tyokio Posted January 30, 2009 Share Posted January 30, 2009 I remember being able to combine meshes to create new uniforms, so I wanted to try this out for Fallout 3. I took the top half of the Wandering Merchant uniform and the Lower half of the Doctors uniform and Stuck them together to form this. http://i2.photobucket.com/albums/y7/tyokio/MERC.jpg I kinda feel slightly ashamed that I didnt make the models/textures myself but this was certainly a healthy excersise to get a working uniform into the game. also I cant seem to hide the gibs at the moment, cant work out why. still wandering if I should release it though, seeing as I didnt make the textures and the model. unless some ones allready done this and has done it better then I have, then I'd probably just download that one lol. Link to comment Share on other sites More sharing options...
Skree000 Posted January 30, 2009 Share Posted January 30, 2009 I remember being able to combine meshes to create new uniforms, so I wanted to try this out for Fallout 3. I took the top half of the Wandering Merchant uniform and the Lower half of the Doctors uniform and Stuck them together to form this. http://i2.photobucket.com/albums/y7/tyokio/MERC.jpg I kinda feel slightly ashamed that I didnt make the models/textures myself but this was certainly a healthy excersise to get a working uniform into the game. also I cant seem to hide the gibs at the moment, cant work out why. still wandering if I should release it though, seeing as I didnt make the textures and the model. unless some ones allready done this and has done it better then I have, then I'd probably just download that one lol. Shame on you for not making it 100% entirely by yourself! hehe kidding. :) Im under the general impression that if game companies didnt want their assets toyed with they would release it for a console instead :)ie. Dont put your stuff in the frying pan unless you want it to heat up :) Pretty cool mish-mash there btw, although i can see the bloodied dismemberment textures on top of the clothes heh Link to comment Share on other sites More sharing options...
tyokio Posted January 31, 2009 Author Share Posted January 31, 2009 yeah I was trying to hide the dismemberment but I can seem to find out how. I sorta feel like it was the easy way out lol, but I can make up for it by attempting a full body model some time... should draw up some designs for that some time. but like I said, this really taught me the do's and donts of rigging a new armor which are things I can easly apply to a fresh model. I can say one thing though.. rigging for this is far easier then rigging for oblivion D:. Link to comment Share on other sites More sharing options...
Skree000 Posted January 31, 2009 Share Posted January 31, 2009 yeah I was trying to hide the dismemberment but I can seem to find out how. I sorta feel like it was the easy way out lol, but I can make up for it by attempting a full body model some time... should draw up some designs for that some time. but like I said, this really taught me the do's and donts of rigging a new armor which are things I can easly apply to a fresh model. I can say one thing though.. rigging for this is far easier then rigging for oblivion D:. that cheers me up! I found rigging to be fun, but Nifskope makes things complicated. Havent looked into skinning armors yet, but thats coming up very soon for the Bf2142 armor sets... so maybe I should look into it now... did you use any tutorials you could point me towards? Link to comment Share on other sites More sharing options...
tyokio Posted January 31, 2009 Author Share Posted January 31, 2009 not really, I pretty much worked it out myself using 3dsmax. I can write a step by step of what I did if that helps : D Link to comment Share on other sites More sharing options...
Baelkin Posted January 31, 2009 Share Posted January 31, 2009 not really, I pretty much worked it out myself using 3dsmax. I can write a step by step of what I did if that helps : D That would be awesome - we don't really have anything incredibly detailed on the subject around here, so if you could make a somewhat step-by-step'ish guide, with the steps described explicitly, I think a lot of modders would be really happy. :) Link to comment Share on other sites More sharing options...
tyokio Posted February 1, 2009 Author Share Posted February 1, 2009 Well I've written a tutorial so far for it (its very long) I've have 2 completed parts of the tutorial so far... 1: Combining Pre-existing meshes 2: Combining the Textures into 1 and Arranging the UVs in max I'm working on the following parts 3: Rigging and Exportation. I also created images along the way showing the process. When I finally finish it, where shall I post it? Edit: Part 3 is completed. Link to comment Share on other sites More sharing options...
SpeedyB64 Posted February 1, 2009 Share Posted February 1, 2009 A rigging tutorial would be awesome! I have never found a good one (even on google :confused: ) Link to comment Share on other sites More sharing options...
tyokio Posted February 3, 2009 Author Share Posted February 3, 2009 actually... I take that back. Rigging for fallout 3 is just as hard as I remember it being in oblivion.. if not harder D: Link to comment Share on other sites More sharing options...
Baelkin Posted February 3, 2009 Share Posted February 3, 2009 Well I've written a tutorial so far for it (its very long) I've have 2 completed parts of the tutorial so far... 1: Combining Pre-existing meshes 2: Combining the Textures into 1 and Arranging the UVs in max I'm working on the following parts 3: Rigging and Exportation. I also created images along the way showing the process. When I finally finish it, where shall I post it? Edit: Part 3 is completed. You can request having it added to the articles section of the Nexus, as well as requesting a moderator making it a sticky if it's well written and informative. :) Link to comment Share on other sites More sharing options...
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