WarpGenesis Posted May 13, 2013 Share Posted May 13, 2013 Sooo, I have downloaded a butt f*#@ ton of mods, and I honestly can't find what mods are messing s#*! up, I enable one at a time and it works fine but then it immediately shits itself. :x.. halp? If it helps, it crashes immediately on starting the game. (The first slide doesn't even appear)Mod Load Order:FalloutNVDead MoneyHonest HeartsOld World BluesLonesome RoadGunRunners Arsenal(All Pre-orders)RePopulate WastelandProject Nevada - CoreProject Nevada - CyberwareProject Nevada - EquipmentProject Nevada - RebalanceProject Nevada - Extra OptionsFOOK - New VegasFOOK - New Vegas DLCsELECTRO-CITY - Completed WorkordersELECTRO-CITY - Highways and BywaysPrimary Needs HUDFNV ToolkitMore PerksMore Perks for CompanionsMore TraitsDetect TrapsAmbient TemperatureAdvanced Recon TechInventory AccessAWOP (A World of Pain) (Inactive ATM)TSC Vegas (Inactive ATM)Military Expansion Program (Inactive ATM)Deserters Fortress (Inactive ATM)NVR-StripMission Mojave - Ultimate EditionMMUE POPMission Mojave - Ultimate Edition PlusProject Nevada - Cyberware AdditionsProject Nevada - Rebalance CompleteProject Nevada - All DLCFOOK New Vegas (esp)FOOK New Vegas DLCs (esp)DYNAVISION 2 -Dynamic Lens EffectGrenade HotkeyGrenade Hoitkey - DeadMoneyAmbient Temperature - IMCNNVImp's More Complex NeedsImp's More Complex Needs - J - SORTEDIMCNNV - HUD and HotkeysIMCNNV - SortedMore Perks UpdateMore Traits UpdateMore Perks for Companions UpdateHUD Extended Ambient TemperatureHUD ExtendedStimpak CounterchristinecosReadiusEVE FNV - ALL DLCWMXUEWMXUE-CouriersStashWMXUE-ArenovalisTexturesWMXUE-AWOP (Inactive ATM)WMXUE-EVEWMXUE-PNAdvanced Recon Range FinderDetect Traps - PerkDetect Traps - DLC(Most of Millenia's Stand-Alone weapons)GRA WRP Compatibility PatchGRA WRP Compatibility Patch no Brush GunCamon Pack - BlachnickCamon Pack - Blachnick - ScottmackThe Mod Configuration MenuNeotropics Weapon DisplayAdvanced Recon GearAdvanced Recon TechAdvanced Recon Tech - Detect TrapsAdvanced Recon Gear - Project NevadaCNR_BetaDraongskinNCRPersonelWearingOutfitsDragonskinTacticalOutfitDTO-ProjectNevadaDTOBP-ProjectNevadaDragonskinBonusPackJustAnArmorPack_WithCheatBoxJustAnArmorPack_NVJustAnArmorPack_WithCheatBoxAndAliceArmorsNCR Rearmament v 1.5 (Lore)1nivVSLAmorsTGsArmorCollectionVegasEMR-StealthSuitMkIINVR-Version_10NVR-NPCsNVR-SMOTS_ELECTRO-CITY_Patch (Inactive ATM)NVR-rePopulate Wasteland_PatchUHNV-More Mannequins UHNV-ChemsUHNV-Brighter LightingUHNV-BobblehuntAmbient Temperature - PPAJump Fall FixerPowered Power ArmorNeotropics Medical SystemRadarUnlimited Companions Link to comment Share on other sites More sharing options...
Yarxov Posted May 14, 2013 Share Posted May 14, 2013 Dragonskin Armors are out of order, Dynavision is supposed to go at the end, NVR should be higher up.Other than that check the requirements for all your mods, if it says "Masters: FalloutNV, (Something at the very end)" and you put it first, it will crash your game. Masters must always be loaded first, just like the heirarchy of the modding world. One day, maybe, Master .esms and .esps will be able to coexist, intertwined, in random, but equal order. But for now we have FalloutNV as our overlord, so it is but a dream of electric sheep. Link to comment Share on other sites More sharing options...
WarpGenesis Posted May 14, 2013 Author Share Posted May 14, 2013 Now I get to the first screen and it crashes within a second or two. I checked everything and now it appears in the right order, .-. Link to comment Share on other sites More sharing options...
Yarxov Posted May 14, 2013 Share Posted May 14, 2013 Check for conflicts, can you run it vanilla? Some mods might fight over the same cell. Are you running NVSE? FOOK may not play nice with PN. Check for conpatibility patches since you have a lot of overhauls. Test it out as VanillaMinor mods 1 Major (your fav) Other majors  To try and find the mod causing the crash. Link to comment Share on other sites More sharing options...
WarpGenesis Posted May 14, 2013 Author Share Posted May 14, 2013 (edited) <p>I may disable FOOK and try how well it works then, if it's the problem then I'll just find the mods I like that are associated with it.<br />Update: FOOK isn't the issue, and I have NVSE and have ran BOSS and most of my major mods are not recognized by it. And I tried to do that, it just eventually got more and more unstable until it all fell apart.</p> Edited May 14, 2013 by WarpGenesis Link to comment Share on other sites More sharing options...
Yarxov Posted May 15, 2013 Share Posted May 15, 2013 So FOOK is okay, and yes I expected it to fall apart, the point was to see what caused it to fall apart the most and or break the back. Do you have any missing textures? ie red boxes? Link to comment Share on other sites More sharing options...
Tisrok55 Posted May 15, 2013 Share Posted May 15, 2013 When I run into that problem I either BOSS auto sort it and if that doesn't work I disable all mods, then enable them in small groups until the game crashes to narrow down which mod is doing it. Once I've reached a group of mods that causes my game to crash I enable them one by one and start the game each time until I get which one it is exactly. Link to comment Share on other sites More sharing options...
WarpGenesis Posted May 15, 2013 Author Share Posted May 15, 2013 I've been doing this for a bit and it works moderately well now, but a few problems are occuring that I don't know how to fix. How do I re-position Imp's HUD Extended? It's burying itself in the bottom left corner.. Link to comment Share on other sites More sharing options...
WarpGenesis Posted May 16, 2013 Author Share Posted May 16, 2013 Fixed that but Breeze's body texture is f*#@ed to royal hell. If I can fix it, I'll post how to. Link to comment Share on other sites More sharing options...
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