting.esp [Version 3.6Beta3]

 

• 57 TamrielTravellerAdvScript.esp [Version 1.38]

 

• 58 TamrielTravellers4OOO.esp [Version 1.38]

 

• 59 TamrielTravellersItemsCobl.esp [Version 1.38]

 

• 5A ShiveringIsleTravellers.esp [Version 1.38]

 

• 5B FCOM_TamrielTravelers.esp [Version 0.9.9]

 

• 5C FCOM_DiverseGuardUnity.esp [Version 0.9.9]

 

• 5D FCOM_BobsGuardUnity.esp [Version 0.9.9]

 

• 5E FCOM_HungersUnitySI.esp [Version 0.9.9]

 

• 5F FCOM_FriendlierFactions.esp [Version 0.9.9]

 

• 60 FCOM_MoreRandomSpawns.esp [Version 0.9.9]

 

• 61 FCOM_MoreRandomItems.esp [Version 0.9.9]

 

• 62 FineWeapons for OOO.esp

 

• 63 Fransfemale.esp

 

• 64 StockClothingArmor-forExnems - OOO Patch.esp

 

• 65 FemWhiteMage.esp

 

• 66 Exnem Black Courtesan Dress.esp

 

• 67 Knights.esp

 

• 68 Knights_fem.esp

 

• 69 Mighty Umbra.esp

 

• 6A Origin of the Mages Guild.esp [Version 5.0]

 

• 6B The Mystery of the Dulan cult.esp

 

• 6C Mart's Monster Mod - City Defences.esp [Version 3.6Beta3]

 

• 6D FCOM_MightyUmbra.esp [Version 0.9.9]

 

• 6E FCOM_Knights.esp [Version 0.9.9]

 

• 6F FCOM_SlofsRobeTrader.esp [Version 0.9.9]

 

• 70 FCOM_OMGSRT.esp [Version 0.9.9]

 

• 71 FCOM_DulanCult.esp [Version 0.9.9]

 

• 72 Enhanced Daedric Invasion.esp

 

• 73 FCOM_EnhancedDaedricInvasion.esp [Version 0.9.9]

 

• 74 FCOM_UnofficialFranArmorAddon.esp [Version 0.9.9]

 

• 75 Harvest [Flora].esp [Version 3.0.0]

 

• 76 Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]

 

• 77 Salmo the Baker, Cobl.esp [Version 3.08]

 

• 78 Francesco's Slower skills x1.5.esp

 

• 79 MidasSpells.esp

 

• 7A hilarity_121.esp

 

• 7B Mighty Magick - Core.esp [Version 1.2]

 

• 7C Mighty Magick - Settings.esp

 

• 7D Mighty Magick - Spells and Creatures.esp

 

• 7E Mighty Magick - Shivering Isles.esp

 

• 7F Mighty Magick - Skills.esp [Version 1.2]

 

• 80 Mighty Magick - Races.esp

 

• 81 Mighty Magick - Magicka Pool Progression.esp [Version 1.2]

 

• 82 Mighty Magick - Side Effects.esp [Version 1.2]

 

• 83 Mighty Magick - Sigil Stones.esp [Version 1.2]

 

• 84 Mighty Magick - Restore Magicka Potions [OOO].esp [Version 1.2]

 

• 85 Mundane Enchantment Adjustment.esp

 

• 86 Francesco's 10 days respawn time - 1-20 day lenght rescale.esp

 

• 87 Cobl Races.esp [Version 1.52]

 

• 88 Cobl Races TNR SI.esp [Version 1.53]

 

• 89 FCOM_MoreWildernessLife.esp [Version 0.9.8]

 

• 8A ShiveringIsleTravellersFriendlyFactions.esp [Version 1.38]

 

• 8B OOO-WaterFish.esp [Version 1.34]

 

• 8C Cobl Silent Equip Misc.esp [Version 01]

 

• 8D Mighty for Midas.esp

 

• 8E Bashed Patch, 0.esp

 

I created the bash patch with the mergable mods and left TNR - All Races unactivated with the Cobl Races & Cobl Races TNR SI activated.

 

My Problem is with the races being displayed when I start a game a pick which character I want to be.

 

I have missing races the mystic elfs - the rest that do display have no eyes.

 

I followed the Bash patch from the latest FCOM Helper file f-order 9/28/08.

 

Bash is v.253.

 

I have tried several times to do this and keep getting simular results. I am at a stalemate with the install.

 

Before learning how to do the bash patch and just going by load order I had the eyes right except for some NEC Elves, but in game had lost some weapon graphics.

 

I start from a fresh install of Oblivion each time and try different ways - I have come to the end of flexability using this approach.

 

I have to ask the modders community for assistance with this - any help here would be great.

 

TIA,

 

Daroc

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