MysteriousMayonaise Posted May 13, 2013 Share Posted May 13, 2013 Compared to Oblivon, the towns seemed a lot more bland to me. "Ya know, we've been able to make this living breathing city that's like actually there. It's like man, I'd totally live here." - Megan Sawyer, World Artist, The Making of Oblivion (@ Art segment around 14:35)I can't say the same thing about Skyrim's, "Cities." I feel like that attitude is absolutely necessary for creating the kind of atmosphere Oblivion's cities had. Skyrim towns are bland and uninteresting to me. Sure they've got some unique aspects like artitecture and unique buildings, but I just feel like the designers for the NPCs didn't care about enjoying themselves much in making any atmosphere to them. What would you rather have: A few places you can see that get old after seeing them 6 times, or a town full of lively people, all who have been developed and attended to really closely? I'd choose the latter any day. To me it just doesn't seem like they had any fun making Skyrim's cities. And I'd appreciate a lack of, "Just mod away your problems," responses. The kind of development I want from them is beyond what mods can offer. Link to comment Share on other sites More sharing options...
Kaidonni Posted May 14, 2013 Share Posted May 14, 2013 And I'd appreciate a lack of, "Just mod away your problems," responses. The kind of development I want from them is beyond what mods can offer. Except mods can offer this kind of development. Just look at Nehrim for Oblivion, and the sequel the team is making for Skyrim. Look at Moonpath to Elsweyr. With a sufficiently motivated and skilled team, great improvements can be made to Skyrim's towns and cities. Don't doubt the abilities of modders. The primary issue is getting voice actors, and the fact that those voice actors may be limited to new NPCs to avoid an odd mix of different voices for characters we already know well. Link to comment Share on other sites More sharing options...
LittleFighter Posted May 15, 2013 Share Posted May 15, 2013 Lack of people talking about goblins and mudcrabs makes the towns feel lifeless. Link to comment Share on other sites More sharing options...
Rennn Posted May 15, 2013 Share Posted May 15, 2013 (edited) People had ambient conversations more in Oblivion, and their radiant AI had more things to do. Other than that, most of Skyrim's towns are superior to most of Oblivion's. If someone increases the frequency of ambient conversations and redoes the radiant AI, it would really be quite easy to get back to Oblivion's style of towns. Edited May 15, 2013 by Rennn Link to comment Share on other sites More sharing options...
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